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tnoyce
05-09-2011, 07:04 PM
Just wondering if anyone else is having problems starting this game?

It starts to load, the mouse cursor disappears, then I see an error stating:

Program :
..eam\steamapps\common\themonsterslayer\garshasp.e xe

This application has requested the runtime to terminate in an unusual way. Please contact the application's support team for more inforamtion.

System Specs:
Win 7 Home Premium x64
6 Gb Ram
Nvidia 280
1Tb HD
Soundblaster X-Fi

I'd appreciate any thoughts.

Note that I've run other games without any issue, including Hydrophobia.

tretoso
05-09-2011, 07:14 PM
Are you using a gamepad?

naomha
05-09-2011, 07:32 PM
I'm getting the same crash on startup. It goes through the initial splash screen and gets to where the nvidia and all the other logos are, then it hangs for a minute, then crashes. Did you find a work around?

naomha
05-09-2011, 07:38 PM
this is what my crash message states:


Problem Event Name: APPCRASH
Application Name: Garshasp.exe
Application Version: 0.0.0.0
Application Timestamp: 4da2bf2e
Fault Module Name: Flash.ocx
Fault Module Version: 10.0.32.18
Fault Module Timestamp: 4a613d79
Exception Code: c0000005
Exception Offset: 00217a1e
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Captain Kangaro
05-09-2011, 08:28 PM
I just bought the game to and it wount start it just hangs it starts to load and then you see the mouse and it just hangs ' computer is top notch
Win 7 quad core i7 or i9 core 2 gig video card Nivida 260.

naomha
05-09-2011, 08:46 PM
I notice my error says it's a Flash.ocx error. But I have the most up to date Flash installed on my system. I know that Steam uses Flash and is based on IE, so I'm wondering what the problem is then.

Running AMD II X4 955 BE
Windows 7-64 bit PE
Nvidia Geforce GTX 295
8 GB G Skill Ripjaw DDR3 1600
Creative X-Fi Extreme

garshasp
05-09-2011, 11:24 PM
One cause for the crash can be the use of special unicode characters in the windows path where you installed steam.

garshasp
05-09-2011, 11:34 PM
There will be log files generated in your %appdata%/deadmage/garshasp/logs folder which you can submit to support@garshasp.com so they investigate your issue.

Swakke
05-10-2011, 12:30 AM
well mine doesn't launch either and i just looked at the crashreport, i will copy paste it here for anyone to check too. It seems it doesn't detect the OS properly for what i can read and i have Windows 7 Ultimate 64bit SP1.

Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:00351CA2
Attempt to read from 0x00000000
Thread ID: 0x16E4 [5860]

Call stack
==========

Environment
===========
Date/time: 10/5/2011, 02:15:07:414
Number of CPUs: 6
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 149976K (146M) bytes
Total Commited: 304848K (297M) bytes
Total Free: 3739416K (3651M) bytes
Largest Free: 2096284K (2047M) bytes

Registers
=========
EAX=0018FB10 EBX=0000000E ECX=00000000 EDX=73321C74
ESI=1213FB18 EDI=1213FB18 EBP=00000000 ESP=0018FAC4 EIP=00351CA2
FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

garshasp
05-10-2011, 01:13 AM
Sending ogre.log to support would help find the issue.

tnoyce
05-10-2011, 04:20 AM
I will submit my logs.

Note: Here's what's at the end of my ogre.log file:

21:01:59: ********************************
21:01:59: ** oScene Loader Lib **
21:01:59: ********************************
21:01:59: oSceneLoader: Loading 'node_animations.anim' file
21:01:59: oSceneLoader: Creating scene on 'Root' node
21:01:59: WARNING: animationtestsphere.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:01:59: Can't assign material TransHandleSphere_mesh_material to SubEntity of animationtestsphere.mesh42313 because this Material does not exist. Have you forgotten to define it in a .material script?
21:02:01: ********************************
21:02:01: ** oSceneLoader: Scene loaded **
21:02:01: ********************************
21:02:02: OgreVideo: Creating video from data source: splash.ogv
21:02:02: OgreVideo: splash.ogv: file duration is 12.167 seconds
21:02:02: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 shader zorvan/shaders/video/fragment/yuv2rgb Errors:
d:\program files (x86)\steam\steamapps\common\themonsterslayer\dist ro\memory(32,1): error X5204: Read of uninitialized components(*) in r3: *r/x/0 *g/y/1 *b/z/2 *a/w/3
in D3D9GpuProgram::loadFromSource at ..\src\OgreD3D9GpuProgram.cpp (line 95)

Note: I see in the event log that Physix failed to install:
Note that during the install, it looks like the Physics install failed, although there was no actual error during the installation:

Windows Installer installed the product. Product Name: NVIDIA PhysX. Product Version: 9.10.0129. Product Language: 1033. Manufacturer: NVIDIA Corporation. Installation success or error status: 1603.

Product: NVIDIA PhysX -- Installation operation failed.

tnoyce
05-10-2011, 04:27 AM
Are you using a gamepad?

No. I have no gamepad or joystick currently plugged in.

naomha
05-10-2011, 05:40 AM
There will be log files generated in your %appdata%/deadmage/garshasp/logs folder which you can submit to support@garshasp.com so they investigate your issue.

Sending now. Will post as well.


Crash report
============
Process: Garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:6CD47A1E
Attempt to read from 0x00000008
Thread ID: 0xFF8 [4088]

Call stack
==========
6CD47A1E Flash.ocx DllUnregisterServer + 0xE6649 (0x0018C7E0 0x00000000 0x126FE480 0x00000000)
6CD46D73 Flash.ocx DllUnregisterServer + 0xE599E (0x126BF238 0x00000000 0x126A9000 0x00000000)
6CD1EA12 Flash.ocx DllUnregisterServer + 0xBD63D (0x12777D30 0x00000000 0x00000000 0x00000000)
6CD1F97F Flash.ocx DllUnregisterServer + 0xBE5AA (0x1278B0B0 0x00000000 0x12971610 0x00000000)
6CD4C4D9 Flash.ocx DllUnregisterServer + 0xEB104 (0x12770720 0x00000000 0x6CD1E706 0x00000000)
6CD4C7BB Flash.ocx DllUnregisterServer + 0xEB3E6 (0x00000001 0x00000000 0x0018C89C 0x00000000)
6CD1E706 Flash.ocx DllUnregisterServer + 0xBD331 (0x126FE481 0x00000000 0x00000001 0x00000000)
6CD1F5D1 Flash.ocx DllUnregisterServer + 0xBE1FC (0x129460D0 0x00000000 0x00000001 0x00000000)
6CD6289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1293BE20 0x00000000 0x00000000 0x00000000)
6CD6289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1293BE08 0x00000000 0x00000000 0x00000000)
6CD6289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1292F7C0 0x00000000 0x00000000 0x00000000)
6CD6289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x00000000 0x00000000 0x00000000 0x00000000)
6CD39506 Flash.ocx DllUnregisterServer + 0xD8131 (0x128E55B0 0x00000000 0x6CE3408C 0x00000000)
6CCBA6EC Flash.ocx DllUnregisterServer + 0x59317 (0x127A7670 0x00000000 0x00000001 0x00000000)
6CCB9D9F Flash.ocx DllUnregisterServer + 0x589CA (0x127A7670 0x00000000 0x0018CC50 0x00000000)
6CCBA0AF Flash.ocx DllUnregisterServer + 0x58CDA (0x128FB8F0 0x00000000 0x00000000 0x00000000)
6CCBA140 Flash.ocx DllUnregisterServer + 0x58D6B (0x0018CDF8 0x00000000 0x00000001 0x00000000)
6CC0452E Flash.ocx (0x0018CDF8 0x00000000 0x00001F62 0x00000000)
6CC07682 Flash.ocx (0xE69E9F69 0xFFFFFFFF 0xCBB48D3E 0xffffffff)
753A9D89 SHELL32.dll SHResolveLibrary + 0x446D (0xCBB48D3E 0xFFFFFFFF 0x33153E99 0x00000000)
E69E9F69 (0x33153E99 0x00000000 0x3BA668EF 0x00000000)
CBB48D3E (0x3BA668EF 0x00000000 0x7CEE8C3B 0x00000000)
33153E99 (0x7CEE8C3B 0x00000000 0x03B3BA94 0x00000000)
3BA668EF7CEE8C3B03B3BA944E29272cg.dl
Environment
===========
Date/time: 9/5/2011, 23:28:45:409
Number of CPUs: 4
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 249188K (243M) bytes
Total Commited: 394132K (384M) bytes
Total Free: 3550920K (3467M) bytes
Largest Free: 2096164K (2047M) bytes

