kennycom
12-25-2004, 11:52 PM
Has anyone else noticed a huge differeance between what the clients show for ping in the server console when you do a status command compaird to what you would see if you were to jump on the server and check pings from ingame.. which is the correct reading?
Does the client scale the reading down and discount overhead so it doesnt look like all your servers in your list are 100+??
Does the client scale the reading down and discount overhead so it doesnt look like all your servers in your list are 100+??