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View Full Version : CS:GO IGN's Video Preview - Quite Disappointed


*uniQue
08-26-2011, 02:41 AM
Just saw the video preview on Youtube (http://www.youtube.com/watch?v=tN93xXfews4&feature=feedu). The semi-cartoon style and overall graphics look pretty horrible. This semi-TF2 style doesn't belong in Counter-Strike. It is supposed to look realistic. Good to see Valve/Hidden Path didn't change gameplay aspects to make it noob-friendly though. That would really ♥♥♥♥ up the franchise.

The character models and some of the weapons also look quite odd. And from what I've seen the terrorists don't even look like terrorists. They look like your average Joe.

Luckily the release is still months away...



Edit: Is modding already confirmed for GO? If yes, will modding be available for consoles?

Edit 2: With semi-cartoony graphics I meant the weapon models and hands. They look like TF2/L4D.

localhost
08-26-2011, 03:11 AM
OMG! It looks so ugly. I'm not gonna buy this. Even CS:S looks better!

Visual disign of maps are awesome but gun skins and that ugly hand are so terible.

Everything is prefect they just need new realistic guns skins and sounds and game will be prefect. So far its awful! :/

localhost
08-26-2011, 03:13 AM
It looks like CS:S + L4D2 = CS:GO

Not as they said CS 1.6 + CS:S = CS:GO

cortez09
08-26-2011, 03:25 AM
i only got one big con with cs:go

THE WEAPONS THEY ARE SO TINY

look at that shotgon, look like you are holding a hotdog

suicidesurvival
08-26-2011, 03:27 AM
The semi-cartoon style and overall graphics look pretty horrible. This semi-TF2 style doesn't belong in Counter-Strike.

Maybe I'm blind, but I've totally failed at finding anything semi-cartoon in this video.
IMO it looks better than CSS.

Bindal
08-26-2011, 03:30 AM
Maybe I'm blind, but I've totally failed at finding anything semi-cartoon in this video.
IMO it looks better than CSS.
Same. For semi-cartoon, I would say it lacks... you know... the cartoon-parts by using simple, bright colors? The lightning is maybe that way in it (wasn't any different in L4D2 - but that was mostly feeling cartoonish due the darker, gritter and more serious first game) but otherwise? Looks very realistic to me. (Except that one ragdoll at 0:44 - but that might be unfinished as it's not even a beta yet)

Obii
08-26-2011, 03:31 AM
OMG they've changed it!!!!! i'm not buying it, i will only be happy when they just sell CSS to me again.

/sarcasm

/thread

Sethenor
08-26-2011, 03:31 AM
Looks to me like a free 2 play game.

ShefQet
08-26-2011, 03:31 AM
i only got one big con with cs:go

THE WEAPONS THEY ARE SO TINY

look at that shotgon, look like you are holding a hotdog

This. And the audio sounds weak, no real power when shooting with the AK for example, it sounds like a toy.

I hope PC guns recoil will be adjusted seperatedly. Because the way it looks now seems as it has no recoil at all, just like a consolegame should be.

Graphics are fine. I like the approach on the dust maps.

FuuKuy
08-26-2011, 03:33 AM
The semi-cartoon style and overall graphics look pretty horrible. This semi-TF2 style doesn't belong in Counter-Strike.


Where the hell are you seeing that?! O_o
Please, LOOK AGAIN:

http://cache.gawkerassets.com/assets/images/9/2011/08/csgo_aztec_action01_01.jpg


There's absolutely not any cartoon or TF2 stylish graphics.

The game have a completely realistic look .



Edit: Is modding already confirmed for GO? If yes, will modding be available for consoles?


MODing is pretty sure, as usual on any VALVe game, but not on consoles.

kimd41
08-26-2011, 03:40 AM
Where the hell are you seeing that?! O_o
Please, LOOK AGAIN:

http://cache.gawkerassets.com/assets/images/9/2011/08/csgo_aztec_action01_01.jpg


There's absolutely not any cartoon or TF2 stylish graphics.

