View Full Version : Sandvich DLC
09-21-2011, 08:05 PM
Seriously, did I get this right?
Is the Developer really trying to sell a simple reskin of the game for almost 2 bucks?
This had to be in a free update and it's an instant no-buy for me after reading the description.
Don't get me wrong, I love the Hoard and I also purchased the Dynamite Roll DLC just to have it's features when I host a game for me and my friends.
I don't regret purchasing it suppport the developer and cause it added some value to the game.
But come on, simply adding the option to change the theme isn't worth paying that much.
It really is a bad decision of the Developer to start milking their customers in such a way. It's a lovely little strategy game, but it didn't get much attention. If bad word of mouth is raising, online might be dead soon. Don't let it die this way Big Sandwich Games, give us some nice free updates and we will get more people into purchasing it. ;)
09-21-2011, 09:54 PM
Yes, I re-read the description of the Sandwich "DLC" lots of times searching for the new features until I fathomed it was only a reskin :(
09-22-2011, 01:42 AM
I don't think the re-skin is worth the money to the customers, but yes, it probably DID cost quite a bit to get the artist back to do all that artwork over again. Game resources like that aren't cheap when you have to make them for your particular game (instead of just using generic / free resources).
The previous DLC I bought purely to support the game - I think it's a good game and the DLC added extra maps and a couple of little tweaks which MOST IMPORTANTLY could be turned off. That was worth a couple of quid of appreciation. But new graphics, to me, doesn't warrant expenditure even if it probably cost 10x as much as new maps (which are just datafiles really) and a handful of code to add some new game units.
Even as a sign of appreciation, I won't buy DLC that doesn't actually ADD anything to the game - I'd rather buy another copy of the original game and gift it to someone instead. Even if it had just been several dozen maps or something, it would have been worth it. Or some new features. But purely cosmetic changes won't have me digging out my wallet.
09-22-2011, 06:03 AM
Mouse lag makes the game virtually unplayable on some systems, so the logical thing for them to do was ignore that problem and reskin the game.
10-09-2011, 11:03 PM
You guys probably should stay away from TF2.
12-29-2011, 04:56 AM
You get artistic DLC for a game if you either:
- want that specific artistic non-game changing feature
- enjoy the game and wish to support it, even if you don't care about the addition
- or if you cannot stand the idea of not owning every piece of DLC
The third point is where the problem lies at, some people feel the need to buy everything, so the game can be 'complete'. Every time something they don't like gets released they feel they're getting ripped off.
If it's something you don't need, don't buy it, it's that simple. Don't blame the devs for trying to make a bit of extra money.
12-31-2011, 12:30 PM
Options > Graphics > Tileset ?
01-08-2012, 08:36 AM
Cosmetic changes to games which can be purchased as DLC are okay in my opinion if they include something new as well, even if - for example - only a couple of new maps to play.
I would like to see a modern day version of the HOARD game. How about changing the villages to cities (complete with skyscrapers) with the castles converted into military installations and the knights as tanks?
Perhaps there could be new enemies as well to face, such as aircraft which follow the Dragons and attack them when in range. These could be produced at airfields and the longer these installations are left unmolested, the more squadrons they produce.
A whole new range of Achievements could therefore be included.
01-08-2012, 03:37 PM
The problem with plopping dragons into a modern world is that suddenly humans have a lot of technology that can actually severely hurt them or even kill them.
In Medieval times they get pricked by arrows and lances, hide in their hoard and lick their wounds, then return to terrorize the population some more.
In modern times suddenly humans are throwing bombs, armour piercing (And thus scale piercing) bullets, being intercepted by jets that travel way faster than they do... they wouldn't be able to leave their lairs much less even get close enough to a city to do any damage. The ability to dodge projectiles too is also severely impacted, bullets and missiles travel a hell of a lot faster than arrows.
01-14-2012, 01:56 AM
In Starfleet battle there are Dragons and they are a match for a federation cruiser (enterprise like! Elder dragons are even stronger than the Entreprise).
This is only a question of stat given to the dragon. If you want to say that dragon can withstand a missile, then so be it and the dragon will be able to ravage a megacity (remember Godzilla).
01-14-2012, 02:08 AM
So let's have a space mod with space dragon!
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