View Full Version : fy_iceworld issues... guns dissapear??
jmock2@cox.net
12-18-2004, 08:54 AM
Hello... I'm not sure what the scoop is on this so that is why I am posting about it. In iceworld maps the guns show up for about a second and then they disappear. gone, vashished, no more... What the hell is going on? I even changed the version of Iceworld I was running and still have the same issue.
Thanks,
Jason
Spookywillow
12-18-2004, 09:09 AM
its because of the patch, take them off the server or make the map have no delay time so you can sprint for a gun. not much fun no more tho :(
jmock2@cox.net
12-18-2004, 09:50 AM
I changed the freeze time to 0 to temporarily fix the issue... That sucks.... Iceworld rocks...
GQQNiE
12-18-2004, 12:07 PM
how?
jmock2@cox.net
12-19-2004, 01:13 AM
In the server.cfg file add mp_freezetime 0
Spookywillow
12-19-2004, 03:38 AM
im sure that will set all maps to 0 freeze time,
i think you can make a fy_pool_day.cfg and put it in you server.cfg folder and put this line only in the file
mp_freezetime 0
that will make just pool day have 0 freeze time. i may be wrong.
jmock2@cox.net
12-19-2004, 12:09 PM
I'm not sure about that either, but you are right that it will disable freeze time on all maps.
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