PDA

View Full Version : Problem with door surrounding texture


Tumdace
05-17-2011, 05:37 PM
http://steamcommunity.com/id/pmaculate/screenshot/558656600934051910?tab=public

I textured the whole unit that same texture and lined them up, and it looks fine in hammer, but in game, it looks like this. The other side is texture the exact same but looks fine in game.

Any suggestions?

While I am at it, I am having an issue with my button, the little arms (4 of them) that touch the ground on a standard floor button look weird in motion. I am pretty sure I have the button flush with the floor, and yet it still looks like part of the button is clipping into the ground only when I move.

gf1024
05-17-2011, 05:41 PM
Did you func_detail it?

Tumdace
05-17-2011, 06:24 PM
The door or the brush around it?

No I did not.

I also have it shimmering through the brush next to it.

Ive never 100% understand what func_detail does, guess I need to read up a bit more on it.


Edit: Nvm, it is func_detail, I just copied the door from zoo_mechanics, since I did not want to try my hand at having a bunch of brushes that circular.

And I fixed it somehow. I did a bit of re-arranging of brushes and its working now.