View Full Version : The Foundry is Released
Alaris
03-29-2011, 12:45 PM
The Foundry, a mission creator for Star Trek Online (official) has been released on the Holodeck (primary) server. This means ANY subscribers can both CREATE and play Player-Created MISSIONS!
Remember that whole "lack of content" thing you were complaining about? Gone. Hundreds of missions will be pouring in soon (was released yesterday), so you won't find yourself bored. And if you do, well, you can think up your own stories and make them come to life with the Foundry.
Hope this brings back some of those non-believers (or some of those "Free to play or I'm not going near it" folks.
-Alaris
Minago
03-30-2011, 02:22 AM
i guess they can start giving away the c-store stuff for free since the players are doing the job of the devs now.
Alaris
03-30-2011, 01:01 PM
Yes, I really, REALLY should have seen that comment coming. It's not that the players are doing the jobs of the devs, it's that they're getting to make their own missions (which honestly, if you have a good story, or are at any point in your life, i don't know, CREATIVE, is fun) within the STO world.
But... I can see a lot of people would just lump that into "wow, you're making your own players work for you." I think it's a new way to experience STO, but I guess I'm on a whole different level from you.
Dementum
03-31-2011, 08:51 PM
Yes, I really, REALLY should have seen that comment coming. It's not that the players are doing the jobs of the devs, it's that they're getting to make their own missions (which honestly, if you have a good story, or are at any point in your life, i don't know, CREATIVE, is fun) within the STO world.
But... I can see a lot of people would just lump that into "wow, you're making your own players work for you." I think it's a new way to experience STO, but I guess I'm on a whole different level from you.
There is a saying in the retail market that says "The best way to save money is to make your costumer work for you". You may think Cryptic started this program because they are Knights in Shining armor but they are not. It shows in their general attitude towards milking people as much as they can, they offer everything a F2P (sometimes even worse, they sell equipment in forms of retrofitted ships) does but still want the P2P money.
Cheve
04-01-2011, 12:22 PM
The difference is that Startrek has a very creative and active fanbase who loves to create fanfiction and stories revolving around the Startrek universe.
This isn't a "do it yourselves and let us be" thing, this is giving the fans the necessary tools for the thing that the most active startrek fans more love to do.
dpeters911
04-02-2011, 04:24 PM
I like all the ♥♥♥♥♥ing about whether players can make missions or not. Allowing players to tell the stories they want is something most players in games like.
True Story:
Players will have more "strange, new worlds" to explore thanks to this.
Developers can focus on high-end content and Territory Control / Starbases that they've been hinting at for ages.
It's a win for players and a win for developers.
Complaining about having more stuff to do in-game is like complaining about receiving your welfare check because you're a libertarian (then going out and spending said check).
Minago
04-04-2011, 12:00 AM
well supposedly the whole point of the c-store was that sales went to development of the game ,they must have forgot to mention that the sales went to the development of never winter nights instead.
because for months after launch they kept saying we got the big patch coming soon stringing people along and shifting the team to go work on never winter nights ...they did the exact same thing with champions online hype up the game ,launch move team to another game.
what i find funny is no one seems to remember what originally game was supposed too be when Jack Emmert was at a star trek convention describing this deep involved game that sounded like it was bring trek to life.
http://www.youtube.com/watch?v=netVYbeaiDo
five parts too that
to this day the game sounds nothing like was originally stated
but instead we got a dumb down stupid space shooter and at it's current state is no where near what trek is about.
only the die hards are the ones that really play the game now and roleplaying is the main thing they do .
which isn't bad and yes the foundry is a great tool for that but also it give the devs all the more reason to justify with stringing people along with content .
they already have been diverting people from star trek to work on never winter nights no doubt they planned all this long before because Craig Zinkievich was working on the foundry not long after launch i guess dstalhl or whatever his name is finally got around to getting it too actually to work.
and all he cares about is the bottum line and meeting a profit margin but hey it's business ,but what i find really funny is every time i go there to see how the game is going development wise i always read people asking well why hasn't so and so been released yet and a dev always says "we are working on that it takes time" but ironically a brand new item in the c-store pops every time i visit almost like clockwork.
HaVok
04-04-2011, 10:44 AM
They added an "architect" feature to City of Heroes and that made alot of people come back. It was pretty cool to do custom missions (as long as people spent time on them) I remember a DBZ one that was pretty stellar.
Anyway - i bought STO and canceled within the month i had it. Not because i hate the game, but alot of other games on the market that are more appealing i guess. I was a hard one to talk other friends into getting. As long as they keep these kind of updates going, i know we will come back.
Satans_Hell
04-07-2011, 09:27 AM
The foundry is every mmo/rpg player's dream come true.
You wont however, be able to offer high skill points and rewards to stop the cheaters.
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