PDA

View Full Version : Rumoured Perks/Killstreaks for MW3(you'll have a good laugh)


ez2pz
05-28-2011, 05:18 PM
Perk 1 :

Name: Covert

Feature I: The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location.

Feature II: The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you.

Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

Name: Recon

Feature I: The main feature to the Perk ‘Recon’ allows you to gain killstreak rewards with one less kill than normally required. This is the ‘traditional’ feature to Hardline in the last two games.

Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop.

Feature III: The final feature is slightly more complicated. Let’s say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

Name: Specialist

Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this.

Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist.

Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.

Name: Scavenger

Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades.

Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.

Feature III: HAVEN’T DECIDED.

Perk 2 :

Name: Sleight of Hand

Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it.

Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster.

Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

Name: Reflexes

Feature I: The main feature of ‘Reflexes’ allows you to use your knife a lot quicker.

Feature II: The second feature to ‘Reflexes’ grants you less flinch when shot at.

Feature III: The final feature to ‘Reflexes’ allows you to crouch/prone/stand up a lot quicker.

Name: Sharpshooter

Feature I: The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for.

Feature II: The second feature to Sharpshooter increases your hip fire accuracy.

Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

Name: Bling

Feature I: Allows you to equip three attachments to your primary weapon (default being 2).

Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1).

Feature III: The final feature to Bling allows you to equip two pieces of equipment.

NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

Name: Weapon Master

Feature I: The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon.

Feature II: The second feature allows you to drop no weapon on death.

Feature III: The third and final feature allows you to equip a pistol of your choice along side.

Perk 3 :

Name: Bandoiler

Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant.

Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades.

Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

Name: Tactician

Feature I: Allows you to take no falling damage.

Feature II: You can throw grenades quicker and farther.

Feature III: The final feature to ‘Tactician’ allows you to reset the fuse on grenades when throwing them back.

Name: Infiltrator

Feature I: Your footsteps are silent.

Feature II: Enemy equipment no longer affects you unless it’s a proximity explosive.

Feature III: Your knifing, defusing, reloading and etc is now silent.

Name: Engineer

Feature I: You can see enemy equipment through walls.

Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment.

Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.

Name: Navigator

Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing.

Feature II: You are no longer affected by Counter UAVs.

Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.

Killstreaks

3) Mortar Team (1 location)

3) UAV

4) Counter UAV

4) SAM Turret

4) Care Package

5) Precision Air Strike

5) Sentry Gun

6) Artillery (3 location)

6) PredatorMissle

7) Attack Helicopter

7) Stealth Bomber

8 ) Harrier Airstrike

8 ) GlobalHawk (blackbird effect)

9) Fire Scout UAV (uav + attackhelicopter effect)

9) Pavelow

9) Emerygency airdrop (4 Package)

9) EMP (last for 60 sec)

13) AC130

15) Chopper Gunner

18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Eletronics and Air Killstreaks wont be destoryed.)

25) Tactical Nuke

Going to be lulz if true. If true, they seriously want to try anything possible in COD.

Ferax
05-28-2011, 06:38 PM
Perk 1 :

Name: Covert

Feature I: The first feature to the Perk ‘Covert’ stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location.

the perfect perk for campers -.-

Feature II: The second feature to ‘Covert’ allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you.

Feature III: The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.
just like cold blooded

Name: Recon

Feature I: The main feature to the Perk ‘Recon’ allows you to gain killstreak rewards with one less kill than normally required. This is the ‘traditional’ feature to Hardline in the last two games.

Feature II: You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop.


Feature III: The final feature is slightly more complicated. Let’s say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

that perks will help a lot if the enemy use stealth bomber or harrier

Name: Specialist

Feature I: The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this.

Feature II: The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist.

Feature III: The third and final feature of Specialist allows you to walk crouched or prone faster.
so now lw and marathon are 1 perk

Name: Scavenger

Feature I: Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades.

Feature II: The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.

Feature III: HAVEN’T DECIDED.
just like the scav perk from bo
Perk 2 :

Name: Sleight of Hand

Feature I: The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it.

Feature II: The second feature to Sleight of Hand gives you the ability to ADS faster.

Feature III: The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.
scout(from bo)+soh
Name: Reflexes

Feature I: The main feature of ‘Reflexes’ allows you to use your knife a lot quicker.
great a noob perk for knife runners, just like in black ops

Feature II: The second feature to ‘Reflexes’ grants you less flinch when shot at.
just like hardener pro(bo)

Feature III: The final feature to ‘Reflexes’ allows you to crouch/prone/stand up a lot quicker.

Name: Sharpshooter

Feature I: The main feature of this Perk doesn’t reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesn’t decrease recoil, that’s what Grip is for.

Feature II: The second feature to Sharpshooter increases your hip fire accuracy.

Feature III: The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.
well this perk would be useful with weapons with crazy recoil
Name: Bling

Feature I: Allows you to equip three attachments to your primary weapon (default being 2).

3??? and default are 2??? omg god help us

Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1).