The game have a completely realistic look .





MODing is pretty sure, as usual on any VALVe game, but not on consoles.
Can you post the link with all pictures?

horvathzeros
08-26-2011, 03:41 AM
Maps looks nice, weapons looks bad.

No recoil with cross...

Well, i wait for test it but im disappointed with preview.

Krovvy
08-26-2011, 03:42 AM
Pretty ugly honestly, the Source engine style graphics are just horrible. They need to add death animations instead of this silly ragdoll physics. If you can make a death animation that gives way to ragdoll physics in the end that would probably be ideal. Other than that they should probably modernize the weapon models and arms, maybe a weapon FOV change would help some. The knife could be changed to be held in the Counter-Strike 1.5 style as well to give a nod to old players. Also take out some of the Source engine junk, we've seen that barrel, car, lamp, and dolly in too many games.

Important Counter-Strike Graphics:
Larger bullet decals and sparks where possible. (Helps controlling recoil.)
Hit animations! (Especially head, see Counter-Strike!)
Death Animations (They're fun, they look good.)
Kill Cam removed from Competitive Mode.

Important Counter-Strike Sounds:
Bullets hitting surfaces. (Helps tell where you're getting shot from, when they're missing)
Bullets hitting heads and helmets. (Obvious)
Directional Sound (In general.)

The slow crouching was also painful to watch, and I'm hoping they have the option to turn Dynamic Crosshair off someone in the advanced settings. The radar being Source style I honestly don't like, but I'm a Counter-Strike player and only had a year worth of Source competitive experience (2005, before the radar was updated).

Anyone else see anything in this video worth noting?

Edit: Just watched again and noticed the death animation on Aztec headshot, Valve yes (35 seconds in!). Also noticed they're not using the silly names for weapons they added when Counter-Strike retail came out.

localhost
08-26-2011, 03:43 AM
Looks to me like a free 2 play game.

Yes it looks like. This version of CS is not worth any money. Poor design.

Bindal
08-26-2011, 03:57 AM
Looks to me like a free 2 play game.
While Valve doesn't know, what kind of payment they gonna use for this game, they know which kind they DON'T use - Microtransactions (which are required as payment for F2P).

Probably going to be the usual payment - pay 15 to 20 bucks once, done. (Plus the 560 gamerpoints for the 360 for every DLC. :P)

dłnedain
08-26-2011, 03:58 AM
Yeah technically it is kind of disappointing, textures are low resolution, weapons look shiny and have no feeling whatsoever, gameplay looks just random as hell, it's like all the automatic weapons behave like the P90 on CSS.

The HUD isn't that bad though, they should add a money column on the scoreboard since there is plenty of room.

semjonov
08-26-2011, 03:59 AM
If the price is right, sure, can use it to take a break from Bf3...

Zefar
08-26-2011, 04:06 AM
Weapon sizes in CS series have always been small. In L4D2 when they where large people complained about it there.

The slow duck is there to stop the glitch where someone could quickly tap the duck button and see someone without the enemy seeing him.
http://www.youtube.com/watch?v=VFKVUzjzI7Y

For me death animations are rather annoying when there are a few ones. If they keep the headshot one it's just gonna get old after you've done it 10 times.

Larger bullet holes are basically just saying "Give me some noob help" and it's not a good thing. In CSS I could tell where my shots went for the majority of the time when spraying. You can do the same.

Kill cam is already toggle able in CSS for servers. So it's most likely the same here.

Radar is just fine and doesn't need to be changed.

Bindal
08-26-2011, 04:09 AM
Kill cam is already toggle able in CSS for servers. So it's most likely the same here.
Client AND server-side. Which is stupid, client only is enough to toggle it.

Krovvy
08-26-2011, 04:13 AM
I think we all agree the weapons do not look good.

As for the duck they should be able to fix the problem without having to slow down gameplay.

And for the death animations, bullet decals, ect that's one of the biggest issues Counter-Strike players had with Source. The sense that you weren't actually hitting someone, that they didn't die, and that you didn't feel rewarded when killing players. Go look at some of the Counter-Strike quick five kill rounds and then check out a Source video, the feeling IMHO is just not there for source.

