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Garees
06-16-2011, 04:34 AM
Let me start with = if u hated the demo you need not post here , there's plenty of threads for that !

Just started to wonder if i'm one of the only guys out there that played the demo and pre-ordered right after .

I for one loved the demo ! I like the Combat with focus on blocking and dodging instead of spell/skills spamming and potion "poppin" , the fluid switch between 2 stances and the combo possibilities out of it .

"Only" 9 active spells/abilities seemed disapointing at first but remebering playing the diablo games , i used 3 maybe 4 spells ever in pve on my Necro and Barbarian . Also there's quiet a few passive skills for both your spells/abilities and your character so its fine with me to be honest !

Controls take getting used to but i find it nowhere near as "unplayable" as some people claim .

Bad points that i can agree on are how linear the game is , the not so good graphics for a pc game these days and the VERY consolish feel the whole game has . However I never was a Graphic Junkie and they work fine for me in this game . And it seems a lot of games take the way of being very linear and conolish these days ( dragon age 2 was a personal big disapointment for me yet i saw less hate then this game gets )

Alot of people also dont like it because its not like dungeon siege 1+2 . Having played those games in my childhood i'd have to agree ! I have very fond memories of those games yet as i played them again lately , as they were part of the preorder pack , i found my memory being better then the actual games are anymore these days . Memories can be deceiving .

Ive been playing games since the mighty Commodore 64 and some of my alltime favorite games are baldurs gate and planescape torment and i say , i really like Dungeon Siege 3 . Times change my friends . Fondly remember the "good old games" but embrace the new age of games as they wont be going back to what they were once !

Sorry for the lenghty post ( had to get some stuff off my mind ) and sorry for any grammar or spelling errors ! English is not my native.

Anyways , anybody else having a good time with the demo / has positive feedback for it !?

Silvador
06-16-2011, 05:33 AM
I can't say I rushed off to pre-order the game after playing the demo, but I am in no way so full of hate that was against it. I first read through the forum and saw much complaining and so my hopes for the game dropped. I then played the demo and though I do not believe it worthy of being called a Dungeon Siege game, I do look forward to playing the full version when I can finally download it in less than 2 days.

kreed_uk
06-16-2011, 05:40 AM
Just pre-ordered from Direct2Drive. Was gonna wait a bit but they always have 10% off on pre-orders.

Oh... and I obviously liked the demo.

perigold81
06-16-2011, 07:00 AM
from what i read today in the internet today all the player very happy about the game...
i never understand the hate, me and all my friends very like it, the combat system is the best you can find in ARPG!

this series is start today, the hated will gone by the time and only the new fanbase will remain, we get patchs and DLCs and will be fun!!!

obsidian allways fix there games and add content that make the game in front of his section(give hard DLC and will fight against diablo the legend!)

Torgul
06-16-2011, 09:38 AM
I enjoyed the demo.

hullupelaaja
06-16-2011, 09:43 AM
Cross-posting from the "Dungeon Siege 3 is the definition of consolitis" -thread.

As a fan of the previous games, I still liked it. The demo ran very well on my dated computer even on the highest settings and looked good as well.

The control scheme isn't that horrible, but just takes some time to get used to. Same thing goes for the menus.

Anyways, I pre-ordered this and am looking forward to playing this with my friend. Anyone planning to purchase this should try the demo themselves to see if they like it.

Sami69
06-16-2011, 10:10 AM
Good thing i have my 360pad for this. I played demo as well and i have mixed feelings about it.

It runs well and looks good but there is some weird stuttering now and then and i have standed still in many location which drop my fps from 60-45 and disabling everything doesn't give more fps so it might be demo or not.

This game does certainly use my CPU a lot at least temps were higher than usuall. Normal summer gaming temps are 45c most but this shoots it to 53c which i reach in OCCT stress test in 20 Min and OCCT test uses constantly 98% of my cores.

Voice acting was good, music was good, graphics was good, controls were good at least with gamepad which i shouldn't be forced to use in pc game.

I wait until reviews to make my mind. All in all i'm optimistic about this game.

Soloch
06-16-2011, 11:12 AM
I pre-ordered on D2D. Loved the demo and can't wait to play the full version!

