PDA

View Full Version : Using Hexen 2 with a Source Port : How-to


Joan-Michele
08-07-2011, 06:51 AM
First off, do NOT follow this guide (http://forums.steampowered.com/forums/showthread.php?t=919920). Flat out copying the files on top of the default Hexen 2 installation will result in a lot of the features of the game engine being broken, like sound, and the saving of the config file.

For this project, I have decided to use uQe Hexen 2 v1.14 and the 1.5.0 rc5 version of uHexen2:Hammer of Thyrion. They both have their pros and cons, and giving a choice seems like a good idea. From what I can gather, uQe Hexen 2 features smoother animations and is easier to set up, but lacks advanced GL options and a crosshair option that can be accessed by the menu (You need to type "crosshair 1" in the console to get the crosshair for this source port.) while Hammer of Thyrion offers a lot more options, including advanced effects, but the animations seem choppy.

I have taken the liberty of extracting bloodshed's Hexen 2 CD Audio disc image (http://forums.steampowered.com/forums/showthread.php?t=1402902), (Thanks! That was very useful!) converting them to 160-192kbps OGG Vorbis format, and then setting the audio files up to be played externally without the need for inserting the soundtrack CD or mounting it as a virtual drive. If you're unsatisfied with the quality of the audio provided, feel free to grab the disc image yourself and make your own set of extracted audio files.

Here's what you have to do.


First off, once you have Hexen 2 downloaded. Navigate to your /steamapps/common/hexen 2/ directory.
Then, leaving the FOLDERS INTACT, remove all files EXCEPT "Uninst.isu".
Then, navigate to /data1/ and delete everything EXCEPT "pak0.pak" and "pak1.pak". Make sure that those 2 items remain, THIS IS IMPORTANT.
Then extract either the Hammer of Thyrion (http://www.mediafire.com/?h5t51say29cag73) or the uQe Hexen 2 (http://www.mediafire.com/?7d21abv97i5bxos) patch into the /hexen 2/ base directory.
If you are using the Hammer of Thyrion patch, then you are golden. Feel free to add command lines for resolutions and video modes. If you're using uQe Hexen 2, then you need to add "-standardprogs" to the launch options on top of the other launch options you may want to use.
For the Hammer of Thyrion patch, set the music source to "MIDI". For the uQe Hexen 2 patch, set the music source to "mod".
If you have problems with the Hammer of Thyrion patch, try installing this interim patch (http://www.mediafire.com/?8zmr41oa76tio25) on top of it. It is the Release Candidate 6 executable set that contains some fixes. If you do install the patch, please note that the music source option to use has changed to "All Codecs" instead of "MIDI".


If you have any questions or problems, feel free to ask here.

ZiegZeon
08-07-2011, 10:36 AM
The only issue I moticed is that I dont have the Quick or s0 folders in my pack 1 folder. I reinstalled the game, and they still arent there.

Joan-Michele
08-07-2011, 10:51 AM
Oh, okay, I wasn't sure. I assumed they were the demo folders. Don't worry about it. Edited for clarification.

Tryas
08-07-2011, 12:15 PM
Is there a reason why you recommend using standardprogs vs UQE's updated prog's?

Joan-Michele
08-07-2011, 12:55 PM
Is there a reason why you recommend using standardprogs vs UQE's updated prog's?

standardprogs tells the uQe engine to run only the Hexen 2 data dir and not the Portals of Praevus data dir. Having this command line parameter switched off will create issues and possibly crashing.

Tryas
08-07-2011, 07:35 PM
I guess that makes sense, though I've been playing on the UQE prog's now for about 4hours without any problem.

BTW H2 allowed you to enable a crosshair, its not specific to any port, so even UQE can have it. Can just type on console "crosshair 1"

Joan-Michele
08-07-2011, 11:56 PM
That worked, thanks!

geronimo789
08-08-2011, 12:52 AM
I was getting all excited because I thought it had been ported to the source engine :D

Anyways, good to know that the game is not dead-dead yet. (I just popped in to check wether there are much problems, ...)

Ratty Randnums
08-08-2011, 02:32 AM
Hmm very useful for those who don't always want to have the soundtrack cd in the drive. Maybe we could we get a sticky on this? :3

Joan-Michele
08-08-2011, 03:43 AM
I was getting all excited because I thought it had been ported to the source engine :D

Anyways, good to know that the game is not dead-dead yet. (I just popped in to check wether there are much problems, ...)

I wish it gets ported to source engine! That would make co-op much more easier and convenient! But yeah, "source port" is a slang term for a more modern engine used to play content of an older game, originating from the Doom era when the source code was originally released for Linux, and then ported to Windows and DOS. Not to be confused with remakes though. Remakes refers to a game remade from scratch using all new assets.

WhiteMagicRaven
08-09-2011, 02:46 AM
for more hexen2 engines look here
http://quakeone.com/forums/quake-talk/other-games/

Gehrschrein
08-31-2011, 10:45 PM
Thank you, this is great and it's working just fine.

One question though, I can't seem to be able to change the brightness setting. I'm running an ati card.
When I change brightness in-game I get the new brightness for a fraction of a second then it just defaults back to the previous level.

Any ideas?