Registers
=========
EAX=00000008 EBX=0018C7EC ECX=0018C7EC EDX=0018C7E0
ESI=0018C7C0 EDI=126AA850 EBP=37A31A36 ESP=0018CFC4 EIP=0697C77D
FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

Anfirekth
05-10-2011, 09:24 AM
Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:74648D99
Attempt to read from 0x6B5E30C0
Thread ID: 0x870 [2160]

Call stack
==========
74648D99 MMDevApi.dll Ordinal2 + 0x2008 (0x07A31CE0 0x00000000 0x07A52AFC 0x00000000)
74644C6A MMDevApi.dll Ordinal3 + 0x27B2 (0x00000000 0x00000000 0x07A31CE0 0x00000000)
74641674 MMDevApi.dll Ordinal15 + 0x520 (0x0F1EFE64 0x00000000 0x0F1EFE28 0x00000000)
7464191B MMDevApi.dll Ordinal15 + 0x7C7 (0x0F1EFE64 0x00000000 0x07A74188 0x00000000)
778F64F5 ntdll.dll RtlTestBit + 0x32A (0x0F1EFE64 0x00000000 0x009818D0 0x00000000)
778D54F4 ntdll.dll TpCallbackIndependent + 0x527 (0x07A3EC80 0x00000000 0x0F1EFFD4 0x00000000)
76D833CA kernel32.dll BaseThreadInitThunk + 0x12 (0x07A3EC80 0x00000000 0x7A88F24F 0x00000000)
778C9ED2 ntdll.dll RtlInitializeExceptionChain + 0x63 (0x778D6679 0x00000000 0x07A3EC80 0x00000000)
778C9EA5 ntdll.dll RtlInitializeExceptionChain + 0x36 (0x778D6679 0x00000000 0x07A3EC80 0x00000000)

Environment
===========
Date/time: 10/5/2011, 18:01:06:127
Number of CPUs: 2
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 99708K (97M) bytes
Total Commited: 232064K (226M) bytes
Total Free: 3862468K (3771M) bytes
Largest Free: 2096356K (2047M) bytes

Registers
=========
EAX=0088D768 EBX=07A31D40 ECX=00000000 EDX=6B5E30A4
ESI=0F1EFD70 EDI=0F1EFD30 EBP=0F1EFFEC ESP=0F1EFFDC EIP=778C9EA5
FLG=00010212 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

garshasp
05-10-2011, 10:45 AM
Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:74648D99
Attempt to read from 0x6B5E30C0
Thread ID: 0x870 [2160]

Call stack
==========
74648D99 MMDevApi.dll Ordinal2 + 0x2008 (0x07A31CE0 0x00000000 0x07A52AFC 0x00000000)
74644C6A MMDevApi.dll Ordinal3 + 0x27B2 (0x00000000 0x00000000 0x07A31CE0 0x00000000)
74641674 MMDevApi.dll Ordinal15 + 0x520 (0x0F1EFE64 0x00000000 0x0F1EFE28 0x00000000)
7464191B MMDevApi.dll Ordinal15 + 0x7C7 (0x0F1EFE64 0x00000000 0x07A74188 0x00000000)
778F64F5 ntdll.dll RtlTestBit + 0x32A (0x0F1EFE64 0x00000000 0x009818D0 0x00000000)
778D54F4 ntdll.dll TpCallbackIndependent + 0x527 (0x07A3EC80 0x00000000 0x0F1EFFD4 0x00000000)
76D833CA kernel32.dll BaseThreadInitThunk + 0x12 (0x07A3EC80 0x00000000 0x7A88F24F 0x00000000)
778C9ED2 ntdll.dll RtlInitializeExceptionChain + 0x63 (0x778D6679 0x00000000 0x07A3EC80 0x00000000)
778C9EA5 ntdll.dll RtlInitializeExceptionChain + 0x36 (0x778D6679 0x00000000 0x07A3EC80 0x00000000)

Environment
===========
Date/time: 10/5/2011, 18:01:06:127
Number of CPUs: 2
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 99708K (97M) bytes
Total Commited: 232064K (226M) bytes
Total Free: 3862468K (3771M) bytes
Largest Free: 2096356K (2047M) bytes

Registers
=========
EAX=0088D768 EBX=07A31D40 ECX=00000000 EDX=6B5E30A4
ESI=0F1EFD70 EDI=0F1EFD30 EBP=0F1EFFEC ESP=0F1EFFDC EIP=778C9EA5
FLG=00010212 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

This seems to be a conflict issue with MMDevAPI.dll which does not belong to the Garshasp game.

The following paragraph from processlibrary.com might help:

Why is mmdevapi.dll giving me errors?
System process errors are mainly due to problems with conflicting applications running on your PC. Consider uninstalling any applications you are not using or use SpeedUpMyPC to selectively disable or remove unnecessary background and auto-start processes. The safest way to stop these errors is to uninstall the application and run a registry scan to remove any residue or corrupt entries.

Support

karka
05-10-2011, 12:56 PM
Go to http://www.nvidia.com/object/physx-9.10.0513-driver.html and download PHYSX system software
Once download is complete, run the file
When installation wizard asks, Select uninstall
After uninstallation, run the system software file again
And Install proper PHYSX drivers this time

Worked for me.

aquarius083
05-10-2011, 03:20 PM
If anyone has a solution to this it would be nice to share it.

Anfirekth
05-10-2011, 03:59 PM
when i reinstall the .DLL, change the crash



Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:748E734D
Attempt to read from 0x00000000
Thread ID: 0x1548 [5448]

Call stack
==========
748E734D MSVCR90.dll wcslen + 0x8 (0x00000000 0x00000000 0x0018FB60 0x00000000)
6F0E6CD0 MSVCP90.dll std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> >::assign + 0x11 (0x00000000 0x00000000 0x0E79C2D8 0x00000000)
6F0E8A6B MSVCP90.dll std::basic_string<unsigned short,std::char_traits<unsigned short>,std::allocator<unsigned short> >::basic_string<unsigned short,std::char_traits<unsigned short>,std::allocator<unsigned short> > + 0x20 (0x00000000 0x00000000 0x74D51A95 0x00000000)
00BEB783 Hikari.dll Hikari::FlashControl::callFunction + 0xF3 (0x0018FC68 0x00000000 0x74D51AB1 0x00000000)
104F1333 Zorvan_t.dll Zorvan::Box::Box + 0x273 (0x0E51DAB0 0x00000000 0x0E79C2D8 0x00000000)
103D4693 Zorvan_t.dll Zorvan::ShadowSystem::preRenderTargetUpdate + 0x5673 (0x0E79C2D8 0x00000000 0x0E705228 0x00000000)
103D1584 Zorvan_t.dll Zorvan::ShadowSystem::preRenderTargetUpdate + 0x2564 (0x025D3B88 0x00000000 0x056F03C4 0x00000000)
103D6274 Zorvan_t.dll Zorvan::GameState::frameStarted + 0x14F4 (0x0018FDC4 0x00000000 0x025C2E00 0x00000000)
007A29F1 OgreMain.dll Ogre::Root::_fireFrameStarted + 0x121 (0x0018FDC4 0x00000000 0x0040458C 0x00000000)
103D4C53 Zorvan_t.dll Zorvan::ShadowSystem::preRenderTargetUpdate + 0x5C33 (0x0E51DAB0 0x00000000 0x025C2E00 0x00000000)
104C4D37 Zorvan_t.dll Zorvan::SoshiantGame::go + 0x47 (0x00000001 0x00000000 0x0040458C 0x00000000)
00401DB9 garshasp.exe (0x00000007 0x00000000 0x00000000 0x00000000)
748D36C5 MSVCR90.dll _set_flsgetvalue + 0xF (0x00000000 0x00000000 0x025C59C0 0x00000000)
748F028D MSVCR90.dll ismbcalpha + 0x2B (0x00400000 0x00000000 0x00000000 0x00000000)
00401246 garshasp.exe (0xFFFDE000 0xFFFFFFFF 0x0018FFD4 0x00000000)
76A033CA kernel32.dll BaseThreadInitThunk + 0x12 (0xFFFDE000 0xFFFFFFFF 0x7741A43A 0x00000000)
774E9ED2 ntdll.dll RtlInitializeExceptionChain + 0x63 (0x004332ED 0x00000000 0xFFFDE000 0xffffffff)
774E9EA5 ntdll.dll RtlInitializeExceptionChain + 0x36 (0x004332ED 0x00000000 0xFFFDE000 0xffffffff)

Environment
===========
Date/time: 11/5/2011, 00:56:21:513
Number of CPUs: 2
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 237816K (232M) bytes
Total Commited: 376944K (368M) bytes
Total Free: 3579480K (3495M) bytes
Largest Free: 2096308K (2047M) bytes

Registers
=========
EAX=00000000 EBX=00000001 ECX=0018FB60 EDX=00000000
ESI=0018FB60 EDI=025C5138 EBP=0018FFEC ESP=0018FFDC EIP=774E9EA5
FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

tnoyce
05-10-2011, 04:11 PM
Note:

I did try a reinstall of Physx, as well as DirectX from the Redist folder of the game install.

