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raNSham
09-27-2011, 04:04 PM
I was ready to jump on Genesis just because I'm a huge fan of Westeros. I have never played strategy games like this and I'm super skeptical of how the game will turn out. I was ready to take the risk and buy it because I figured it was going to be the only Game of Thrones related game for a long while.

But after doing some searching, I found there has been an RPG (that takes place in the universe of the books) in development for a while by the same company who made Genesis. I'll keep an eye on the strategy game to see if it's worth it (which I really really hope it is). But as more of an RPG fan, I may stick with this....just wanted to get this out there for those who may be in the same situation as me

Beta review/preview (March 2011)
http://www.westeros.org/ASoWS/News/Entry/Game_of_Thrones_RPG_Previews/
(http://www.westeros.org/ASoWS/News/Entry/Game_of_Thrones_RPG_Previews/)
Second post with an update and 13 min vid - its in French but translated in the comments.
http://www.westeros.org/ASoWS/News/Entry/First_Video_of_Game_of_Thrones_RPG/

September 2nd, announcing they acquired some rights from the HBO show
http://www.westeros.org/ASoWS/News/Entry/Cyanide_Game_Now_Official_HBO_Game_of_Thrones_RPG/

2 page interview with the devs (April 2011)
http://www.gamebanshee.com/interviews/102335-a-game-of-thrones-rpg.html

UPDATE (28DEC):
Official trailers for the RPG are out...after the seeing the response to Genesis..really not sure lol. Here's to hoping, right?
http://kotaku.com/5870328/a-clash-of-two-game-of-thrones-rpg-trailers/gallery/1

Ushamie
09-27-2011, 05:29 PM
I don't think the scene of Westeros would make a good RPG theme. Quest 1: Kill 10 Hillsmen. Quest 2: Kill 20 Hillsmen. The RPG will flop, I mean look at Warhammer Online. Millions of players around the world play the tabletop game, but almost no-one played the MMO.

This is probably the best style of game for this series. It'd be good if it turned out like Total War.

lyravega
09-27-2011, 06:52 PM
Exactly where does it say MMO?

BerronDavis
09-27-2011, 08:24 PM
He's not saying its going to be a MMO what he is saying is that its gonna be hard to make it into a RPG, which i agree with cause where are you gonna go with your story and what not. Unless it was maybe a story that focuses on you being a soldier during one of the wars and you have to climb the ranks or a black brother might be kinda cool

raNSham
09-28-2011, 09:22 AM
The RPG will flop

The strategy game may flop as well. But personally, I'd rather take the risk of putting down money on an RPG rather than this one because I don't even really like this type of genre. Plus, I want to play a GoT game that is set during the time of the books. Playing 1000 years before doesn't give me hope that the story will be as strong.

But who knows, maybe I'm wrong and Genesis will be great and will change my mind. I'll be keeping a close eye on these forums over the next week to see how people enjoy it. I really do want it to succeed :)

alcator
09-28-2011, 10:48 AM
Guys, there is already a complete table-top RPG game for Westeros called "A Game of Thrones". It is rich in descriptions, deep in story elements, and even has illustrated rulebook with many from-the-novels scenes depicted (such as the capture of Ned Stark or the escape of Arya from Golden Cloaks).

It could certainly be turned into a computer RPG.

kozzy420
09-28-2011, 10:50 AM
RPG is a much better idea then a RTS imo for Game Of Thrones.
Long time fan of the books here and all I want is an RPG of Game Of Thrones that is singleplayer and somewhat like GOTHIC 1-3, Risen and The WItcher series. Imo that would work perfect with the story.

Jay667b
09-28-2011, 11:14 AM
I don't think the scene of Westeros would make a good RPG theme. Quest 1: Kill 10 Hillsmen. Quest 2: Kill 20 Hillsmen. The RPG will flop, I mean look at Warhammer Online.

Good job it's not an MMORPG then.

And I always thought reading comprehension was a required skill to be a fan of the Song of Fire and Ice series, you've probably missed a LOT of plot points.