Feature III: The final feature to Bling allows you to equip two pieces of equipment.
just like bling pro

NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

Name: Weapon Master

Feature I: The first feature to ‘Weapon Master’ replaces your secondary with another primary weapon.

Feature II: The second feature allows you to drop no weapon on death.

Feature III: The third and final feature allows you to equip a pistol of your choice along side.
since shotguns are primary again (except for mw2) is a great perk
Perk 3 :

Name: Bandoiler

Feature I: This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant.

Feature II: The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades.

Feature III: The third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.
great perk for weapons with small mag like the scar-h

Name: Tactician

Feature I: Allows you to take no falling damage.

Feature II: You can throw grenades quicker and farther.

Feature III: The final feature to ‘Tactician’ allows you to reset the fuse on grenades when throwing them back.
commando pro+ flak jacket pro(bo)
Name: Infiltrator

Feature I: Your footsteps are silent.

Feature II: Enemy equipment no longer affects you unless it’s a proximity explosive.

Feature III: Your knifing, defusing, reloading and etc is now silent.
same as ninja pro except for the last feature
Name: Engineer

Feature I: You can see enemy equipment through walls.

Feature II: You can now booby trap enemy airdrops and you can hack enemy equipment.

Feature III: Finally, you can defuse the bomb quicker in bomb based game modes.
sitrep+hacker pro(bo)

Name: Navigator

Feature I: Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing.

Feature II: You are no longer affected by Counter UAVs.

Feature III: Finally, enemies close to you will get their radar slowly jammed, the closer they get.
well looks like a great perk for core, useless for hc
Killstreaks

3) Mortar Team (1 location)

3) UAV

4) Counter UAV

4) SAM Turret

4) Care Package

5) Precision Air Strike

5) Sentry Gun

6) Artillery (3 location)

6) PredatorMissle

7) Attack Helicopter

7) Stealth Bomber

8 ) Harrier Airstrike

8 ) GlobalHawk (blackbird effect)
if you can destroy this ks with 1 or 2 rockets i would be happy


9) Fire Scout UAV (uav + attackhelicopter effect)
bfbc2?
9) Pavelow

9) Emerygency airdrop (4 Package)

9) EMP (last for 60 sec)

13) AC130

15) Chopper Gunner

18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Eletronics and Air Killstreaks wont be destoryed.)

25) Tactical Nuke
only if the kills from ks dont count just for this ks

Going to be lulz if true. If true, they seriously want to try anything possible in COD.
sounds good, but not all of them

UberTrevor
05-28-2011, 07:22 PM
All fake, if it's not announced by FourZeroTwo then it's fake.

ez2pz
05-28-2011, 08:20 PM
It doesn't mean it's fake, it was rumoured by EGM, which said a lot of crap about MW3 that was correct before it was actually said by Robert Bowling. It all isn't going to be exact possibly, but a good majority could be correct.

YOTRnc
05-29-2011, 12:35 AM
Again, I hope to God these are not real. I think that they aren't. They sound ridiculously named and one brings back the Scrambler perk with a perk that ignores counter UAV's...would be a disaster!

ez2pz
05-29-2011, 02:39 AM
Again, I hope to God these are not real. I think that they aren't. They sound ridiculously named and one brings back the Scrambler perk with a perk that ignores counter UAV's...would be a disaster!

Well, it's not the same people making the MP. Treyarch renamed and redid a lot of perks from MW2. And so far every series since COD4 has re-named and re-defined perks. Also it's Activision and COD, they always try to change the game around and something "new" every series so far since COD4.

Ranik
05-29-2011, 03:42 AM
Dear god, it's fake, spend 2 seconds googling it and you'll find that it's a topic a fan made on a fan forum on his ideas for MW3 perks. Some dude on twitter got trolled by it too and posted it all up thinking it's legit, ditto for the killstreak list.

I mean, come on, the list even has HAVEN'T DECIDED in there.

http://mw3f.com/forum/topic/364-modern-warfare-3-perks/

YOTRnc
05-29-2011, 03:53 AM
Well, it's not the same people making the MP. Treyarch renamed and redid a lot of perks from MW2. And so far every series since COD4 has re-named and re-defined perks. Also it's Activision and COD, they always try to change the game around and something "new" every series so far since COD4.

That's fine and I understood that perfectly, but these are boring and, well, bland. Nothing of interest here. And, as I said, it returns Scrambler...a perk almost never used in MW2. A waste.

toppy
05-29-2011, 05:50 AM
Dear god, it's fake, spend 2 seconds googling it and you'll find that it's a topic a fan made on a fan forum on his ideas for MW3 perks. Some dude on twitter got trolled by it too and posted it all up thinking it's legit, ditto for the killstreak list.

I mean, come on, the list even has HAVEN'T DECIDED in there.

http://mw3f.com/forum/topic/364-modern-warfare-3-perks/

You're lucky google exist or you'd be lost in life. :eek:

aboveyou
05-29-2011, 06:12 AM
402 has commented on this as pure speculation and rumor.

Nothing that you hear about MP is true nor confirmed, they have not been speaking about MP at all, not even to the press.