This did NOT address the original problem.

I'm still talking with the folks at support. We'll see if they come up with any other ideas.

OddIceTroll
05-10-2011, 04:59 PM
For me I ran Game Configuration and under General I unchecked HDR

tnoyce
05-10-2011, 05:25 PM
I did also try installing the latest driver for my video card - still no joy.

naomha
05-10-2011, 07:17 PM
So I have a dual boot system. Downloading now in XP to see if it's playable on the same machine. I've been back and forth with Garshasp support, and they have been most helpful. Unfortunately, I still can't get it to work in Win7 on my rig.

naomha
05-10-2011, 08:20 PM
so far so good. plays great on XP. hangs after quitting game and going directly to windows though. kind of a pain. other than that. It's a DX9 game, so I'm not really sweating DX10 or 11 in Win7. Still, would like to get the game running. downloading and reinstalling Physx software did nada for me. Thanks for the input though.

Daavpuke
05-11-2011, 04:05 AM
With 3 set-ups I had the game not wanting to start up on me, which I though was really odd. But after simply restarting my pc it would work. I'm pretty sure that it won't work for most of you now, but just throwing it out there.

annuschka
05-11-2011, 04:55 AM
I have Windows 7, 64bit.
Compatibility mode doesn't help.
Reinstalling physX didn't help.
Unchecking HDR did nothing.
Restarting my pc didn't help.

Latest log
Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:1BB17A1E
Attempt to read from 0x00000008
Thread ID: 0x1280 [4736]

Call stack
==========
1BB17A1E Flash.ocx DllUnregisterServer + 0xE6649 (0x0018C7E0 0x00000000 0x1BF7F480 0x00000000)
1BB16D73 Flash.ocx DllUnregisterServer + 0xE599E (0x1BF3F238 0x00000000 0x1BF28000 0x00000000)
1BAEEA12 Flash.ocx DllUnregisterServer + 0xBD63D (0x1BFF8D30 0x00000000 0x00000000 0x00000000)
1BAEF97F Flash.ocx DllUnregisterServer + 0xBE5AA (0x1C00D0B0 0x00000000 0x1C1F1610 0x00000000)
1BB1C4D9 Flash.ocx DllUnregisterServer + 0xEB104 (0x1BFF1720 0x00000000 0x1BAEE706 0x00000000)
1BB1C7BB Flash.ocx DllUnregisterServer + 0xEB3E6 (0x00000001 0x00000000 0x0018C89C 0x00000000)
1BAEE706 Flash.ocx DllUnregisterServer + 0xBD331 (0x1BF7F481 0x00000000 0x00000001 0x00000000)
1BAEF5D1 Flash.ocx DllUnregisterServer + 0xBE1FC (0x1C1C60D0 0x00000000 0x00000001 0x00000000)
1BB3289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1C1BBE20 0x00000000 0x00000000 0x00000000)
1BB3289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1C1BBE08 0x00000000 0x00000000 0x00000000)
1BB3289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x1C1AF7C0 0x00000000 0x00000000 0x00000000)
1BB3289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x00000000 0x00000000 0x00000000 0x00000000)
1BB09506 Flash.ocx DllUnregisterServer + 0xD8131 (0x1C1655B0 0x00000000 0x1BC0408C 0x00000000)
1BA8A6EC Flash.ocx DllUnregisterServer + 0x59317 (0x1C029670 0x00000000 0x00000001 0x00000000)
1BA89D9F Flash.ocx DllUnregisterServer + 0x589CA (0x1C029670 0x00000000 0x0018CC50 0x00000000)
1BA8A0AF Flash.ocx DllUnregisterServer + 0x58CDA (0x1C17B8F0 0x00000000 0x00000000 0x00000000)
1BA8A140 Flash.ocx DllUnregisterServer + 0x58D6B (0x0018CDF8 0x00000000 0x00000001 0x00000000)
1B9D452E Flash.ocx (0x0018CDF8 0x00000000 0x00001F62 0x00000000)
1B9D7682 Flash.ocx (0xE502C2F4 0xFFFFFFFF 0x5DD50CEF 0x00000000)
1CB238FB (0x5DD50CEF 0x00000000 0x11C9D7F0 0x00000000)
E502C2F4 (0x11C9D7F0 0x00000000 0xC1FD6244 0xffffffff)
5DD50CEF (0xC1FD6244 0xFFFFFFFF 0x5B419945 0x00000000)
11C9D7F0 (0x5B419945 0x00000000 0x7AA34188 0x00000000)
C1FD6244 (0x7AA34188 0x00000000 0x656125F8 0x00000000)
5B419945771F8C91
Environment
===========
Date/time: 11/5/2011, 13:46:11:474
Number of CPUs: 8
Processor type: 586
System: Windows Vista

Memory status
=============
Total Reserved: 302208K (295M) bytes
Total Commited: 513724K (501M) bytes
Total Free: 3378308K (3299M) bytes
Largest Free: 2096116K (2046M) bytes

Registers
=========
EAX=00000008 EBX=0018C7EC ECX=0018C7EC EDX=0018C7E0
ESI=0018C7C0 EDI=1BF29850 EBP=F930AF7D ESP=0018CE70 EIP=771F8C91
FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Failed to save minidump.

I'll send the other logs to the support.
I hope this helps.

Swakke
05-11-2011, 05:52 AM
I am currently trying to work along with the support team to test out possible causes and giving as much feedback as i can per email. The moment we find something I will post it immediately.

To Garshasp here on the forum, my name is Philippe V. , I hope that gives you some info of who is trying to help you, I will state my Steam nickname in the emails too from now on to confirm.

I really hope we can find this problem soon, stay tuned please.

syrene
05-11-2011, 08:58 AM
I had the crash problem with flash.ocx listed as the crash report.

I first uninstalled and reinstalled Adobe Flash player (both IE and Firefox versions). This didn't work.

It appears there is a problem with the flash.ocx file in the Garshasp install directory.

The reason I say this is because I replaced the flash.ocx file found in the ...\themonsterslayer\distro directory.

I searched for flash.ocx on my hard drive and had 2 versions. One in the distro dir and another in the windows\syswow64\... that said something like flash10b.ocx. I renamed the flash.ocx in the distro dir to back it up and than copied the flash10b.ocx file to the distro dir and changed the name to flash.ocx.

I apologize for it not being clearer but I have a very bad cold and I did this last night. I just did a search on my computer to find the exact name of the other flash ocx file, but I can't find it (I know it was there!!! :confused:) I ran a search for it right after I did the reinstallation, so it may have been removed after a turned off my computer for the night (why I don't know, but I can't find the file).

I can tell you that I am able to play Garshasp now after replacing that file. Hopefully this helps the devs to fix the problem.

One more thing, I have Windows 7 Home Premium 64-bit, just in cast that makes a difference.

Anfirekth
05-11-2011, 09:26 AM
i format pc and have another time the problem with MMDevApi.dll, try change it another time, but if i dont use the actual MMDevApi.dll all sound is disabled

DjParagon
05-11-2011, 10:14 AM
Awesome find Syrene, thank you !

I had the same problem, crash after the logos intro, so I did a search for flash.ocx and I found an old Flash10h.ocx from 2010. I replaced the one in distro folder, and now I'm able to finally play the game.

I hope that could help more players !

annuschka
05-11-2011, 12:17 PM
It works now!

I downloaded flashplayer10-3_rc1_activex_042011 from adobe, installed it and found a file Flash10p.ocx in my folder C:\Windows\SysWOW64\Macromed\Flash. I copied this file to the Garshasp distro folder and renamed it Flash.ocx

By the way: I only used Chrome as a browser and it has native Flash, but usually not the newest version and one cannot update it manually. It could help some people to use another browser to download the flash installer from adobe.