The radar, I don't like it. It seems like it makes the game much easier, much more so than bullet decals ever could, but I could probably live with it.

MAKROZON
08-26-2011, 04:23 AM
The hands look terrible. Especially when you hold a grenade or flash. And what's with the freaking brown color of the skin. I don't wanna play looking at my brown arms. And again, I couldn't believe how stupid the hands look like when you hold the nades.
Please all hate the orange wood on the AK ! No more wood. Make the AK all black.

Krovvy
08-26-2011, 04:26 AM
The hands look terrible. Especially when you hold a grenade or flash. And what's with the freaking brown color of the skin. I don't wanna play looking at my brown arms. And again, I couldn't believe how stupid the hands look like when you hold the nades.
Please all hate the orange wood on the AK ! No more wood. Make the AK all black.The funny thing about the brown arm comment is in Counter-Strike 1.5 the arms were brown, but in 1.6 they were made all to be a pasty white. Many users complained, even though it probably more accurate (monitor tans). I'm guessing it had something to do with being politically correct in that time.

maneroe1990
08-26-2011, 04:53 AM
Maybe they can make the weapons bigger, i have a 23 inch screen and man, so little weapons. If they make the weapons bigger, change sounds, it looks pritty awsome

*uniQue
08-26-2011, 07:27 AM
Weapon sizes in CS series have always been small. In L4D2 when they where large people complained about it there.Yeah, but these models are unnatural small. It just doesn't fit the game. They should make them just like in 1.6 and Source.

McLane
08-26-2011, 07:35 AM
Well I can only agree. Weaponmodels have to be redone/reseize, the animationsystem is not ready yet and there are some other details, like the arm of the player, the weapons on the player and stuff, but after all I have to say: It looks not that bad. I have faith that this will be a decent update and will be MUCH improved until october... ^^ They better do...

Sr.Winchester
08-26-2011, 07:58 AM
its like a a fusion of css and left 4 dead 2 but worst

Alfa
08-26-2011, 07:59 AM
This is what you get when you are making a game and thinking in Call of Duty instead of thinking what Counter-Strike mean and you don't have much experience. Old VALVE developers were far better.

Sr.Winchester
08-26-2011, 08:00 AM
Soooooooo its going to be f2p? it sure looks like one

goldrunout
08-26-2011, 08:05 AM
This is what you get when you are making a game and thinking in Call of Duty instead of thinking what Counter-Strike mean and you don't have much experience. Old VALVE developers were far better.
Call of Duty? It doesn't look like COD
Soooooooo its going to be f2p? it sure looks like one
How can a game "look like a f2p game"?

RealSamFisher
08-26-2011, 08:36 AM
This reminds me to much of L4D. It seems like they used the same models as in L4D. I hope they are just placeholders because it really looks really weird.

Randomspoon
08-26-2011, 08:56 AM
OMG they've changed it!!!!! i'm not buying it, i will only be happy when they just sell CSS to me again.

/sarcasm

/thread

this bscly

FriedGerry
08-26-2011, 09:02 AM
Blocky textures and overall looks just like a Counter Strike: Source 2
They just need to add some hats and it will be selling fast

XR-17
08-26-2011, 09:24 AM
I didn't like much the weapons animations, it seems like the player is manipulating a toy. No, I'm not a huge weapons expert, but I still think they could improve them, specially the AK-47 (I prefer the CSS M4 style, but correctly mirrored and with fitting animations).

Also, the player models will change depending on the map's environment?
And please (at least I haven't seen it), where's my Arctic Terrorist? :(

leveller
08-26-2011, 09:26 AM
semi-TF2 style

What are you about?! Do you even know what TF2 looks like?

while
08-26-2011, 09:30 AM
This is GAVNO

Pc_Madness
08-26-2011, 09:35 AM
Am I the only one who thought it was CS: Source with a new name? :\

voLtageKK!
08-26-2011, 09:54 AM
horrible.