Evilgoodone
06-16-2011, 11:35 AM
Played dome, loved it and preordered. AS i said in some thread before, DS2 was awful, and its no wonder why they changed it so much.

sevalaricgirl
06-16-2011, 12:03 PM
I loved the demo, played it non-stop from beginning to end. I am an RPG girl, love Bioware and Bethesda games, but this was just fun to play and interesting. I will be buying this game but will wait until my favorite ebay seller has it for a good price. He's going to contact me when he gets it in. I got Fallout New Vegas for 1/2 what Steam wants. I'm sure I'll get Dungeon Siege 3 for around the same price. Oh I did play the demo with a logitech controller and will play it in 3D, fun.

Dynamole
06-16-2011, 12:18 PM
Enjoyed the demo and pre-ordered. I think the game is cool.

oi u agree
06-16-2011, 12:21 PM
One of the main issues I found with Dungeon Siege 3, playing as Lucas at least, is that even though you might have 9 "Abilities", in actual gameplay you will only use 1 ability from two hand stance, and 1 ability from one hand stance (Blade Dash and Heroic Strike respectively), as they are simply overpowered. The only other 2 abilities you'll use are healing abilities. One for healing health, and the other for healing focus.

Basically, here's how every battle will go for you:

1) Activate focus and health regen abilities
2) Blade dash through smaller enemies
3) Heroic strike bigger enemies

And that's basically the whole game.

AuraofMana
06-16-2011, 12:34 PM
"Only" 6 active spells/abilities seemed disapointing at first but remebering playing the diablo games , i used 3 maybe 4 spells ever in pve on my Necro and Barbarian . Also there's quiet a few passive skills for both your spells/abilities and your character so its fine with me to be honest !

The difference is that when I played Diablo 2, it was ten years ago and Blizzard (or Blizzard North if you want to be specific) didn't try to jam a lame storyline down my throat. The story was there but it wasn't referenced every 2 minutes. "Ehb, Ehb, Ehb!!!!!" is all I hear, and I never finished bother to finish DS1 or 2 (didn't like either of them) so I don't even know what that is. If it reminded you of DS1 and/or 2 that's great, but the game didn't tell me enough of what this "Ehb" is for me to give a damn.

In addition, I had 5 unique classes with 30 skills each (7 classes if you count LoD), and I actually use my abilities a lot. In DS3, you use your regular attack most of the time and sometimes end up using your 1 lame ability and then run out of focus/mana or whatever and get to spam left click for the next 2 minutes again.

I don't even want to mention the fact that Diablo 2 had random monster bosses with random attributes, and the awesome random item system, and how the MAP ITSELF was randomly generated. Sure, Diablo 2 was kind of linear, but it isn't a story-driven game and it had opened maps. I don't know what DS3 is calling itself but it tries way too hard to be a story-driven game. If you want story, don't make a hack-and-slash. If you want a hack-and-slash, don't jam stories down the players' throat. This is not mentioning that the story blows massive balls.

Oh right, I want to mention that there are numerous builds for your character in Diablo 2, and playing online is massively fun. All DS3 has co-op, and the characters have 2 builds, and that's only because of stance switching, and may not even count as a full build themselves.

Diablo 2 also had great graphics when it came out. This looks like a game made 5 years ago, and yet it still can't even match even a fraction of a game made 10 years ago.

This is nowhere near Diablo 2. Trying to put them together because of their similarities is insulting to Diablo 2 at best.

I also want to point out how the orb dropping is very similar to Diablo 3 which is also insulting considering how great Diablo 3 gameplay looks like with that system and how terrible DS3 is with this. Slash x20, use 1 ability. Rinse and repeat. Utter ♥♥♥♥.

Evilgoodone
06-16-2011, 12:39 PM
The difference is that when I played Diablo 2, it was ten years ago and Blizzard (or Blizzard North if you want to be specific) didn't try to jam a lame storyline down my throat. The story was there but it wasn't referenced every 2 minutes. "Ehb, Ehb, Ehb!!!!!" is all I hear, and I never finished bother to finish DS1 or 2 (didn't like either of them) so I don't even know what that is. If it reminded you of DS1 and/or 2 that's great, but the game didn't tell me enough of what this "Ehb" is for me to give a damn.

In addition, I had 5 unique classes with 30 skills each (7 classes if you count LoD), and I actually use my abilities a lot. In DS3, you use your regular attack most of the time and sometimes end up using your 1 lame ability and then run out of focus/mana or whatever and get to spam left click for the next 2 minutes again.