There is an 64bit Flash version called "square" over at adobe, however this gave me another error when replacing the distro\flash.ocx.

Moreover some of the installers I downloaded from adobe didn't give me an flashxxx.ocx

Here is the Link to the one I used:
http://labs.adobe.com/downloads/flashplayer10-3.html
Flash Player 10.3 Release Candidate Installers
Download active-x for Windows – for Internet Explorer only (EXE, 3.0 MB)

tnoyce
05-11-2011, 04:23 PM
I am currently trying to work along with the support team to test out possible causes and giving as much feedback as i can per email. The moment we find something I will post it immediately.

To Garshasp here on the forum, my name is Philippe V. , I hope that gives you some info of who is trying to help you, I will state my Steam nickname in the emails too from now on to confirm.

I really hope we can find this problem soon, stay tuned please.

I really appreciate you letting us know. It's sometimes frustrating to get a new game, and have issues running it right away.

I look forward to more information in the near future.

tnoyce
05-11-2011, 04:29 PM
One other piece.. I saw this in Event Viewer today

Fault bucket 1452966862, type 5
Event Name: RADAR_PRE_LEAK_WOW64
Response: Not available
Cab Id: 0

Problem signature:
P1: garshasp.exe
P2: 0.0.0.0
P3: 6.1.7601.2.1.0
P4:
P5:
P6:
P7:
P8:
P9:
P10:

Attached files:
C:\Users\Tim\AppData\Local\Temp\RDR7CAE.tmp\empty. txt

These files may be available here:


Analysis symbol:
Rechecking for solution: 0
Report Id: 65ee8b02-7c24-11e0-ba61-001e4ccc8910
Report Status: 0

rregan00
05-11-2011, 06:11 PM
I have the same issue with the MMDevAPI.dll

I am not sure why this is an issue. The rest of my Steam games work great. why is this a problem all of a sudden? All my drivers are up to date.

Is it possible to get a refund? I feel kinda jipped paying 17.99 and not even getting it to load. I have Win 7 Home Premium 64bit. Shouldnt be an issue.

Can anyone help?

benerdin
05-11-2011, 07:00 PM
Having the same issue with Windows 7 machine. Anyone know what applications use MMDevApi.dll?

Crash report
============
Process: Garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:6E4B8C7D
Attempt to read from 0x658830C0
Thread ID: 0x16D4 [5844]

Call stack
==========
6E4B8C7D MMDevApi.dll Ordinal15 + 0x2371 (0x005AF430 0x00000000 0x005EC78C 0x00000000)
6E4B57BE MMDevApi.dll Ordinal3 + 0x392D (0x00000000 0x00000000 0x005AF430 0x00000000)
6E4B0FE4 MMDevApi.dll Ordinal6 + 0x2F6B (0x09C8FE64 0x00000000 0x09C8FE28 0x00000000)
6E4B128B MMDevApi.dll Ordinal6 + 0x3212 (0x09C8FE64 0x00000000 0x005EC5C0 0x00000000)
77257735 ntdll.dll RtlTestBit + 0x42C (0x09C8FE64 0x00000000 0x0E5020C0 0x00000000)
77235504 ntdll.dll TpCallbackIndependent + 0x527 (0x005A52E8 0x00000000 0x09C8FFD4 0x00000000)
74A13677 kernel32.dll BaseThreadInitThunk + 0x12 (0x005A52E8 0x00000000 0x7EFE3956 0x00000000)
77229F02 ntdll.dll RtlInitializeExceptionChain + 0x63 (0x77236689 0x00000000 0x005A52E8 0x00000000)
77229ED5 ntdll.dll RtlInitializeExceptionChain + 0x36 (0x77236689 0x00000000 0x005A52E8 0x00000000)

Environment
===========
Date/time: 11/5/2011, 17:37:28:619
Number of CPUs: 8
Processor type: 586
System: Unknown Windows version - 6.1 ()

Memory status
=============
Total Reserved: 104732K (102M) bytes
Total Commited: 230304K (224M) bytes
Total Free: 3859204K (3768M) bytes
Largest Free: 2096344K (2047M) bytes

Registers
=========
EAX=02FE02A8 EBX=005AF490 ECX=00000000 EDX=658830A4
ESI=09C8FD70 EDI=09C8FD30 EBP=09C8FFEC ESP=09C8FFDC EIP=77229ED5
FLG=00010212 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

deffixbond
05-11-2011, 07:19 PM
this worked for me thanks syrene


It appears there is a problem with the flash.ocx file in the Garshasp install directory.

The reason I say this is because I replaced the flash.ocx file found in the ...\themonsterslayer\distro directory.

I searched for flash.ocx on my hard drive and had 2 versions. One in the distro dir and another in the windows\syswow64\... that said something like flash10b.ocx. I renamed the flash.ocx in the distro dir to back it up and than copied the flash10b.ocx file to the distro dir and changed the name to flash.ocx.

I apologize for it not being clearer but I have a very bad cold and I did this last night. I just did a search on my computer to find the exact name of the other flash ocx file, but I can't find it (I know it was there!!! ) I ran a search for it right after I did the reinstallation, so it may have been removed after a turned off my computer for the night (why I don't know, but I can't find the file).

I can tell you that I am able to play Garshasp now after replacing that file. Hopefully this helps the devs to fix the problem.

One more thing, I have Windows 7 Home Premium 64-bit, just in cast that makes a difference. nice catch

Swakke
05-11-2011, 07:29 PM
Syrene's solution to the flash.ocx problem looks like a good one, unfortunately it still did not fix my error of simply not working in windows 7 64bit.

For now, no reply from Garshasp support yet, but given the timezones, they will in about 5-6 hours. (Morning there)

Will keep you posted, Syrene good fix on the flash problem :)

Anfirekth
05-11-2011, 11:40 PM
Having the same issue with Windows 7 machine. Anyone know what applications use MMDevApi.dll?

http://msdn.microsoft.com/en-us/library/dd316780(v=vs.85).aspx

"For simplicity, the preceding diagram shows only an audio-rendering data path to the endpoint device—the diagram does not show an audio-capture data path. The core audio APIs include the MMDevice API, WASAPI, the DeviceTopology API, and the EndpointVolume API, which are implemented in the Audioses.dll and Mmdevapi.dll user-mode system modules."

rregan00
05-12-2011, 03:35 AM
So this apparently is the developers fault and not ours. It is a shame when this happens to indie developers, but I guess it is good experience for them. I will now be extra cautious when buying from indie developers. Almost 20 dollars may not seem a lot, but I could have used that for something more stable.

I feel ripped off.

syrene
05-12-2011, 04:41 AM
I'm glad I could help you guys with the flash.ocx issue.

I've been poking around on about mmdevapi.dll....

Like Ankfirekth, what I've seen about it relates to audio files.....

From what I understand, since these guys are Iranian, they had to use a lot of free/cheap dev tools.

If I were to guess at the problem based on what I've seen (for Armed Assault (http://forums.bistudio.com/showthread.php?t=85958) and Bioshock (http://forums.steampowered.com/forums/archive/index.php/t-1092401.html)), the problem may be related to OpenAL.

I have a Creative SB-X-Fi with the most up-to-date drivers from Creative and I also have OpenAl installed and I can get it to play (and have played it - wish I wasn't so sick so I could play it :mad:)

I can't be certain, but I'd make certain the sound drivers are up to date and make certain OpenAL is installed. Hopefully that will help you guys......

Swakke
05-12-2011, 07:03 AM
well everything is fully up to date, also checked that with the support team in my case. My error just simply doesn't show any stack call so it's like trying to find a needle in a haystack.

garshasp
05-12-2011, 07:28 AM
Some of the problems get fixed if you run the game in windowed mode once and then switch back to full screen. You can do this using the Config application. This solves the issues with some graphics cards. We are trying to find out about the reason. Another area we are investigating is the MMDevAPI.dll problem.
It is suggested to install the latest version of OpenAL.

naomha
05-12-2011, 07:40 AM
well everything is fully up to date, also checked that with the support team in my case. My error just simply doesn't show any stack call so it's like trying to find a needle in a haystack.

What kind of soundcard are you using? Does your motherboard have integrated audio. If you're using a soundcard, has the integrated audio been disabled? More often than not, it is a driver issue with integrated sound on mobos.

naomha
05-12-2011, 07:42 AM
I had the crash problem with flash.ocx listed as the crash report.

