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Ruben Thomas
07-31-2011, 10:13 AM
After researching many things using the default number of researchers I realized that if I turned the number of researchers down the research costed much much less, the drawback being it took longer to complete.

Since time is far from limited in this game, whereas brozoufs (spelling?) certainly is, I happily turned the number of researchers down to 1 or 2 (the slider isn't really clear on the exact number).

Unfortunately once the research finished it was apparently a failure, or rather the text said the research had no significant value for us (E.Y.E).

I'm now left wondering, is that because I turned the number of researchers down? Or is it because the thing I researched always has that outcome? Maybe it has a random chance of happening with any research?

If anyone has experienced this or any variation of it I'd welcome a response. I'm very curious, especially since you can only attempt to research something once, if you fail you're permanently locked out of it.

skacky
07-31-2011, 10:16 AM
Hello,
I'm not going to say anything on it except that this isn't a bug. ;)

Cheers.

Elenoe
07-31-2011, 10:21 AM
that would be item issue. I researching anything on lowest settings. Really no need to adjust. Money are much more worth and I dont have enough just for continuous research. I guess normal counting would be more appropriate (1sc-1000money-100h, 10sc-10000money-10h, 100sc-100000money-1h).

XStationCube
07-31-2011, 10:45 AM
Hello,
I'm not going to say anything on it except that this isn't a bug. ;)

Cheers.

Why even reply, then? Deliberately not telling him how it works is even more useless than not saying anything at all.

LemonadeX1X
07-31-2011, 10:47 AM
Why even reply, then? Deliberately not telling him how it works is even more useless than not saying anything at all.

Because hes the developer and wants him to figure it out him self?

VeryBumpy
07-31-2011, 10:55 AM
Why even reply, then? Deliberately not telling him how it works is even more useless than not saying anything at all.

It's called a spoiler.

skacky
07-31-2011, 10:56 AM
People might think this is a bug while it's not. I'm sorry if I said something I shouldn't have. :(

XStationCube
07-31-2011, 11:01 AM
People might think this is a bug while it's not. I'm sorry if I said something I shouldn't have. :(

D:

It's not that, it's just that researching things, as far as I've been able to see, seems like a basic gameplay function. If you aren't going to explain how to use it in the tutorials (as far as I've seen in the tutorials, at least) and you aren't going to explain it in the forums, how are we supposed to know how to use it? I mean we could always figure it out ourselves through experimentation, but considering the cost of research that's considerably more expensive than just hearing it from someone else.

skacky
07-31-2011, 11:14 AM
Research is an important aspect of the game for us and we are going to explain it a little bit later on.
You have to know that you never know what will be the result of the research you've launched until it is completed, and that sometimes there can be surprises. ;)

I hope I answered your questions and I apologize for not being clearer.

Ruben Thomas
07-31-2011, 11:57 AM
Well until recently I've been playing using only the default setting for number of researchers, which seems to be about half the maximum amount. Using that setting they all succeeded.

Today I've researched three new ones using near the lowest amount of researchers and two out of three have failed.

The ones that failed and what the report said are (direct quotes, yes even the spelling):

"Mass Psi Catalysor

Our scientists are very sceptical concerning this technology and even think it's a an hoax."

"Alpha Plantar Shock Absorbers

This stupid technology seems to be just an update of walking ease, and thus pointless for our operations."

Now it might be a coincidence, but the fact that none of my research had failed up until I started trying out a lower number of researchers and then two out of three fail makes me suspicious.

If anyone has researched either Alpha Plantar Shock Absorbers or the Mass Psi Catalysor and had it succeeded, I'd very much like to know! That way we'd at least know if it's possible for those two to succeed in any scenario :)

Research is an important aspect of the game for us and we are going to explain it a little bit later on.
You have to know that you never know what will be the result of the research you've launched until it is completed, and that sometimes there can be surprises. ;)

I hope I answered your questions and I apologize for not being clearer.

It was never my intention to imply research is bugged, if you read my first post as saying that in any way then I apologize for my wording. I'm simply confounded as to how research works and if there is a random possibility of failure involved, or if there's a set amount of research projects that simply offer no benefit no matter what :)

BrianGriffin
07-31-2011, 11:59 AM
They didn't "fail", that's what those researches actually do. They're part of a tech tree to unlock grander things at the end. It doesn't matter how many researchers you pour into it.

skacky
07-31-2011, 12:03 PM
Also thanks for these typos, we're going to fix them as soon as possible. ;)