I don't even want to mention the fact that Diablo 2 had random monster bosses with random attributes, and the awesome random item system, and how the MAP ITSELF was randomly generated. Sure, Diablo 2 was kind of linear, but it isn't a story-driven game and it had opened maps. I don't know what DS3 is calling itself but it tries way too hard to be a story-driven game. If you want story, don't make a hack-and-slash. If you want a hack-and-slash, don't jam stories down the players' throat. This is not mentioning that the story blows massive balls.

Oh right, I want to mention that there are numerous builds for your character in Diablo 2, and playing online is massively fun. All DS3 has co-op, and the characters have 2 builds, and that's only because of stance switching, and may not even count as a full build themselves.

Diablo 2 also had great graphics when it came out. This looks like a game made 5 years ago, and yet it still can't even match even a fraction of a game made 10 years ago.

This is nowhere near Diablo 2. Trying to put them together because of their similarities is insulting to Diablo 2 at best.

I also want to point out how the orb dropping is very similar to Diablo 3 which is also insulting considering how great Diablo 3 gameplay looks like with that system and how terrible DS3 is with this. Slash x20, use 1 ability. Rinse and repeat. Utter ♥♥♥♥.

Olala, somebody hurt feelings of diablo fanboi.

AuraofMana
06-16-2011, 12:44 PM
Olala, somebody hurt feelings of diablo fanboi.

Yeah, I am a huge Blizzard fanboy because they deserve it for having every single game ever made a classic. Maybe if DS3 wasn't such a bad game it might actually have people who like it.

I wouldn't be surprised if DS3 gets less score than DNF on Metacritics.

pyradius
06-16-2011, 01:04 PM
Just started to wonder if i'm one of the only guys out there that played the demo and pre-ordered right after .

I for one loved the demo ! I like the Combat with focus on blocking and dodging instead of spell/skills spamming and potion "poppin" , the fluid switch between 2 stances and the combo possibilities out of it .


Haven't played the demo but am kind of curious on this one...

Kind of strange that some people say it's a click-fest but you are saying it actually has some thoughtful combat. I am honestly curious to the discrepancy there.

I also understand this game supports WASD movement? That's actually a big plus for me, as I cannot stand games that force you to constantly click to move (i.e. Darkspore)...

On that control note, I honestly don't know why this genre feels the need to gimp itself with yawn-fest controls/combat mechanics. I don't mind using the mouse for movement but don't like it exclusively. Why can't you take a system like in WoW for these types of games? WASD controls, Right-Mouse Button to pan the camera, both buttons to move forward as you use the mouse to control the direction of the move...

I can easily use a system like this and then have hotkeys bound to the numbers for special attacks...or even combo-keys like Alt-1, Ctrl-1, etc...

Mikey-
06-16-2011, 01:38 PM
Yup, like a lot of other people here, that demo sealed the deal for me - loved it.

Zechnophobe
06-16-2011, 01:47 PM
I was very VERY wary at first with the Demo. The controls are, in my opinion, pretty stiff.

But after playing through it, I was really starting to respect the mechanics for what they are. Blocking, and the block skill, is a pretty solid paradigm for making more interseting fights. It isn't just stand there and press your skill buttons while they cool down.

A friend also played and was ultimately impressed with the demo. We haven't pre-ordered, but are hoping for a 4-pack so we can get our other two friends in :).

Garees
06-16-2011, 04:04 PM
The difference is that when I played Diablo 2, it was ten years ago and Blizzard (or Blizzard North if you want to be specific) didn't try to jam a lame storyline down my throat. The story was there but it wasn't referenced every 2 minutes. "Ehb, Ehb, Ehb!!!!!" is all I hear, and I never finished bother to finish DS1 or 2 (didn't like either of them) so I don't even know what that is. If it reminded you of DS1 and/or 2 that's great, but the game didn't tell me enough of what this "Ehb" is for me to give a damn.

In addition, I had 5 unique classes with 30 skills each (7 classes if you count LoD), and I actually use my abilities a lot. In DS3, you use your regular attack most of the time and sometimes end up using your 1 lame ability and then run out of focus/mana or whatever and get to spam left click for the next 2 minutes again.