*Cough* R+L=J *Cough*

dangerous dave
09-28-2011, 11:37 AM
rpg like this?
http://www.youtube.com/watch?v=hftnySHVnF0
and http://www.youtube.com/watch?v=oCruJzlWefE

enjoy
(caution contains spoilers, but I guess if you're posting here you already know at least the first book / tv series)

raNSham
09-28-2011, 01:18 PM
rpg like this?
http://www.youtube.com/watch?v=hftnySHVnF0
and http://www.youtube.com/watch?v=oCruJzlWefE


Hahah! I saw those a couple weeks ago...effin hilarious. I would love to play that if it were real!

tiredofpain
09-28-2011, 03:44 PM
I started reading that interview with the devs about the RPG and it merely strengthened my resolve to purchase the RTS right now. They made the RPG sound brutally linear with two heroes you can switch between. Ooooo.

This sounds an awful lot like Hunted The Demon's Forge, a crappy console game I bought recently.

raNSham
09-30-2011, 08:52 AM
*Cough* R+L=J *Cough*
Took me a lil while to realize that plot line lol. I did read the books pretty quick though. After I'm done with Dance, I'm going to re-read em all.


From the gameplay I've seen from Genesis I'm leaning toward the RPG more...just bc I don't think I would enjoy a strategy game like this. But with Cyanide's track record/reputation, I may avoid both...kind of a shame these guys got their hands on the rights only to make "half-♥♥♥" games.

Ushamie
10-01-2011, 09:06 PM
I really do want it to succeed :)

So do I. I'm just fearful of what one possibly "bad" game can do to a great series of books in the eyes of the general population. There will likely be more people playng the game than reading the books.

Balineseterror
10-01-2011, 09:58 PM
The game isn't bad, it could of been a lot better. The game play is unique. They should of done a far better job of the units in the game.

They should of combined the concept of Heroes from Warcraft/Warlords Battlecry with half the battle ability of Total War and crafted the gameplay concept around that.

I hope that patches can help the game become better along with an expansion or reasonably priced DLC. The game is fun, if you take a step back and realize for a $40 dollar game it is far better than other games being put out.

If it goes on sale I say grab it. I am hoping the multiplayer will be better than the campaign but won't get into that till probably tomorrow.

oPatJRo
10-05-2011, 08:35 PM
RPG will be much better, It could be like Oblivion ;D we can go north of the wall and kill some wildling and maybe pet some direwolf. Too bad it is not an openworld game, actually no I always fast travelled in Oblivion



Edit'
NO DRAGONNNNNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!!!!!!!!!!

tiredofpain
10-06-2011, 09:35 AM
...I always fast traveled in Oblivion

I'm the kind of guy who took his horse to explore every forest and mountain peak, just because I could. The Fallout series is also very explorer-friendly.

Fast travel? No thanks.

Joe_Chip
10-06-2011, 09:38 AM
If an "A Song of Ice and Fire" rpg is to be done, I hope for godsake it won't be anything like that insult to rpg genre called Oblivion, or its new patch Skyrim (also known as "Oblivion 2" by the fans). Give us a game where our choices have actual consequences, enbedded in a good story. Something like The Witcher 1 & 2, like Planescape: Torment, and so on. If it will be a completly free-roaming Bethesda style, or divided into defined areas, I do not care. As long as the playable world is hand-made and unique in every aspect (see Risen), and not a copy-paste of never-ending plains, forests, mountains, etc. Oblivion is the death of rpg genre (choice-consequence, role-playing...) and the apogee of pointless, dull, uninspired, hours-filling-for-boasting-of-game-length exploration.


Seems like I got carried away a bit. Just reading "Oblivion" taken as a paragon for rpgs makes me shiver. But if you, with "Oblivion", mean complete free-roaming possibilities, then it's fine. :)

Sorry for my approximate english.

tiredofpain
10-06-2011, 10:13 AM
People boast about how long it takes them to play a game? Really, I think that is cool, where are those people's threads?

All I ever see are comments about quickly someone finishes a game...as if it were some sort of race?

I think I misunderstood what you wrote, "As long as the playable world is hand-made and unique in every aspect (see Risen), and not a copy-paste of never-ending plains, forests, mountains, etc." because it almost sounds like you are telling people that Oblivion is like old Flintstones cartoons that reuse backdrops over and over?

That is totally untrue. As in crack-head delusions and outright lies, kind of untrue. Unless you and I own very different games which happen to be titled "Oblivion".

Joe_Chip
10-06-2011, 10:20 AM
Yes, the world in Oblivion is 90% copy-pasted. :)
This is common knowledge. It's the very technique Bethesda used to create Oblivion. I'm not "telling" or trying to convince anyone. It is a pure fact.