WhiteHell
08-26-2011, 10:06 AM
Look like cs:s in better. Good thing. I mean I hope they won't change too much the gameplay and just work on better graphics and sound.

I don't like the new crossair.

tehMITCH
08-26-2011, 10:43 AM
Am I the only one tho thinks this looks awesome?

VOSTAS
08-26-2011, 10:47 AM
Just saw the video preview on Youtube (http://www.youtube.com/watch?v=tN93xXfews4&feature=feedu). The semi-cartoon style and overall graphics look pretty horrible. This semi-TF2 style doesn't belong in Counter-Strike. It is supposed to look realistic. Good to see Valve/Hidden Path didn't change gameplay aspects to make it noob-friendly though. That would really ♥♥♥♥ up the franchise.

The character models and some of the weapons also look quite odd. From what I've seen the terrorists don't even look like terrorists. They look like your average Joe. Luckily the release is still a few months away...

What do you think about the video preview?







Edit: Is modding already confirmed for GO? If yes, will modding be available for consoles?

I think it is ♥♥♥♥,that is what i think
the characters,guns,animations are ♥♥♥♥♥♥♥♥

localhost
08-26-2011, 10:50 AM
There is new video!

http://www.youtube.com/watch?v=qdGgj6b2XMs

laazrockit
08-26-2011, 10:52 AM
i only got one big con with cs:go

THE WEAPONS THEY ARE SO TINY

look at that shotgon, look like you are holding a hotdog

FPS fans just can't be satisfied can they. The shotgun did look a bit silly, but all the other ones looked fine to me.

Usually with every game its OMG THE WEAPONS ARE TO BIG!!11

laazrockit
08-26-2011, 10:56 AM
I think it is ♥♥♥♥,that is what i think
the characters,guns,animations are ♥♥♥♥♥♥♥♥

No they aren't. Stop being such so hyperbolic.

God the steam forums make me want to punch a baby. So much entitled, overreacting kiddies making pointless exaggerating rage threads/posts.

zynaps
08-26-2011, 11:01 AM
Am I the only one who thought it was CS: Source with a new name? :\

It is. They could have released it as an update to CSS but then CSS players would have raged. Better to make it a separate game so CSS player can still play CSS if they still want to.

laazrockit
08-26-2011, 11:02 AM
Am I the only one tho thinks this looks awesome?

No, the sensible people are being drowned out by hyperbolic idiocy.

_S_E_R_G_
08-26-2011, 11:04 AM
maps looks good - love details <3
but animation and some skins are pretty ugly.
will buy anyway.

Darksider1972
08-26-2011, 11:09 AM
Like they said the game is just a visual update of course with added game modes and weapons, if anyone thought it was going to be some COD or Battlefield contender was seriously on something.. In other words it's a rehash coded to be multi-platform. Funny someone mentioned it look like Left 4 dead, I actually saw a few props from l4d in the game vid..

_S_E_R_G_
08-26-2011, 11:18 AM
i also want to see dismembering in GO from l4d2.
you know - AWP-headshot-brains :cool:

B-Cal
08-26-2011, 11:19 AM
http://i.imgur.com/lF3e9.jpg

I don't understand how can you not see the tf2 cartoony graphics? :x

Darksider1972
08-26-2011, 11:23 AM
http://i.imgur.com/lF3e9.jpg

I don't understand how can you not see the tf2 cartoony graphics? :x

Oh man, that was funny.. :D

aVoX
08-26-2011, 11:48 AM
i just watched the preview, and the maps are really, really beatuiful, but the models... well... they're ugly.

and seriously, who the bloody hell had the idea with the molotovs? just think of a match on dust2, one molly into the tunnel, one molly into site b's wooden door and site b is covered.

