TehJumpingJawa
07-23-2011, 12:45 PM
1) Prevent multiple concurrent instances (easy)
or,
2) Make the game capable of running multiple instances concurrently (might be easy, might be hard - depends on coding practices)
I can't see a valid use-case for concurrent instances, so solution 1) should be adequate.
or,
2) Make the game capable of running multiple instances concurrently (might be easy, might be hard - depends on coding practices)
I can't see a valid use-case for concurrent instances, so solution 1) should be adequate.