I don't even want to mention the fact that Diablo 2 had random monster bosses with random attributes, and the awesome random item system, and how the MAP ITSELF was randomly generated. Sure, Diablo 2 was kind of linear, but it isn't a story-driven game and it had opened maps. I don't know what DS3 is calling itself but it tries way too hard to be a story-driven game. If you want story, don't make a hack-and-slash. If you want a hack-and-slash, don't jam stories down the players' throat. This is not mentioning that the story blows massive balls.

Oh right, I want to mention that there are numerous builds for your character in Diablo 2, and playing online is massively fun. All DS3 has co-op, and the characters have 2 builds, and that's only because of stance switching, and may not even count as a full build themselves.

Diablo 2 also had great graphics when it came out. This looks like a game made 5 years ago, and yet it still can't even match even a fraction of a game made 10 years ago.

This is nowhere near Diablo 2. Trying to put them together because of their similarities is insulting to Diablo 2 at best.

I also want to point out how the orb dropping is very similar to Diablo 3 which is also insulting considering how great Diablo 3 gameplay looks like with that system and how terrible DS3 is with this. Slash x20, use 1 ability. Rinse and repeat. Utter ♥♥♥♥.

woah ! in no way did i mean to attack ( i really think i havent) diablo 2 , i loved the diablo games , so calm down there . I was just stating my personal playstyle and that it works fine with DS 3 for me .

On a diffrent note , im really glad to hear so much positive feedback for the game :) i stronlgy feel it doesnt deserve all the hate going on !

bloodrocuted
06-16-2011, 04:21 PM
only played as a warrior in the demo.. i didnt hate it. the controls made movement very awkward but im sure id get used to it the longer i played.

i will not be buying the game until they make changes to pc controls or at least letting people keybind etc.. even if this doesnt happen i can see myself picking it up when it hits 75% sales.

i cant really remember if it had more than 3 difficulty settings either.. which is annoying imo. i like easy (ignore), normal (ignore), hard and nightmare settings for my rpgs. yes its not a big problem as most wont care but i find it off putting that i might end up playing through once without much reason to come back to it.. other than trying some new spells on a different class and thats a big thing to me in my rpgs.

Cmdr. Thanatos
06-16-2011, 04:28 PM
Yeah, I am a huge Blizzard Hammer Legion Member because they deserve it for having every single game ever made a classic. Maybe if DS3 wasn't such a bad game it might actually have people who like it.

I wouldn't be surprised if DS3 gets less score than DNF on Metacritics.

I predict DS3 will get an 80 on metacritic for console, 75 for pc.

TazzieDevil
06-16-2011, 04:28 PM
Some days I feel like a good hack and slash - Darksiders, fills that need on occasion, if the boss fights were not so silly it would be great fun, in the spirit of the OP i'll say i didn't mind the demo, looking at it as its own game -not as a DS sequel - but the controls kill it for me. If they allow binding the controls then i'd be able to play here and there just for a slash fest :)

Pete the Geek
06-16-2011, 06:29 PM
Anyways , anybody else having a good time with the demo / has positive feedback for it !?I agree that as technology moves on, society changes and the way games are made and sold follows suit. The DS3 demo appealed to me. The combat is interesting and the health system is a welcome change from potions. I didn't have any problems controlling my character.

I went for the pre-order and since I never played DS2 the bundled games have some value to me. In fact, the DS3 "pre-load" is happening now :cool:.

bushwhacker2k
06-16-2011, 09:01 PM
I predict DS3 will get an 80 on metacritic for console, 75 for pc.

xD, that would also fail to surprise me. Critics are so reliable these days.

MxM111
06-16-2011, 09:21 PM
Bad points that i can agree on are how linear the game is , the not so good graphics for a pc game these days.

Actualy the grafics look very good if you put shadows to "insane". Also AA helps if it is working (ATI does not work, but I have NVIDIA). I do suspect that the game will have even better textures, because this demo looks identical for any texture setting.

As for game being linear, I am playing DS2 now, and it is linear as well. I do not feel much difference in linearity to be honest.

