tjaybrandon
04-19-2011, 06:10 PM
Ok, I know this is the solution, because I have fixed it before this same way.
My issue is that when the action starts getting heated, the game slows down considerably. Somewhere on this board there is a thread that talks about how Mirror's Edge forces itself to use the DirectX version it came with instead of seeking out the current version on the computer. By deleting some lines of code in a config file, the game is forced to seek out the most current version of DirectX. Does anyone know what I am talking about? Can anyone find that thread? I spent a good half hour looking for that thread and I can't find it.
My issue is that when the action starts getting heated, the game slows down considerably. Somewhere on this board there is a thread that talks about how Mirror's Edge forces itself to use the DirectX version it came with instead of seeking out the current version on the computer. By deleting some lines of code in a config file, the game is forced to seek out the most current version of DirectX. Does anyone know what I am talking about? Can anyone find that thread? I spent a good half hour looking for that thread and I can't find it.