Bindal
08-26-2011, 11:58 AM
i just watched the preview, and the maps are really, really beatuiful, but the models... well... they're ugly.

and seriously, who the bloody hell had the idea with the molotovs? just think of a match on dust2, one molly into the tunnel, one molly into site b's wooden door and site b is covered.
Actually, the molotovs were already planned for 1.6 - heck, even before (I think 1.2 or so?). Even the CTs would have gotten a CS-Granade instead, but it would have done the same job.

Also, maybe a Molotov means you can't take a Frag anymore. Or there is a limit within the team so that only one can be used? Or maybe they are freaking expensive (even I doubt THAT. Rather going for the first two options)

zzcitizen_snips
08-26-2011, 12:00 PM
Looks to me like a free 2 play game.

This.

What a disappointment. Why would Valve make a classic PC game into a cross platform shooter? IMO they should have made a completely different FPS, so the Counter Strike name wouldn't be disgraced with this non-sense. Maps look good, but there are plenty of maps in CSS. Guns look awful, small, and worse than black ops. *throws up* This ♥♥♥♥ better be F2P.

Bindal
08-26-2011, 12:05 PM
This.

What a disappointment. Why would Valve make a classic PC game into a cross platform shooter? IMO they should have made a completely different FPS, so the Counter Strike name wouldn't be disgraced with this non-sense. Maps look good, but there are plenty of maps in CSS. Guns look awful, small, and worse than black ops. *throws up* This ♥♥♥♥ better be F2P.
Once again - it's not F2P. And until you didn't play the FINAL game, don't even THINK about judging anything "is bad". The game is in an early beta, gets a public beta in two months (or one as the current one is as good as over, anyway) which allows Valve to make changes regarding to the communityfeedback AND YOU CAN STILL MOD YOUR GAME, AFTERWARDS!

kondor9
08-26-2011, 12:06 PM
i only got one big con with cs:go

THE WEAPONS THEY ARE SO TINY

look at that shotgon, look like you are holding a hotdog

So true, some skins are terrible and looks like toys :

-grenade / flash
-shotguns
-pistols

And I would prefer to have so re-modeled and HD-skinned weapons. These weapons looks quite "cheap", AK seems to be ripped from L4D2. I wish they will really re-work the feeling of these deadly toys...

jeremy42
08-26-2011, 12:08 PM
Weapon sizes in CS series have always been small. In L4D2 when they where large people complained about it there.

The slow duck is there to stop the glitch where someone could quickly tap the duck button and see someone without the enemy seeing him.
http://www.youtube.com/watch?v=VFKVUzjzI7Y

For me death animations are rather annoying when there are a few ones. If they keep the headshot one it's just gonna get old after you've done it 10 times.

Larger bullet holes are basically just saying "Give me some noob help" and it's not a good thing. In CSS I could tell where my shots went for the majority of the time when spraying. You can do the same.

Kill cam is already toggle able in CSS for servers. So it's most likely the same here.

Radar is just fine and doesn't need to be changed.

That's cute and all, but it still doesn't justify a standard 5v5 playermax. I enjoy small games a lot, but 8v8 seems to be closer to CS's sweet spot.

Also, they're giving the PC players the short stick and forcing us to use "wheel menus" which don't really make any sense at all.

Cross platform for this kind of game is outright FOOLISH. The PC gamers are going to have such a huge aim advantage with our laser mice of pixel-pixel accuracy death the console players will probably all get jaded and leave anyway.

Angeluk
08-26-2011, 12:10 PM
i have to agree with most of the ppl here
the graphics are great player movement as well not like cs:s or cs 1.6 looks different ..reminds me to mw2
new weapons which is cool
but yeah they need to change some skins for sure so as some sounds
but lets not be so aggressive its not even beta they will fix it till the launch time

_ACID_
08-26-2011, 12:12 PM
If you have a look at this article http://kotaku.com/5834542/an-hour-with-counter+strike-go
and scroll down a bit, the comparison between source and go makes source look like a cartoon. I like the new look even though the general impression it made was more like L4D than CSS.

jeremy42
08-26-2011, 12:14 PM
The weapon models and hands look pretty poo. They'l probably... God HOPEFULLY improve on that with 80% of their fanbase going "uh guys, that's great but" it's not like those models have to be final.

