View Full Version : Dragon Rising Map Editor Scripting Question

04-05-2011, 11:51 AM
I have a bunch of custom maps, some of which are helo oriented. I'd like to be able to play them coop with some friends. The tether distance makes it very difficult with multiple pilots!

It is possible to manage with only 2 humans flying in close formation but inevitably there is a tether death.

Anyone know of a solution to work around this? I'm down with any kind of lua fix. Hell, I'm even down with hacking the binary to increase that distance!!!!

Thanks in advance.