I first uninstalled and reinstalled Adobe Flash player (both IE and Firefox versions). This didn't work.

It appears there is a problem with the flash.ocx file in the Garshasp install directory.

The reason I say this is because I replaced the flash.ocx file found in the ...\themonsterslayer\distro directory.

I searched for flash.ocx on my hard drive and had 2 versions. One in the distro dir and another in the windows\syswow64\... that said something like flash10b.ocx. I renamed the flash.ocx in the distro dir to back it up and than copied the flash10b.ocx file to the distro dir and changed the name to flash.ocx.

This totally worked. Thank you so much for your input.

rx93whsvu
05-12-2011, 06:49 PM
Hello!

I also buy Garshasp: The Monster Slayer in the Steam.
But it can't run in my computer,it always crash during startup.
I am very sad......
My OS is windows 7 and CPU is AMD x2 3600+,video card is ATI 4670.
Can you find the problem help me?

Thank you for your attention!

Swakke
05-13-2011, 01:03 AM
Some of the problems get fixed if you run the game in windowed mode once and then switch back to full screen. You can do this using the Config application. This solves the issues with some graphics cards. We are trying to find out about the reason. Another area we are investigating is the MMDevAPI.dll problem.
It is suggested to install the latest version of OpenAL.

Already replied by mail that this did nothing, the game still won't start.

What kind of soundcard are you using? Does your motherboard have integrated audio. If you're using a soundcard, has the integrated audio been disabled? More often than not, it is a driver issue with integrated sound on mobos.

I have an integrated soundcard yes, I have an Asus ROG Crosshair IV Formula motherboard and it comes with a VIA integrated soundcard but gets bumped to a Creative Soundblaster X-FI 7.1 Motherboard edition by drivers from both VIA and Creative themselves. Those drivers have always worked and are fully up to date too. Also all games worked perfect with it. Never had sound problems before.

Look up the motherboard on the Asus website if you like and check the specs.

benerdin
05-13-2011, 04:36 AM
Running in windowed mode once and then going to full screen worked for me!

drr00t
05-13-2011, 06:18 AM
Hi,

I having problem with startup too, i sent my logs from gmail to you, but i not receive any answer.

any news about?

aquarius083
05-13-2011, 01:32 PM
buying something you can't use is no fun, i want my money back!

garshasp
05-13-2011, 01:47 PM
For those who see a conflict issue with MMDevAPI.dll in their crash log file, please follow the instructions int his thread and see if it helps:
http://www.sevenforums.com/sound-audio/7596-openal-2.html

garshasp
05-13-2011, 01:54 PM
If the above did not fix the issue, please delete the OpenAL32.dll file from the "distro" folder where your game is installed. In the steamapps/TheMonsterSlayer folder of the steam client.

rx93whsvu
05-13-2011, 06:52 PM
The problem can't solution.
It can't play,too.
How many people can play this game?

Anfirekth
05-14-2011, 01:07 AM
i just delete OpenAL32.dll and can see the logos, but the new crash is this

Crash report
============
Process: garshasp.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:65EAF78A
Attempt to read from 0xEE01009E
Thread ID: 0x1140 [4416]

Call stack
==========
65EAF78A Flash.ocx DllUnregisterServer + 0xBE3B5 (0x143A8FB8 0x00000000 0x00000002 0x00000000)
65EF289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x143E3BC8 0x00000000 0x00000001 0x00000000)
65EF289C Flash.ocx DllUnregisterServer + 0x1014C7 (0x00000001 0x00000000 0x14127800 0x00000000)
65EC9327 Flash.ocx DllUnregisterServer + 0xD7F52 (0x13FC8E98 0x00000000 0x140AA080 0x00000000)
65CF5E9E Flash.ocx (0x13FC8E98 0x00000000 0x0018F8FC 0x00000000)
65D9EC20 Flash.ocx (0x13FC8E98 0x00000000 0x00EB3FE8 0x00000000)
65E03A63 Flash.ocx DllUnregisterServer + 0x1268E (0x13EF6D64 0x00000000 0x0611704C 0x00000000)
004ABC3D Hikari.dll Hikari::FlashControl::callFunction + 0xBD (0x0018F9A8 0x00000000 0x1E31E57B 0x00000000)
104F1343 Zorvan_t.dll Zorvan::Box::Box + 0x273 (0x125CA360 0x00000000 0x128799B8 0x00000000)
103D4693 Zorvan_t.dll Zorvan::ShadowSystem::preRenderTargetUpdate + 0x5673 (0x128799B8 0x00000000 0x128CDA18 0x00000000)
103D1584 Zorvan_t.dll Zorvan::ShadowSystem::preRenderTargetUpdate + 0x2564 (0x00000001 0x00000000 0x1279699C 0x00000000)
103D5771 Zorvan_t.dll Zorvan::GameState::frameStarted + 0x9F1 (0x002E986F 0x00000000 0x0018FA6C 0x00000000)
103D5792 Zorvan_t.dll Zorvan::GameState::frameStarted + 0xA12 (0x0018FA6C 0x00000000 0x12796998 0x00000000)
002E986F OIS.dll OIS::Mouse::operator= + 0x3D0F (0x0018FD80 0x00000000 0x7273CF5E 0x00000000)
768A0849 KERNELBASE.dll WaitForSingleObjectEx + 0xCB (0x0018FB18 0x00000000 0x0018FB20 0x00000000)
1000B597 Zorvan_t.dll Zorvan::GameState::operator= + 0x1697 (0x0018FB10 0x00000000 0x0018FB04 0x00000000)
1000B75E Zorvan_t.dll Zorvan::GameState::operator= + 0x185E (0x081E1DE0 0x00000000 0x10224C89 0x00000000)
10228AE1 Zorvan_t.dll Zorvan::Box::operator= + 0x6221 (0x0018FDC4 0x00000000 0x135C0880 0x00000000)
10224C89 Zorvan_t.dll Zorvan::Box::operator= + 0x23C9 (0x12796998 0x00000000 0x00E87F98 0x00000000)
103C394B Zorvan_t.dll Zorvan::ResourceHelper::checkAsyncOperationResults + 0x58B (0x0018FBD4 0x00000000 0x0018FD50 0x00000000)
0061F6AA OgreMain.d0067901D OgreMain.d058987B0 P
Environment
===========
Date/time: 14/5/2011, 10:05:05:261
Number of CPUs: 2
Processor type: 586
System: Unknown Windows version - 6.1 (Service Pack 1)

Memory status
=============
Total Reserved: 248992K (243M) bytes
Total Commited: 407248K (397M) bytes
Total Free: 3538000K (3455M) bytes
Largest Free: 2096224K (2047M) bytes

Registers
=========
EAX=00010005 EBX=0018F5CC ECX=141F80B0 EDX=0018F5CC
ESI=EE010086 EDI=14388678 EBP=0018FD8C ESP=0018FC18 EIP=058987B0
FLG=00210206 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.

Anfirekth
05-14-2011, 01:40 AM
at last i can play thanks Syrene and Garshasp posts.

I delete OpenAL32.dll and change Flash.ocx in Steam\steampps\common\themosterslayer\distro

Flash10p.ocx is in C:\windows\sysWOW64\Macromed\flash

rx93whsvu
05-14-2011, 02:37 AM
I tried this way.
But the result is the same(the game crash during startup).
I can't play this game since it release in the Steam.
I wish the game developer can make a new patch to solve this issues.

garshasp
05-14-2011, 02:41 AM
A patch has been submitted to steam to fix the MMDevAPI.dll and Flash.ocx issues. You should be able to get it hopefully soon.

@rx93whsvu: it would help a lot if you sent the crash logs and game logs to support@garshasp.com to investigate your issue.

You can find the logs at:
%appdata%\deadmage\garshasp\logs

Thank you.

aquarius083
05-14-2011, 04:04 AM
after fiddling with sound drivers and programs I managed to get it running, however there are a few issues. Music/sound only works when menus are opened. In-game play and cut scenes are silent.

Also, some design issue apparently... changing the resolution only does that...In the sense that an 800x600 resolution, even when in full screen, shows up as small as it would be if it was in windowed mode, with a black border all around the screen.

There is some stuttering on some occasions, irrespective of the resolution.

