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TehJumpingJawa
07-23-2011, 01:45 PM
1) Prevent multiple concurrent instances (easy)
or,
2) Make the game capable of running multiple instances concurrently (might be easy, might be hard - depends on coding practices)

I can't see a valid use-case for concurrent instances, so solution 1) should be adequate.

TehJumpingJawa
07-23-2011, 02:19 PM
Hmm, perhaps it's not multiple instances that are causing it to crash.

Just minimizing then restoring a single instance caused a crash just a moment ago.

Was ~20mins into an arcade 60 min game. Minimized, opened browser, visited a few pages, then restored game & received a crash.

I guess I should have noted down the exception...

It hasn't crashed when min/restoring before now, and doesn't appear to be a trivially reproducible crash.

:edit:

Opening multiple instances does always cause a crash though.