Juillen
06-17-2011, 07:23 AM
Glad some find that the game is great. It's one of those subjective things that what kills it for some, others don't mind so much..
The controls killed it for me.. And there was also a "You have to be joking" moment when I worked out that there were "Save Points".. Save Points? On a PC? Really?
There's an interesting article on Tech Report (http://techreport.com/discussions.x/21105 ) that details the absolute cardinal 10 commandments of PC games. Really, it's one that I fully agree with..
The two things that I see really irritating people in these threads with DS3 are both in the article (key binding being the most prominent, and save points being in there occasionally).
Purely subjectively, it's not worth what I paid for it to me. That's not detracting from those of you that love it (wish I did; I'd be happier, but I don't). It's the simple thought that goes into a game that allows you to immerse yourself in it straight away, rather than the "well, I'm sure I'll get used to the controls eventually" school.
Overall rating so far? 60% at a push.

kreed_uk
06-17-2011, 07:28 AM
Glad some find that the game is great. It's one of those subjective things that what kills it for some, others don't mind so much..
The controls killed it for me.. And there was also a "You have to be joking" moment when I worked out that there were "Save Points".. Save Points? On a PC? Really?
There's an interesting article on Tech Report (http://techreport.com/discussions.x/21105 ) that details the absolute cardinal 10 commandments of PC games. Really, it's one that I fully agree with..
The two things that I see really irritating people in these threads with DS3 are both in the article (key binding being the most prominent, and save points being in there occasionally).
Purely subjectively, it's not worth what I paid for it to me. That's not detracting from those of you that love it (wish I did; I'd be happier, but I don't). It's the simple thought that goes into a game that allows you to immerse yourself in it straight away, rather than the "well, I'm sure I'll get used to the controls eventually" school.
Overall rating so far? 60% at a push.

Didn't really see anyone other than you complain about save points If you want the alternative quicksave I feel that makes gameplay too easy and I'm glad that this doesn't have it.

Rumtruffle
06-17-2011, 07:55 AM
i dont see how the save point is relevant really. most arpg's dump you back to the last checkpoint (a town, a fountain, whatever the devs deemed a hub point) you reached when you save-quit out.

this is better as at least you dont have to travel all the way back to where you were.

---

only bug ive found so far is that subtitles cannot be switched off.

hullupelaaja
06-17-2011, 08:17 AM
I thought the save points were fine. Adds some difficulty or something when you can't save around every corner.

zakaweb
06-17-2011, 03:08 PM
Preorderd on steam. I enjoyed the demo and I'm looking forward to the release, already preloaded. I can enjoy it for what it is and I don't have a problem with using a controller. I can't trully judge it without playing the full version but my impression from the demo is that yes, it could have been much more but I'm not crushed or having a stroke over it's apparent faults. I enjoyed the demo actually. I'm looking forward to Diable like everyone else but I can enjoy this without comparing it to every rpg that has come out over the past 20 years.

Mercymizery
06-17-2011, 04:01 PM
honestly i didnt mind the demo i played though the first and second one back when they first came out. As far as the pot spamming goes umm never really had to do that even in the first 2 games so actually not having to go click and or macro another stupid inventory to a button is a added bonus. Honestly after u spend points into the self healing its gets rather retardley over powered hope maybe that might be balanced out in the final.

The only issues I had were weird preformance fps issues i tested it under windows cause i was pretty sure wine would just app crash it. the graphics are not bad but the prefomrance hit was just odd ran fine then just seemed to go worse eh its still a demo im sure they will fix it out.

as far as people not likeing the game pad approach umm i guess its more personal openion i for one dont mind using game pads on my pc i have a big moniter me and friends can sit back and kill things and forget gasp im not useing a xbox or ps3 or wii or whatever there comeing out with...

Ps i preordered before there was a demo...

Abalith
06-17-2011, 04:24 PM
I pre-ordered straight after playing the demo for the second time. I'm no massive arpg addict but I got pretty hyped about this game.

Theres a lot of complaints going around about what people people have experienced in the demo and they can all be explained by the the fact this games' mechanics are 'not what they are use to'.

It's very safe to say the camera system isn't great but the fact that some people are writing the whole game off because of the camera alone is ♥♥♥♥ing hilarious... and could be interperated as a good sign for the overall game tbh.

Even more hilarisously, people seem to think the whole block/roll thing is too simple compared to standing still pot spamming????

