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Doctor Nuriel
05-12-2011, 10:43 AM
Could anyone please tell me where I can find a list of animations for the panel prop_dynamics? :D

Thanks in advance!

(specifically, I am looking for an animation that involves the panel moving from the wall, rotating 360 degrees and moving neatly back in, if it exists)

audiOtrash
05-12-2011, 10:45 AM
just check the animations of the panels.
In the model browser you can see the "sequences" tab.

Doctor Nuriel
05-12-2011, 10:48 AM
Wow. I feel so dumb now :p

+rep, many thanks :)

audiOtrash
05-12-2011, 10:52 AM
Oh it's ok. There is alot of easy stuff that i do the hard way untill i go "OH SO STOOPID" :D

gf1024
05-12-2011, 10:52 AM
I have a question about panels so since yours is answered I hope you can forgive for hijacking your thread.

So, I'm on XP so no SDK yet. How customisable are panels, how many animations are there etc.? Can you make different sized ones, also can you texture the wall part or is it pre-set? All in all, everything about them if anyone would share, I may have some cookies left for that person.

audiOtrash
05-12-2011, 10:56 AM
1. There are Panel-Models (arms) that have TONS of animations.
2. You simply put a func_brush and parent it (offset blabla so it moves with the end of the animation). You can texture it as you like, the surface is not portable dureing an animation tho.
3. There are alot of different sizes, but mostly you just put 4 on 1 big panel if you need it large.

gf1024
05-12-2011, 10:59 AM
Sounds cool, thanks! I'm not sure how pain in the backside using them will be, but this sounds like lots of fun to mess around with.

audiOtrash
05-12-2011, 11:05 AM
The first few are annoying, but once you get a hang of them it`s fine

Fisher122
05-12-2011, 04:17 PM
ok, to do this, add the model for the arm, just search for "arm" under the model viewer.

Add a brush with a depth of 2, use the bindpose animation to get the width and height, then place the brush on the desired finished location (This will make sure that the brush is properly lit) then click on the brush and parent it to the arm. Then add a logic_auto and put in "brush_name, setparentattachment, panel_attach, 0.00"

You should now have a working animated panel. You may have to rotate the brush if it is not properly aligned on the panel.

The panel will then be attatched to the end of the arm where it should be.

dest747
05-12-2011, 05:07 PM
Panels are much easier to work with once you use func_instances.

I made an entire room with a self-making floor that rises out of goo as you walk over it.

igotsthepower
05-12-2011, 05:22 PM
Panels are much easier to work with once you use func_instances.

I made an entire room with a self-making floor that rises out of goo as you walk over it.

I want to see a video of that room.

dest747
05-12-2011, 05:28 PM
I want to see a video of that room.

Just as soon as I figure out how to record it.

igotsthepower
05-12-2011, 06:08 PM
Just as soon as I figure out how to record it.

Try Fraps. Dunno how powerful your computer is, though.

dest747
05-12-2011, 06:09 PM
Try Fraps. Dunno how powerful your computer is, though.

2008 MacBook Aluminum on Windows 7. Try that on for size.

Doctor Nuriel
05-13-2011, 12:57 AM
I have a question about panels so since yours is answered I hope you can forgive for hijacking your thread.

No prob :D

Snowey111
05-13-2011, 02:11 AM
2008 MacBook Aluminum on Windows 7. Try that on for size.

Source recorder. Works regardless of how good your computer is.

gf1024
05-13-2011, 02:21 AM
Just as soon as I figure out how to record it.

How about a .bsp instead?