View Full Version : CS:Source server.cfg
finally, after trawling through these boards without the luxury of a search facility I have managed to get my source server up to date. now, where is the server.cfg? do i have to make one from scratch?
when i try to launch from commandline without a .cfg it just stops automatically
noog@dedicated6:~/source$ ./srcds_run -game cstrike +map de_dust -debug debug.log
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Thu Nov 25 22:06:57 GMT 2004: Server Quit
any clues?
showdax
11-25-2004, 02:29 PM
All configuration files go in: [sourcedirectory]/cstrike/cfg
Also take note that server.cfg will be executed every time a new map is loaded. If you have commands that you only want executed when you start the server, add them to autoexec.cfg (which goes in the aforementioned directory.)
do you have an example server.cfg I can edit?
showdax
11-25-2004, 02:57 PM
This is an edited version of my server's configuration file:
// Server
hostname "your server name" // Sets the hostname that you'll see in the
server browser
rcon_password yourpassword // Sets the password you'd use for rcon (change
this)
log 1 // Enables logging
// log_udp 1 // Enable this to enable remote logging (if you
enable this, add "log_addaddress [ip]:[port]"
to autoexec.cfg)
log_console 1 // Disable this to remove logging events from
your server console
log_level 1 // Sets log level to 1
sv_region 0 // 0 is US East
// Gameplay
cs_stacking_num_levels 20 // Allows 20 people to stack
mp_allowspectators 0 // Disables spectating
mp_autokick 1 // Kicks idle users
mp_autoteambalance 1 // Turns on automatic team balancing
mp_buytime 2 // Limits the amount of time you're allowed to
buy something after a round starts to 2
minutes
mp_chattime 15 // 15 second pause after a game ends
mp_flashlight 1 // Enables flashlight usage
mp_freezetime 6 // Players are frozen for 6 seconds on round
start (to buy weapons)
mp_friendlyfire 1 // Turns on friendly fire
mp_hostagepenalty 2 // Kicks a person who kills 2 hostages
mp_limitteams 1 // Limits the amount of players one team can have
over another to 1 player
mp_playerid 1 // Can only view teammates names when you aim at
them (instead of both your team and the
opposing team)
mp_roundtime 5 // Rounds last 5 minutes
mp_spawnprotectiontime 5 // Kills anyone who TKs within 5 seconds of the
round start
mp_timelimit 25 // Limits map/game time to 25 minutes
mp_tkpunish 1 // Kills a TKer the round after he/she TKs
sv_alltalk 0 // Disable voice communication between teams
sv_specspeed 4 // Faster camera movement in spectator mode
sv_voiceenable 0 // Disable voice communication
// Physics
// phys_timescale 0.25 // slow-motion physics
phys_timescale 1 // normal-motion physics
phys_pushscale 2.5 // Multiplier for physics push force
kennycom
11-25-2004, 03:01 PM
[quote]sv_region 0 // 0 is US East[/qoute]
What would be the setting for US Weast Coast?
bah, I've got the config in place but it still behaves the same way, the server dies as soon as it's forked. :(
also the definitions of sv_region are below:
0: US East coast, 1: US West coast, 2: South America, 3: Europe, 4: Asia, 5: Australia, 6: Middle East, 7: Africa.
kennycom
11-25-2004, 10:33 PM
Thanks On the region :)
I have 2 more qestions though..
mp_playerid 1 // Can only view teammates names when you aim at them...
I take it that with this setting at 1 you only get teammates names right?
and....
sv_voiceenable 0 // Disable voice communication...
With the above cvar set at 0 you cannot talk to the other team right???
crawlem
11-26-2004, 07:24 AM
I also have that problem noog... Nothing I do with the command line switches seems to work
[root@www:/games/srcds_l1]$ /games/srcds_l1/srcds_run -game cstrike +exec server.cfg +ip 192.168.0.5 +port 27015 +maxplayers 16 +map de_dust
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Fri Nov 26 16:38:22 GMT 2004: Server Quit
[root@www:/games/srcds_l1]$
I'm using RedHat 7.2, and the -debug option doesn't give any more info.
Any other suggestions?
mortum
11-26-2004, 09:06 AM
Search forum for glibc 2.3 or just glibc
crawlem
11-26-2004, 09:09 AM
I would do but the search is disabled :) I'll have a look around... odd that there's no error message though.
silverbolt@dedicated6:~/source$ ./srcds_run -game cstrike +map de_dust
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Fri Nov 26 19:10:48 GMT 2004: Server Quit
silverbolt@dedicated6:~/source$
that's after I installed glibc
Unpacking libg++2.8.1.3-glibc2.2 (from .../libg++2.8.1.3-glibc2.2_1%3a2.95.4-11woody1_i386.deb) ...
Setting up libg++2.8.1.3-glibc2.2 (2.95.4-11woody1) ...
dedicated6:~#
still no luck :<
crawlem
11-27-2004, 02:04 AM
I tried srcds on my RedHat 9 box (complete with glibc 2.3) and it worked great!
It looks like you were trying to install glibc 2.2 there noog..?
yep, I updated my version of debian from woody to sarge (stable to testing) and now it works fine!.
shame i had to upgrade to get source but thanks for your help :)
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