Concerning game length: you misunderstood. Gamers do not boast about how long it takes them to play a game. Developers do. They always boast about how long their new game is. Pretty pointless when you do nothing more than filling the game with redundant landscapes/quests/things to do.

tiredofpain
10-06-2011, 10:33 AM
"Yes, the world in Oblivion is 90% copy-pasted."

Your "facts" don't jive with my personal experience. If I can identify something in the distance, plan my route to get there and do this without difficulty, there is something terribly wrong with your "facts". It also shouldn't be possible to use the physical landscape to navigate in a world that is 90% copy-pasted and yet this is exactly what I do all the time in there.

I've walked, ridden and swam from edge to edge and corner to corner of that world and I say it's excellent.

By all means, share your opinions freely but don't just repeat lies other people told you, especially when it is blatantly false.

Joe_Chip
10-06-2011, 10:58 AM
"Yes, the world in Oblivion is 90% copy-pasted."

Your "facts" don't jive with my personal experience. If I can identify something in the distance, plan my route to get there and do this without difficulty, there is something terribly wrong with your "facts". It also shouldn't be possible to use the physical landscape to navigate in a world that is 90% copy-pasted and yet this is exactly what I do all the time in there.

I've walked, ridden and swam from edge to edge and corner to corner of that world and I say it's excellent.

By all means, share your opinions freely but don't just repeat lies other people told you, especially when it is blatantly false.

I see. Seems like you do not get what "copy-pasted" means. Thus, the misunderstading.
I'm not trying to say that the world, in Oblivion, is just a background picture. You can indeed walk through it all. I'm saying that this world is not hand-made by the developers. They took those same, few, elements and copy-pasted them in order to create a large world. So you explore lots of dungeons which look just the same. Plains, woods, ruins, etc. are the exact same models repeated numerous times. I could make a 4x4 feets space and repeat it as many times as I like, then boasting about how big the world I built is. That is how Oblivion was done for the most part. The direct consequence was the dullness of its exploration. Ever played Risen? You can see the care which was put in every corner of that island. You do not happen to se two places which look the same.

p.s. the technical word for this type of contents is "procedurally generated" (or procedurally assisted).

tiredofpain
10-06-2011, 12:14 PM
Fair enough, I was starting to get the impression that you were going on about some geeky tech issue.

My point is that it is irrelevant. I couldn't care less about how they did it, what I care about as a player it what it looks and feels like. Telling people that 90% of the game map is copy/pasted implies that there is only one tree that appears a whole bunch of times, for example and even if this was true, I somehow missed it despite many, many hours of roaming about enjoying that game world.

What I like most about RPG's is the freedom to make my own story. I've climbed many a mountain in RL and I like to do the same thing with my fantasy characters. Oblivion is great for that despite whatever tech tricks they used to create it.

It would be nice if this new RPG we are discussing would incorporate some of this love for exploration. I sort of got the impression from one of the dev interviews that it won't be.

p.s. If this copy/paste trick is what it takes to get new titles that don't require me buying a new computer to play, then I am a huge fan of it. I'm not too worried if I cannot see an aphid on a leaf three-hundred yards away. When I want reality, I go outside.

Joe_Chip
10-06-2011, 01:17 PM
I previously wrote on how I'm completly fine with all that explorative stuff. I'm just saying that a procedurally generated world is not so good, appealing, interesting, fun to explore, as a hand-made one (this is not about graphics or detail or view distance, mind you. Just variety, uniqueness, care...). I'm not against exploration. Just, if you decide to provide it, do it well.

oPatJRo
10-06-2011, 03:32 PM
Still, it isn't an open world game. If I'm not misunderstood. I will be story driven with four ending, according to the guy in the interview or comment or something

raNSham
10-14-2011, 07:00 PM
Still, it isn't an open world game. If I'm not misunderstood. I will be story driven with four ending, according to the guy in the interview or comment or something

I think I'd be ok with less of an open world if the story is deep enough.

nicholsml
10-17-2011, 07:07 PM
Yes, the world in Oblivion is 90% copy-pasted. :)
This is common knowledge. It's the very technique Bethesda used to create Oblivion. I'm not "telling" or trying to convince anyone. It is a pure fact.

All games re-use textures and models. Some stuff is unique, not sure you could put a solid 90% on anything though. This isn't something only Bethesda does.

If you knew anything about 3D modeling you would know that pretty much every game today re-uses models and textures. No one has enough time to make each tree in the forest with unique textures and models, you're being silly.

raNSham
12-28-2011, 09:27 PM
first post updated with link to the official RPG trailers.