As regards controls, the camera sometimes rotates so much at every step you take that it feels like i'm trying to play while drunk, it gets particularly frustrating when you need to jump over platforms, for which by the way, the character has no edge recognition... so, a wrong step forward and you've fallen. I was expecting this to be a little more prince of persia like, in this sense.

naomha
05-14-2011, 05:26 PM
at last i can play thanks Syrene and Garshasp posts.

I delete OpenAL32.dll and change Flash.ocx in Steam\steampps\common\themosterslayer\distro

Flash10p.ocx is in C:\windows\sysWOW64\Macromed\flash

congrats!

rx93whsvu
05-14-2011, 07:28 PM
Today,Steam have auto update this game(the file size about 3.8MB)
But,it is also crash during startup.
I really can't play this game.
I'm sad......

aquarius083
05-14-2011, 10:49 PM
can anyone upload a copy of Flash.ocx ... i've mistakenly deleted it :eek:

garshasp
05-14-2011, 11:10 PM
If you get a Flash.ocx conflict, one work around is to just delete the flash.ocx in the "distro" folder of the game.

You can find the game files at the /steamapps/common/themonsterslayer folder where your steam client is installed.

spypredator
05-15-2011, 01:12 AM
I did it and it worked fine. Thx, now I'm enjoying the game!

But just to notice that I had a flash10d.ocx, and when i replaced the game flash.ocx by this one it didn't work.

So I uninstalled Flash player with Ccleaner then I deleted the folder "Flash" of flash player located at
C:\Windows\SysWOW64\Macromed and I reinstalled flash player for internet explorer (the 32Bite version)(when reinstalling flash player with Firefox you don’t get the flash10q.ocx file).
By doing so I got the file named "Flash10q.ocx" in C:\Windows\SysWOW64\Macromed\Flash which I copied renamed and replaced in the distro folder located at F:\Program Files (x86)\Steam\SteamApps\common\themonsterslayer\dist ro

That worked for me! thanks to every one who posted in order to get the game running!:D

Anfirekth
05-15-2011, 01:43 AM
the update uses a bad Flash.ocx for me, i need change it for the flash10p.ocx

Harlequin
05-15-2011, 08:32 AM
fixed for me thanks to grashasp support :D

i replaced this file http://garshasp.com/files/Zorvan_t.dll in distro folder and deleted flash.ocx from same folder, now game work fine (except a random camera ♥♥♥♥tering)

Swakke
05-15-2011, 09:27 AM
Dear Garshasp support,

can you please just try and stick all of that in 1 patch please? it would help a great deal, thank you.

garshasp
05-15-2011, 10:57 AM
A patch has already been submitted to Steam. It will hopefully be available by Monday morning.

The patch should solve the crash issue related to MMDevAPI.dll.

aquarius083
05-15-2011, 01:39 PM
I tried both Harlequin and spypredator methods but didn't work for me. The steam client only says it is preparing to launch the game but then nothing happens.

The only time this game worked for me was when I disabled my realtek soundcard and activated it again, but then again... the game had no sound during gameplay

I can't get this right. Hopefully the patch will solve this

Harlequin
05-16-2011, 12:38 AM
tried to update Physx driver? i done it as first istance (i have an ati radeon) becouse some other game gave me problem with physx before, try it, for me worked

aquarius083
05-16-2011, 12:53 PM
What physx driver should I install really since I'm not using a GeForce card?

Also, this thing isn't working anymore since I deleted the flash.ocx ... it's getting from bad to worse, now not even the window which says "not responding" opens up. This is requiring too much work for a game.

garshasp
05-16-2011, 09:20 PM
You just need to install the latest PhysX system software which you can get from the web or find in the redist folder of the game. ATI card or NVidia does nor really matter.

Please send your latest log files to support@garshasp.com

tnoyce
05-17-2011, 05:05 PM
Just a quick update -- Unfortunately, I'm still having difficulties getting the game to launch -- even with all the latest updates applied via Steam.

garshasp
05-17-2011, 10:50 PM
Please submit your latest crash log files to support@garshasp.com

Grolschaholic
05-19-2011, 09:52 AM
I have the same error...

Also the game starts up and gives the NVIDIA and other logo's, then it crashes.

Error:

Microsoft Viual C++ Runtime Library

Runtime Error!

Program:
...steamapps\common\themonsterslayer\distro\garsha sp.exe

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information

It can't be my PC...
Just bought a brand new specially built gaming PC.
ASUS M4A87TD
AMD PhenomII Quad core 965 4x 3.4 Ghz
EVGA GTX 460 super clocked
Kingston 4Gigabyte ddr3


What could be the problem? What i do notice was that the first install was a matter of secondes, where most games usually take a minute or two

tnoyce
05-19-2011, 06:10 PM
Already have submitted them.

I've exchanged several emails with support, no fix as of yet.

tnoyce
05-19-2011, 06:11 PM
I have the same error...

Also the game starts up and gives the NVIDIA and other logo's, then it crashes.

Error:



It can't be my PC...
Just bought a brand new specially built gaming PC.
ASUS M4A87TD
AMD PhenomII Quad core 965 4x 3.4 Ghz
EVGA GTX 460 super clocked
Kingston 4Gigabyte ddr3


What could be the problem? What i do notice was that the first install was a matter of secondes, where most games usually take a minute or two


At least you're seeing something. I don't even get that far. My game crashes before any logo or intro is displayed.

aquarius083
05-21-2011, 06:16 AM
seriously ... this thing doesn't work!

EDIT: ok got it to work by reinstalling openal. The cutscenes get stuck at times however, despite the sound plays on. I guess i'll have to live with it

bob22322
05-24-2011, 10:49 PM
Hey guys
I had the crash during the startup that occurs when the physx logo ect appear

Microsoft Viual C++ Runtime Library

Runtime Error!

Program:
...steamapps\common\themonsterslayer\distro\garsha sp.exe

i fixed it on mine by going into the garsharsp directory and running all of the redistributible installers from the redist folder and it worked
hope this helps:D

Swakke
05-27-2011, 04:12 AM
nothing is working still, the game or the configuration still won't start.

sended the new logs in, hopefully you can fix this once and for all please, even my patience is starting to run thin at the moment.

garshasp
05-27-2011, 12:17 PM
If you can not even run the Game Configuration application, the probable cause can be a problem in the game prerequisite software. You can install these software manually from the redist folder where the game files exist.

tnoyce
05-27-2011, 04:01 PM
Another odd thing I've noticed, is that since the game was updated via Steam, I now see a 'installing flash' every time I start the game.

Sill getting crash at startup, no logos displayed. Configuration utility DOES run though.

garshasp
05-27-2011, 09:34 PM
@Swakke: your log files show that you are not using the steam version of the game. Have you copied over any files from the internet?

Swakke
05-28-2011, 05:31 PM
@Swakke: your log files show that you are not using the steam version of the game. Have you copied over any files from the internet?

This game was purchased here on Steam, i mailed the info of that.
But I think I forgot 1 thing, since I installed the game and try to do all the work arounds that got presented here on the forum, I might have left over files that got stuck behind, so i manually deleted everything, even the info in the appdata folder in my documents.

I am in the middle of fully redownloading Garshasp here on Steam and I will let you know by email if this did indeed fix the issue.

thanks for pointed that out to me, I totally forgot about that.

Swakke
05-29-2011, 03:15 PM
well small update: nope, still did work and mailed you guys the new log files again. I really do not know what goes wrong with it. *sadface*

datagod
06-09-2011, 07:17 PM
If anyone has found a solution to this problem, please post.

garshasp
06-10-2011, 09:44 PM
@datagod: what is your exact problem at the moment?

Grolschaholic
06-13-2011, 04:37 AM
Still facing startup crash...
The game starts, up till the nvidia logo etc... Then it just crashes.

Have verified the integrity of game cashe, all ok.

Can't put my dxdiag here because it's too long... I'll put it in the next 3 posts.