Foulplay
06-17-2011, 05:28 PM
The difference is that when I played Diablo 2, it was ten years ago and Blizzard (or Blizzard North if you want to be specific) didn't try to jam a lame storyline down my throat. The story was there but it wasn't referenced every 2 minutes. "Ehb, Ehb, Ehb!!!!!" is all I hear, and I never finished bother to finish DS1 or 2 (didn't like either of them) so I don't even know what that is. If it reminded you of DS1 and/or 2 that's great, but the game didn't tell me enough of what this "Ehb" is for me to give a damn.

In addition, I had 5 unique classes with 30 skills each (7 classes if you count LoD), and I actually use my abilities a lot. In DS3, you use your regular attack most of the time and sometimes end up using your 1 lame ability and then run out of focus/mana or whatever and get to spam left click for the next 2 minutes again.

I don't even want to mention the fact that Diablo 2 had random monster bosses with random attributes, and the awesome random item system, and how the MAP ITSELF was randomly generated. Sure, Diablo 2 was kind of linear, but it isn't a story-driven game and it had opened maps. I don't know what DS3 is calling itself but it tries way too hard to be a story-driven game. If you want story, don't make a hack-and-slash. If you want a hack-and-slash, don't jam stories down the players' throat. This is not mentioning that the story blows massive balls.

Oh right, I want to mention that there are numerous builds for your character in Diablo 2, and playing online is massively fun. All DS3 has co-op, and the characters have 2 builds, and that's only because of stance switching, and may not even count as a full build themselves.

Diablo 2 also had great graphics when it came out. This looks like a game made 5 years ago, and yet it still can't even match even a fraction of a game made 10 years ago.

This is nowhere near Diablo 2. Trying to put them together because of their similarities is insulting to Diablo 2 at best.

I also want to point out how the orb dropping is very similar to Diablo 3 which is also insulting considering how great Diablo 3 gameplay looks like with that system and how terrible DS3 is with this. Slash x20, use 1 ability. Rinse and repeat. Utter ♥♥♥♥.

Diablo forums are that way ---->

eltaro
06-18-2011, 05:27 AM
I very much liked the singleplayer bit of the game. Some classes are not very balanced though ^_^
but all the positive impressions fade away for some reason when you play multiplayer with 4 people for about 30 minutes. Play that and then come back and tell me your honest opinion.

Pete the Geek
06-18-2011, 08:20 AM
I was playing some DS2 while I wait for DS3 to be released in Canada. To me DS2 is so similar to the DS3 demo that I'm now completely confused about why so many people are saying the series is radically changed and horribly ruined. DS3 even used the same narration-over-pictures technique to set the story.

Pete the Geek
06-18-2011, 08:22 AM
I very much liked the singleplayer bit of the game. Some classes are not very balanced though ^_^
but all the positive impressions fade away for some reason when you play multiplayer with 4 people for about 30 minutes. Play that and then come back and tell me your honest opinion.Can you elaborate on what you don't like about multiplayer?

HorrorScope
06-18-2011, 08:29 AM
Can you elaborate on what you don't like about multiplayer?

Read a couple other threads here about it, plenty of detail.

eltaro
06-18-2011, 08:39 AM
As said above there are many threads about multiplayer issues. But still I'll say them out here.

1. A shared camera. personally gives me a headache and is very hard (word impossible comes to mind) to play with. The main reason I don't play multiplayer for now.
2. No consistent characters. Only the leader has the saves of your character, not you. If you played till lvl 30 with them and then quit :D guess what! you just lost all your multiplayer progress. And if you join another game it won't be there ^_^
3. Shared money and shop inventory. Items that are not equipped by you can be sold by other players. Any player in the same game room may spend all your shared money no problem.

The last issue is not so raging, can let that go. But the first two issues and especially the first is what ruins the multiplayer for me. If there wasn't a shared camera I wouldn't be dwelling on this forum right now.

Edit: I hope they patch the shared camera on PC to individual cameras for each player. I really hope. I liked the singleplayer game very much >_> though no good legendaries for my class (no will based legendaries).

Sacre85
06-18-2011, 09:40 AM
It's very safe to say the camera system isn't great but the fact that some people are writing the whole game off because of the camera alone is ♥♥♥♥ing hilarious... and could be interperated as a good sign for the overall game tbh.

Yeah, I know, it's annoying that people would cite the camera system as a reason not to play. It'd be like writing off a car because the front window doesn't always show the direction you're trying to go. Sometimes it'll show what's to your left or right, and you'll need to fight with the steering wheel to get it centered again. Trivial, if you ask me!

