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random.dude
07-28-2011, 12:09 PM
i definately regret buying this game. iīm into steam for several years now and finally registered in the forums today, because i wanted to speak out my disappointment about the game. never had this kind of need before. this is no offense against the developer, just a personal and subjective point of view.

in my eyes the game is way too hard (i play all my other games on hard, very hard or impossible) and you need to use F9 over and over until you finally get lucky or quit frustrated because you never save all civilians. but ok, you can change that in the options, so no big deal. but my main point is that it becomes very boring and repetetive even during the very first campaign after the first maps. getting new mercs doesnīt really make that feeling go away. after playing through a campaign once thereīs absolutely no motivation to play again, if youīre not into collecting steam achievements. thatīs not what i call a fair deal, even for a budget price.

i really like strategic games, but i donīt detect anything stratetic within this game. maybe i missed something?

next time i wonīt buy a game just because its title contains the word "zombie". itīs the worst game i ever spent money for, so compensation would be appreciated.

Bear Cat
07-28-2011, 05:25 PM
i definately regret buying this game. iīm into steam for several years now and finally registered in the forums today, because i wanted to speak out my disappointment about the game. never had this kind of need before. this is no offense against the developer, just a personal and subjective point of view.

in my eyes the game is way too hard (i play all my other games on hard, very hard or impossible) and you need to use F9 over and over until you finally get lucky or quit frustrated because you never save all civilians. but ok, you can change that in the options, so no big deal. but my main point is that it becomes very boring and repetetive even during the very first campaign after the first maps. getting new mercs doesnīt really make that feeling go away. after playing through a campaign once thereīs absolutely no motivation to play again, if youīre not into collecting steam achievements. thatīs not what i call a fair deal, even for a budget price.

i really like strategic games, but i donīt detect anything stratetic within this game. maybe i missed something?

next time i wonīt buy a game just because its title contains the word "zombie". itīs the worst game i ever spent money for, so compensation would be appreciated.

Have fun waiting for that compensation.

So you're feeling buyers remorse. Sucks to be you then. There was more then enough information out there about this game to give people an idea of how it would play, and there was even a demo for it. Here's a tip: Don't assume that the word zombie makes a game a good zombie game. Really, most zombie games tend to suck, because developers have this concept in mind that zombie games = mindless killing simulators, while ignoring the story rich potential of zombie outbreaks.

While this game doesn't touch on that story potential, it's more then the typical top down smash TV shoot em up that seems to be the norm for zombie games these days, so it's refreshingly different from other zombie games out there.

As for the game being hard, why is this a bad thing? It's great to have a game where you can fail, but continue to play. Makes me think back to X-Com in that sense. Some refinement with how the zombie infection spreads, maybe some alternative missions, and this thing is made just that much better.

Protip: Going for a 20k point game with any region invadable by the zeds is a very bad idea. You will lose lol.

LOOTsurge
07-28-2011, 08:04 PM
Play with 20k points. Mods also mix things up.

gamer_x
07-30-2011, 09:42 AM
After you play a few campaigns on normal and observe the result of your actions in the battles, you discover that the game on normal is easy, instead of hard. Forget the idea of saving all civilians, as this is almost impossible. This game is strategic, and about numbers. As someone said before, there is a lot of info about the game, a demo, and many reviews and videos.

Maurog
08-01-2011, 02:30 AM
You cannot save all the civilians all the time! It's impossible. Also, that level 4 Zed infestation? That's an entire sector of dead civilians right there. The goal is to save as much survivors as possible, presumably enough people to start a new community before there are too many zombies to make it feasible.

dra6o0n
08-05-2011, 11:25 PM
No, you kill all the ZEDs to save everyone.

And by default it's hard to kill all the ZEDs until you are lucky enough to get artilleries and such...

If you want to increase the odds of winning, use modifiers or create your own mods.

wvpr
08-07-2011, 04:45 AM
Saving all civilians isn't even mentioned as a victory condition. You're expected to lose at least a few, even when playing L1 maps with advanced weaponry. On L3 maps, the score multiplier and scientists give you a net gain over the zombies even if you lose half the civilians and fail to capture the territory.

Protip: Going for a 20k point game with any region invadable by the zeds is a very bad idea. You will lose lol.
To win these playing the standard way, you need very good luck with llama bombs or the option to purchase llama bombs with scientists. Otherwise the whole map turns into L4 no matter how well you do.

gamer_x
08-07-2011, 05:58 AM
On L3 maps, the score multiplier and scientists give you a net gain over the zombies even if you lose half the civilians and fail to capture the territory.

If you fail to capture the territory, you don't get anything.

wvpr
08-07-2011, 06:57 AM
If you fail to capture the territory, you don't get anything.
That's L4. Territories with humans measure victory by number of humans evacuated.

gamer_x
08-07-2011, 07:07 AM
That's L4. Territories with humans measure victory by number of humans evacuated.

Regardless of level, check the victory points and number of scientists you have. You are right about the scientists but victory points only increase counting your captured territories.

wvpr
08-07-2011, 07:35 AM
Regardless of level, check the victory points and number of scientists you have. Your scientists staff only increase when you capture a new territory. Victory points only increase counting your captured territories.

Maybe we're talking about different things.

If you rescue more than the minimum requirement of humans, without killing all zombies, you get the mission success screen, the score for each side is immediately added to victory point tracker, and your units receive experience. The territory goes dark on the global map, and neither side receives victory points for it in the future. All scientists airlifted by your helicopter go to your total.

If you kill all zed, even after night arrives, you automatically airlift remaining humans, get victory points as usual, and keep the territory afterwards for additional victory points each month. Territory victory points get their own tally between missions, independent of the points you get at the end of a map.

If you don't meet the rescue quota, you lose the mission and get nothing. You have to save more humans on tougher maps, so rescuing 100 on a L3 map won't get you a victory screen. But rescuing 120 will.

L4 maps work differently, because you can only win by killing zombies within the time limit, so you either capture the territory and all its rewards, or you concede and get nothing whatsoever.

I tested all this just now. The first mission, where you have only the helicopter, added over 50 pts to the tally. An advanced L2 mission that ended with the city overrun gave me over 100 pts and 5 scientists.

gamer_x
08-07-2011, 07:59 AM
I agree, but on this part

An advanced L2 mission that ended with the city overrun gave me over 100 pts and 5 scientists.

You only got 100 pts if it was a victory.

wvpr
08-07-2011, 08:00 AM
Yes, it was a victory. But half the civilians died, zombies were everywhere, and the territory went to nobody afterwards.

gamer_x
08-07-2011, 08:34 AM
Well, its a strategic game. All that counts are numbers, really. We can't save everyone. I had a very few missions were there was only one infection, and (you probably know) there is an achievement for having zero infections, but you can kill people when bombarding zeds.