SilverStar
07-13-2011, 12:16 PM
Core i7 920 2.67GHz
6GB DDR3 triple-channel
MSI 460GTX
Win7 Ultimate x64
AI War 5.011
Now, with that out of the way there's 2 things I've noticed, one a bug, the other downright a game stopper for me, late-game.
1) The bug: With speed set to +10x, the game actually goes much faster by moving the mouse, compared to sitting idle.
2) The real issue: In any game I've started, even with the performance setting turned all the way down, even on smaller maps, by late-game it starts to get laggy any time there's battle going on, especially if I'm viewing the system it's in. This often means I can lose hundreds of ships I don't intend to, because it won't allow me to issue an updated command. This happens even if I try to set the game to -10 speed to cut down on calculations.
This happens both with the performance profile turned to extremely low and with the lowest number of ships. By hour 7 or 8 in game time, combat crawls and my only chance is to do FRD-move into new sectors to auto-attack. Outside of combat, it works fairly well, able to get to about 120% speed at best.
While this was going on, I decided to look at my processor and noticed that only one core was being pegged, and all the others were sitting more or less idle, with nothing to do. This seems rather inefficient, particularly for a game like this.
Anyone else seen this, have suggestions, or have any way to help? Or is it just a bug?
6GB DDR3 triple-channel
MSI 460GTX
Win7 Ultimate x64
AI War 5.011
Now, with that out of the way there's 2 things I've noticed, one a bug, the other downright a game stopper for me, late-game.
1) The bug: With speed set to +10x, the game actually goes much faster by moving the mouse, compared to sitting idle.
2) The real issue: In any game I've started, even with the performance setting turned all the way down, even on smaller maps, by late-game it starts to get laggy any time there's battle going on, especially if I'm viewing the system it's in. This often means I can lose hundreds of ships I don't intend to, because it won't allow me to issue an updated command. This happens even if I try to set the game to -10 speed to cut down on calculations.
This happens both with the performance profile turned to extremely low and with the lowest number of ships. By hour 7 or 8 in game time, combat crawls and my only chance is to do FRD-move into new sectors to auto-attack. Outside of combat, it works fairly well, able to get to about 120% speed at best.
While this was going on, I decided to look at my processor and noticed that only one core was being pegged, and all the others were sitting more or less idle, with nothing to do. This seems rather inefficient, particularly for a game like this.
Anyone else seen this, have suggestions, or have any way to help? Or is it just a bug?