By the way... I am able to run just about any other game on the highest settings... (Total War: Shogun 2 for example)

Grolschaholic
06-13-2011, 04:38 AM
------------------
System Information
------------------
Time of this report: 6/13/2011, 13:31:38
Machine name: ERIK-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
Language: Dutch (Regional Setting: Dutch)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 12/09/10 20:33:41 Ver: 08.00.15
Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 2430MB used, 5756MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip type: GeForce GTX 460
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0E22&SUBSYS_13723842&REV_A1
Display Memory: 2784 MB
Dedicated Memory: 993 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Algemeen PnP-beeldscherm
Monitor Model: H223HQ
Monitor Id: ACR0086
Native Mode: 1920 x 1080(p) (59.988Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
Driver File Version: 8.17.0012.7061 (English)
Driver Version: 8.17.12.7061
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 4/8/2011 07:14:00, 12934248 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4D62-11CF-6740-7E331FC2C535}
Vendor ID: 0x10DE
Device ID: 0x0E22
SubSys ID: 0x13723842
Revision ID: 0x00A1
Driver Strong Name: oem5.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section00 5:8.17.12.7061:pci\ven_10de&dev_0e22
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

Card name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip type: GeForce GTX 460
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0E22&SUBSYS_13723842&REV_A1
Display Memory: 2784 MB
Dedicated Memory: 993 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Algemeen PnP-beeldscherm
Monitor Model: H223HQ
Monitor Id: ACR0086
Native Mode: 1920 x 1080(p) (59.988Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
Driver File Version: 8.17.0012.7061 (English)
Driver Version: 8.17.12.7061
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 4/8/2011 07:14:00, 12934248 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4D62-11CF-6740-7E331FC2C535}
Vendor ID: 0x10DE
Device ID: 0x0E22
SubSys ID: 0x13723842
Revision ID: 0x00A1
Driver Strong Name: oem5.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section00 5:8.17.12.7061:pci\ven_10de&dev_0e22
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Luidsprekers (VIA High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0440&SUBSYS_10438416&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8100 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 3/2/2010 13:30:20, 1301504 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: SPDIF Interface (TX1) (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0440&SUBSYS_10438416&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8100 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 3/2/2010 13:30:20, 1301504 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: HD Audio HDMI out (VIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0440&SUBSYS_10438416&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8100 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 3/2/2010 13:30:20, 1301504 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Grolschaholic
06-13-2011, 04:40 AM
---------------------
Sound Capture Devices
---------------------
Description: Microfoon (USB-audioapparaat)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.17514 (English)
Driver Attributes: Final Retail
Date and Size: 11/20/2010 12:43:52, 109696 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

Description: Stereo-mix (VIA High Definition Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.8100 (English)
Driver Attributes: Final Retail
Date and Size: 3/2/2010 13:30:20, 1301504 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
Device Name: Muis
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Toetsenbord
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB Multimedia Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC317
FF Driver: n/a

Device Name: USB Multimedia Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC317
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB-hoofdhub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID-toetsenbordapparaat
| Vendor/Product ID: 0x046D, 0xC317
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Toetsenbordstuurprogramma voor Terminal Server
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ HID-muis
| Vendor/Product ID: 0x046D, 0xC508
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Muisstuurprogramma voor Terminal Server
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 271.2 GB
Total Space: 476.9 GB
File System: NTFS
Model: SAMSUNG HD103SJ ATA Device

Drive: D:
Free Space: 369.9 GB
Total Space: 476.9 GB
File System: NTFS
Model: SAMSUNG HD103SJ ATA Device

Drive: L:
Free Space: 0.0 GB
Total Space: 238.5 GB
File System: NTFS
Model: ST3250620AS ATA Device

Drive: F:
Model: PIONEER DVD-ROM DVD-106 ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Dutch), , 0 bytes

Drive: E:
Model: _NEC DVD_RW ND-3520A ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Dutch), , 0 bytes

--------------
System Devices
--------------
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1203&SUBSYS_00000000&REV_00\3&267A616A&0&C3
Driver: n/a

Name: PCI standard ISA bridge
Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_439D1002&REV_40\3&267A616A&0&A3
Driver: n/a

Name: Standaard Enhanced PCI naar USB-hostcontroller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_43961002&REV_00\3&267A616A&0&92
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1202&SUBSYS_00000000&REV_00\3&267A616A&0&C2
Driver: n/a

Name: Standaard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_439C1002&REV_40\3&267A616A&0&A1
Driver: n/a

Name: Standaard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_4390&SUBSYS_43901002&REV_40\3&267A616A&0&88
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1201&SUBSYS_00000000&REV_00\3&267A616A&0&C1
Driver: n/a

Name: Standard OpenHCD USB Host-controller
Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_43991002&REV_00\3&267A616A&0&A5
Driver: n/a

Name: ATI I/O Communications Processor SMBus-controller
Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_00000000&REV_42\3&267A616A&0&A0
Driver: n/a

Name: Standaard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_197B&DEV_2368&SUBSYS_827E1043&REV_00\4&28EB84D4&0&0048
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1200&SUBSYS_00000000&REV_00\3&267A616A&0&C0
Driver: n/a

Name: Standard OpenHCD USB Host-controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_43971002&REV_00\3&267A616A&0&B0
Driver: n/a

Name: ATI I/O Communications Processor PCI Bus-controller
Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_40\3&267A616A&0&A4
Driver: n/a

Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_84321043&REV_06\01000000684CE00000
Driver: n/a

Name: PCI Express standard Root Port
Device ID: PCI\VEN_1002&DEV_597E&SUBSYS_59571002&REV_00\3&267A616A&0&48
Driver: n/a

Name: Standard OpenHCD USB Host-controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_43971002&REV_00\3&267A616A&0&98
Driver: n/a

Name: High Definition Audio-besturing
Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_43831002&REV_40\3&267A616A&0&A2
Driver: n/a

Name: NVIDIA GeForce GTX 460
Device ID: PCI\VEN_10DE&DEV_0E22&SUBSYS_13723842&REV_A1\4&7E682FB&0&0010
Driver: n/a

Name: PCI Express standard Root Port
Device ID: PCI\VEN_1002&DEV_5978&SUBSYS_59571002&REV_00\3&267A616A&0&10
Driver: n/a

Name: Standard OpenHCD USB Host-controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_43971002&REV_00\3&267A616A&0&90
Driver: n/a

Name: High Definition Audio-besturing
Device ID: PCI\VEN_10DE&DEV_0BEB&SUBSYS_13723842&REV_A1\4&7E682FB&0&0110
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1002&DEV_5957&SUBSYS_59571002&REV_00\3&267A616A&0&00
Driver: n/a

Name: Standaard Enhanced PCI naar USB-hostcontroller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_43961002&REV_00\3&267A616A&0&B2
Driver: n/a

Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1204&SUBSYS_00000000&REV_00\3&267A616A&0&C4
Driver: n/a

Name: PCI Express standard Root Port
Device ID: PCI\VEN_1002&DEV_43A0&SUBSYS_00001002&REV_00\3&267A616A&0&A8
Driver: n/a

Name: Standaard Enhanced PCI naar USB-hostcontroller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_43961002&REV_00\3&267A616A&0&9A
Driver: n/a