Suave145
08-26-2011, 12:21 PM
I watched that at it basically was if they took the graphics from Insurgency and totally destroyed it. There is something deeper in Valve and original makers of CS that hasn't been said obviously if the graphics look like this and the game is going to be like this.

goldrunout
08-26-2011, 12:29 PM
what's graphically bad is just what you see "of yourself" from your view, such as your weapon and your left arm. Other things are fine IMHO

jeremy42
08-26-2011, 12:43 PM
what's graphically bad is just what you see "of yourself" from your view, such as your weapon and your left arm. Other things are fine IMHO

Better than fine, the levels look great.

But yeah, sit there... and then hold and apple, and hold it so you can see 2/3 of your forearm... It's an FOV thing I think. That's really how you would hold a grenade, it just doesn't look very good on a monitor.

RawrManbearpig
08-26-2011, 12:45 PM
The maps and most of the models look fantastic and complete, Because this is still in alpha/beta I think we can expect some major changes to the first person hands and weapon models.

arisaka
08-26-2011, 01:07 PM
It looks like CS:S + L4D2 = CS:GO

Not as they said CS 1.6 + CS:S = CS:GO

CS:GO is built on top of the L4D2 version of the Source engine so of course it's a little similar.

Bindal
08-26-2011, 01:20 PM
First uncommentend, unedited gameplay (http://www.youtube.com/watch?v=qdGgj6b2XMs) on Dust 1 - HUD is still not the PC-Version yet.

IIIX
08-26-2011, 01:26 PM
look at that shotgon, look like you are holding a hotdog


Ha!!! I sense a new shotty nickname in the future.

absta101
08-26-2011, 01:28 PM
This game looks awesome compared to how fked up TF2 PS3 was. Now who's the spoiled brats O_O?

while
08-26-2011, 02:14 PM
insurgency CLON

xyos212
08-26-2011, 03:20 PM
OMG so right about CS+Left for Dead in terms of gun models!

Too tiny, look blocky, perspective is off for First person, just very bad in an artistic sense compared to CS:S.

Fix that and Ill be happy. Sounds like a small gripe, but think about it. Your seeing your weapon CONSTANTLY. It better look badass, or it takes away from the experience.

Get the L4d Viewmodel style out of there and go back to CS:S style!

*uniQue
08-27-2011, 02:39 AM
I also agree with alot of people saying we should wait for the beta before we judge.

atrblizzard
08-27-2011, 03:11 AM
I hope those weapon viewmodels are just placeholders. I would hate to see it like that when the final version is out. They look horrible and tiny. And the fingers look somewhat flat when holding the knife. Also, did anyone manage to see same old models used 10 years ago re-used? Like the flood lamp model and the old van seen on the first video.

*uniQue
08-27-2011, 09:18 AM
I hope those weapon viewmodels are just placeholders. I would hate to see it like that when the final version is out. They look horrible and tiny. And the fingers look somewhat flat when holding the knife. Also, did anyone manage to see same old models used 10 years ago re-used? Like the flood lamp model and the old van seen on the first video.Agree. They probably are placeholders. Those arms and tiny gun models are just too ugly to be featured in the final game.

Krovvy
08-27-2011, 09:20 AM
No, the sensible people are being drowned out by hyperbolic idiocy.That or people have varying opinions.

whenry83
08-27-2011, 11:48 AM
I watched the IGN preview and I juiced my pants in anticipation. This is exactly what we wanted: CS with updated graphics; that's it.

leveller
08-27-2011, 12:13 PM
I watched the IGN preview and I juiced my pants in anticipation. This is exactly what we wanted: CS with updated graphics; that's it.

I can't count how many times I've watched the trailers but each time my pants get a little wetter.True story.

*uniQue
08-27-2011, 05:20 PM
I can't count how many times I've watched the trailers but each time my pants get a little wetter.True story.Same here. At first I was a little sceptic (hence the thread) but now I'm confident Valve will bring yet another blockbuster onto the market.