Rumtruffle
06-18-2011, 09:40 AM
i cant speak for multiplayer because im unlikely to ever play it, but im really liking the single player.

but there are some bugs which just shouldnt be there. i mean really silly little bugs like subtitles always being on and achievements not working.

tariq071
06-18-2011, 09:46 AM
i cant speak for multiplayer because im unlikely to ever play it, but im really liking the single player.

but there are some bugs which just shouldnt be there. i mean really silly little bugs like subtitles always being on and achievements not working.

Single player looks fine from demo, maybe some have issue that you can't just run into and H&S everything with ease on highest difficulty without some sort of rethinking.Had no bugs whatsoever, and i did expect linearity from this type of title.

Only negative that i have is that game is made with controller play in mind, but it's not gamebreaking thing even for PC only player like me.

I guess it's easier to blame camera for it, then themselves.Dunno and don't care about MP, didn't buy game to play against bunch of raving 10 y/o's

Rumtruffle
06-18-2011, 09:49 AM
you must have had the achievement and subtitle bugs because they dont work for anyone.

but other than those 2, i havent found any others ill agree.

Cristari
06-18-2011, 01:57 PM
Enjoyed the Demo and immediately Pre-Ordered the game!

Love playing the game but none of my friends have it so can't play co-op! :(

BarryWeen
06-18-2011, 07:41 PM
I just played through the demo today. It looked and played great on the highest settings. There were no control problems for me - the mouse & keyboard were perfect.

I'll end up getting it, but only once it's reduced in price. There are plenty of other games demanding my attention for now. :)

Zamav
06-19-2011, 12:21 AM
.....
Alot of people also dont like it because its not like dungeon siege 1+2 . Having played those games in my childhood.....

Ive been playing games since the mighty Commodore 64 ....

What?

Commodore 64 = 1982
Dungeon Siege = 2002

pyradius
06-22-2011, 12:33 AM
What?

Commodore 64 = 1982
Dungeon Siege = 2002

What?

Commodore 64 = 1982
Dungeon Siege = 2002

Well I don't think he said he played DS on that system, although to call out that system without mentioning any particular fond memories of the games on it is saddening :(

Gemstone Warrior/Healer
Times of Lore
Legacy of the Ancients
Ultima I-V
Yie Ar Kung-Fu
Karnov
Bard's Tale I/II/III
Wasteland
AD&D Gold Box

I've played text games on the NEC APC, games that required joysticks on our Atari 5200, C64, yet I am a bit of a snob when it comes to gamepads as I see them as ♥♥♥♥e joysticks (and yeah I also owned a gravis gamepad and rarely used it)...

I see it as lazy development effort for game designers to not properly code games for the mouse/keyboard. I will never purchase a game that requires a gamepad for the PC. I may eventually get an X-Arcade for a fighting game. Players should not have to fight the UI to enjoy a game; that should not be what makes a game difficult.

As I've said before, WoW has it right and there is no reason whatsoever that other developers cannot mimic their control model. Seamless blend of mouse/keyboard control, lots of easy to access keybinds for 1-12/Alt+1-12, Ctrl+1-6, etc...

I suppose it's just the sad state of affairs for most games these days where they try and appeal to console gamers who don't have the ability to have bindings like that, so the games ultimately get dumbed down to work across all platforms.

kozzy420
06-22-2011, 12:41 AM
I gave the demo 5/10 was not super impressed, but went and got it anyways and I am liking it alot more.

Demo = 5/10
Full game after 6 hours = 7.5 or 8/10

Its not perfect, but not crap either. Some aspects I like more in DS3 then DS1/2 such as story, characters, dialogue and graphics, but at the same time somethings like controls, camera and more rpg elements are better in DS1/2.

Overall its a nice effort from Obsidian and there most polished/optimized games, although its also there least ambitous.

One good thing though is that I have an xbox controller and this game handles a bit better with that. Still they should have made the controls better for K+M. Another plus is that its well optimized (something that has plagued Obsidian in the past).

To me its not as good as Diablo2,etc.. but I am liking it more then say Sacred2 or that crap that was Gothic4.

Anyways, just my opinion as a huge rpg fan of 22+ years.

In all honesty the online coop does not bother me as I only play with one other person anyways, so it works well. Its mainly the crap camera and controls that bothered me in this game so far.