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TrueBlade
04-11-2011, 08:56 PM
What changes between Casual, Advanced and Hardcore? So far it seems only the type of towers and their placement within the map vary. Does anyone know if there are any numbers that are changed such as tower health etc...?

serieus1
04-11-2011, 10:15 PM
That's weird, I only noticed that the towers were more powerful and hurt my troops more rather than random towers or tower placement.

11 bit studios
04-12-2011, 05:00 AM
Hi,
There are many various parameters that influence the difficulty level: enemies rotation speed, enemies sight range, health bar of human units and enemies, damage caused by humans and enemies. The latter levels on "hardcore" difficulty are challenging indeed.

Hellheart
04-12-2011, 04:26 PM
Hi,
There are many various parameters that influence the difficulty level: enemies rotation speed, enemies sight range, health bar of human units and enemies, damage caused by humans and enemies. The latter levels on "hardcore" difficulty are challenging indeed.
I'm not sure what the damage is in previous levels, but on Hardcore, a regular laser tower will take 3 shots from a level 1 Crawler to kill, and an upgraded Crawler and a regular Crawler will not be able to kill it in a single salvo. A crawler will die under fire from a single laser turret in about 6(?) shots. A shield will take 3 or 4 laser shots before disappearing, you have about an 80% chance of losing a vehicle if you go straight-on into a Scorcher, a Leviathan shot will either instakill a crawler or leave it within an inch of health, and you have about 3 seconds to save your vehicles from the lightning golem before they explode.