WuIf
07-31-2011, 01:38 PM
Just wanted to discuss what u guys think:
In my opinion firearms a far to strong just right from the start.
Why? Becaus you don't really have to skill them until u do some good damage. I never skilled a single point in accuracy and give headshot one after another over far distances.
This games is very based on the avatar's skills. So this should also be the real case with firearms. For example shaking zoom, when using a sniper rifle and you havent skilled something for it.
More recoil when u use a machinegun you are not used to. I think its somehow strange, when i run around with my melee-skilled char and kill everything with headshots. No implants bought. No skills skilled, which should be needed to do so.
Though: Like its now, many of the skill/implant-aspects are just annihilated, and this part of the game needs balancing.
Wha tdo u think?
Cheers
In my opinion firearms a far to strong just right from the start.
Why? Becaus you don't really have to skill them until u do some good damage. I never skilled a single point in accuracy and give headshot one after another over far distances.
This games is very based on the avatar's skills. So this should also be the real case with firearms. For example shaking zoom, when using a sniper rifle and you havent skilled something for it.
More recoil when u use a machinegun you are not used to. I think its somehow strange, when i run around with my melee-skilled char and kill everything with headshots. No implants bought. No skills skilled, which should be needed to do so.
Though: Like its now, many of the skill/implant-aspects are just annihilated, and this part of the game needs balancing.
Wha tdo u think?
Cheers