Grolschaholic
06-13-2011, 04:41 AM
------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
Nero Audible Decoder,0x00200000,1,1,NeAudible.ax,4.05.0017.0001
Nero Subpicture Decoder,0x00400000,1,1,NeSubpicture.ax,4.05.0017.0 001
WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109
Record Queue,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109
WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.110 9
WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,15.04.3508.1 109
WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.11 09
WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,15.04.3508.110 9
WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.110 9
Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,4.05.0017.0001
Nero Stream Buffer Sink,0x00200000,0,0,NeSBE.ax,4.05.0017.0001
Nero Subtitle,0x00200000,1,1,NeSubtitle.ax,4.05.0017.00 01
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Nero3D Video Filter,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0 000
DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0003.0000
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.1751 4
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.1751 4
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17514
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17514
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7 601.17528
Nero FTC,0x00200000,1,1,NeFTC.ax,1.00.0000.0000
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0 000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601. 17528
Nero Resize,0x00400000,1,1,NeResize.ax,4.05.0017.0001
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.1 7514
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17514
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
Nero AV Synchronizer,0x00200000,1,1,NeAVSync.ax,4.05.0017. 0001
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0017.0001
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.1752 8
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.1752 8
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17 514
Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,4.05.0017.0001
Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,4.05.0017.0001
Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,4.05.0017.0001
Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,4.05.0017.0001
Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,4.05.0017.0001
Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,4.05.0017.0001
Nero3D Transition,0x00200000,1,1,NSG_dxFilter.dll,1.05.00 02.0000
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17514
Nero Digital AVC Subpicture Enc,0x00200000,1,0,NeNDMux.ax,4.05.0017.0001
Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,4.05.00 17.0001
Nero Overlay Mixer,0x00200000,1,1,NeOverlayMixer.ax,4.05.0017.0 001
Nero MP4 Splitter,0x00600000,1,1,NeMP4Splitter.ax,4.05.0017 .0001
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
HighMAT and MPV Navigator Filter,0x00200000,0,3,HMNavigator.ax,4.05.0017.000 1
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17514
Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,4.05.0017.0 001
Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,4.05.00 17.0001
Nero ES Video Reader,0x00600000,0,1,NDParser.ax,4.05.0017.0001
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17 514
DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0003.0000
Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,4.05.0017.0001
Nero3D Text Effect,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0 000
Nero Video Renderer,0x00200000,1,0,NeVideoRenderer.ax,4.05.00 17.0001
Nero PresentationGraphics Decoder,0x00600000,2,1,NeBDGraphic.ax,4.05.0017.00 01
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17514
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17514
Nero InteractiveGraphics Decoder,0x00600000,1,1,NeBDGraphic.ax,4.05.0017.00 01
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17514
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17514
Nero Sound Processor,0x00200000,1,1,NeSoundProc.ax,4.05.0017. 0001
Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,4.05.0017.0001
File Writer,0x00200000,1,0,WLXVAFilt.dll,15.04.3508.110 9
Nero Vcd Navigator,0x00600000,0,2,NeVCD.ax,4.05.0017.0001
Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,4.05.0017. 0001
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,4.05.0017.0001
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.1751 4
Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0017.0001
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
Nero Stream Buffer Source,0x00200000,0,0,NeSBE.ax,4.05.0017.0001
Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,4.05.0017.0001
WAV Dest,0x00000000,0,0,,
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17514
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17514
Nero Splitter,0x00600000,1,3,NeSplitter.ax,4.05.0017.00 01
Nero Deinterlace,0x00200000,1,1,NeDeinterlace.ax,4.05.0 017.0001
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17514
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,4.05.0017.000 1
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17 514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601 .17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,4.05.001 7.0001
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.1 7514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
Nero Sound Switcher,0x00200000,1,1,NeSoundSwitch.ax,4.05.0017 .0001
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.1751 4
Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,4.05.0017.0001
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.760 1.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Nero Thumbnail Decoder,0x00600000,1,1,NeBDThumbnail.ax,4.05.0017. 0001
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17514
Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,4.05.00 17.0001
Nero Stream Control,0x00200000,1,1,NeStreamControl.ax,1.00.000 0.0000
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.1 7514
Nero Sample Queue,0x00200000,1,1,NeSampleQueue.ax,1.00.0000.00 00
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17514
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17514
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17514
Nero File Source,0x00200000,0,1,NeFileSrc.ax,4.05.0017.0001
Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,4.05.0017.0001
Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,4.05. 0017.0001
Nero Ogg Splitter,0x00400000,1,1,NeOggSplitter.ax,4.05.0017 .0001
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0 000
Nero Digital Parser,0x00600000,0,3,NDParser.ax,4.05.0017.0001
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601 .17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17514
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17514
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17514
Nero Frame Capture,0x00200000,1,1,NeCapture.ax,4.05.0017.0001
Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,4.05.0017.0001
HighMAT/MPV Navigator Client Filter,0x00200000,0,0,HMNavigator.ax,4.05.0017.000 1
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,4.05.0017. 0001
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17514
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17514

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink-conversieprogramma,0x00200000,1,1,ksproxy.ax,6.01. 7601.17514

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.175 14
Cinepak-codec van Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Logitech Video (I420),0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV-codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17514
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17514
Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.06.7601.17514
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17514
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17514
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17514

Audio Capture Sources:
Microfoon (USB-audioapparaat),0x00200000,0,0,qcap.dll,6.06.7601.1 7514
Stereo-mix (VIA High Definition,0x00200000,0,0,qcap.dll,6.06.7601.17514

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17 528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17 528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17 528

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17514

WDM Streaming Capture Devices:
VIA HD Audio Input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Logitech QuickCam Pro 5000,0x00200000,1,2,ksproxy.ax,6.01.7601.17514
USB-audioapparaat,0x00200000,1,1,ksproxy.ax,6.01.7601. 17514

WDM Streaming Rendering Devices:
HD Audio digital out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
HD Audio HDMI out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
VIA HD Audio Output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

Video Capture Sources:
Logitech QuickCam Pro 5000,0x00200000,1,2,ksproxy.ax,6.01.7601.17514

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17514
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17528
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17528
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17528
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17528

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink-conversieprogramma,0x00200000,1,1,ksproxy.ax,6.01. 7601.17514

Audio Renderers:
Luidsprekers (VIA High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.17514
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17514
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17514
DirectSound: HD Audio HDMI out (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17514
DirectSound: Luidsprekers (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17514
DirectSound: SPDIF Interface (TX1) (VIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17514
HD Audio HDMI out (VIA High Def,0x00200000,1,0,quartz.dll,6.06.7601.17514
SPDIF Interface (TX1) (VIA High,0x00200000,1,0,quartz.dll,6.06.7601.17514

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0

Swakke
06-13-2011, 03:56 PM
Well good news! My game works!

turned out to be a problem with the PhysX drivers from nVidia
so uninstall those, no need for a reboot, and install the latest ones again.

problem solved! actually solved the problem of some games not starting, i am so happy!

roman2838
07-01-2011, 08:56 AM
Game crashes here too. Ogre.log says
17:48:58: OGRE EXCEPTION(8:RuntimeAssertionException): Unable to load the Flash ActiveX control. in FlashControl::createControl at .\source\FlashControl.cpp (line 145)
Sent a mail to the support.

EDIT: k, got it running using this (http://forums.steampowered.com/forums/showthread.php?t=1959000) method.

Freel4tte
08-28-2011, 12:12 PM
The first time I installed Garshasp it worked fine. But after shutting down my laptop for the night it stopped working. I tried to reinstall the game and uninstalling/reinstalling certain redist files it still wont work. I got it to work by editing the register.

Uninstall Garshasp from steam and then close steam completely. Then type regedit in run/start search and run it. Then go to HKEY_CURRENT_USER -> Software -> Valve and rename the Valve folder to Valve_old. Then restart steam and reinstall Garshasp.

This worked for me, even after shutting down my laptop a couple of times.

JimPanzee
11-25-2011, 05:34 AM
I'm not sure, if it has already been said. But I found a simple solution for the crash before entering the main menu with the errormessage about missing flash.ocx on my Win7 64bit System.

Steam does not install the required ActivX Flash Version autmoatically besides the installer is in the folder and you may think you have the newest version of Flash. Just Open up your Steam-Folder/steamapps/common/themonsterslayer/ and execute "install_flash_player_10_active_x.exe"

This has fixed it for me.

tnoyce
01-14-2012, 02:04 PM
Well,

For what it's worth, I finally got this game to work. It looks like they have a major compatibility issue with Windows 7 x64.

I had sent Dead Mage log files some time ago, and never received a reply. Also tried the suggestions I could find, still no dice.

Finally, today after I had re-installed it for the umpteenth time, I decided to turn on compatibility for Win XP SP3. To my surprise, it actually loaded to the main menu.

I played it briefly, and didn't see any problem.

Go figure.

taodemon
01-24-2012, 05:42 PM
Crashing after phsyx/openal logos

Problem signature:
Problem Event Name: APPCRASH
Application Name: garshasp.exe
Application Version: 0.0.0.0
Application Timestamp: 4da2bf2e
Fault Module Name: MSVCR90.dll
Fault Module Version: 9.0.30729.4926
Fault Module Timestamp: 4a1743c1
Exception Code: c0000005
Exception Offset: 00036ff2
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

an0maly33
01-26-2012, 05:54 PM
***POSSIBLE FIX***
If you've tried all of the redist stuff as I had, navigate to %appdata%/deadmage/garshasp/ and delete the 2 xml config files there. Config app then launched successfully and allowed me to set the game up again. Game itself also runs fine now.

Seems the Garshasp dev folk need better error trapping...

Zephon
08-27-2012, 04:10 PM
During a CS right before the final battle I got a BSOD(first ever on this rig) after recovering, launching the game gave me the OP's issue.

Nothing work as far as any mentioned fix here.

What did work for me finally was deleting ther very last save file thats located in the appdata/roaming/deadmage/garshasp/profiles/profiles_garshasp/saves folder. All the saves have dates and times in the name so finding the oldest save is simple.

If anyone is still having this issue maybe this will help.

On a side note actually giving the game a chance it wasnt as horrible as I originally thought and if there is ever a sequal I would probably play it.

franx1508
11-22-2012, 12:30 AM
I bought this game today. crashes at startup.


Windows 8 64 bit. fresh install.