View Full Version : What's so great about this game?
danjako43
10-02-2011, 02:07 AM
Now before you scream out "TROLL!!!" I'm letting you know I'm serious.
I've talked to alot of gamers and friends of mine, and they say RAGE is on their list of "best" games.
I don't know why. Why is it?
From what I've seen, this game is just a standard open world FPS game with guns and a boomerang, like Fallout 3/NV (in terms of having guns and being open-world). I mean, there's nothing special, like say Bullet-Time or gravity manipulation or epic story or dynamic weapons crafting. It's, from all that I've gathered from like 50 preview and gameplay videos, just a generic FPS in an empty desert...
I also saw a picture of a hooker in the game screenshots page, can you have sex? Yeah, highly doubt it, rated M contentz. Guess there's nothing special in "that" department either. ;);)
My friend who bought this game said it's a ♥♥♥♥load to download, more than GTA 4. Wow, what is it? 25 gigs of data? With that much data, wouldn't there be something awesome in the game? Or is it just 23 gigs of high-texture game-world and characters and 2 gigs of gameplay mechanics? Am I missing something here? What's with the hype?
I think this game is just to show off the IdTech engine 5? Before DOOM 4 release?
schism84
10-02-2011, 02:14 AM
Putting an unreleased game you haven't played in your "best games" list doesn't make any sense. A lot of people are anticipating it though and I can give you a few reasons.
1- it's id software's first game in 7 years, and their new engine. Their track record with the FPS genre needs no introduction
2- it's an engine designed with performance in mind as well as detailed unique environments instead of the usual focus on post-processing
Honestly reason 1 is big enough for anyone who's followed id games. We know they do two things extremely well: tight shooting mechanics and feel as well as game engines. Seeing a new id IP in a different kind of environment from Quake and Doom is enough to give the game a huge hype. Also the game has a bunch of little things added to the FPS mechanics like minor crafting, gadgets in combat etc. I know, I know, Fallout and other first person games had those things and did it in deeper ways but keep this in mind. This is not some kind of game where you shoot guns in first person (Fallout 3 and NV are horrible first person shooters, because they aren't really supposed to be FPS games). This is a pure solid FPS experience from the oldest company in the genre, but they've added a bunch of stuff they never did.
scubs
10-02-2011, 02:17 AM
probably more in line with "most anticipated" rather than "best games"
Dingo
10-02-2011, 02:38 AM
I think this game is just to show off the IdTech engine 4? Before DOOM 4 release?
its id Tech 5 engine ;)
danjako43
10-02-2011, 03:14 AM
So it's fan service...like Duke Nukem Forever, except with less fail (surely less fail).
I mean, I liked ID Tech for its DOOM series and Quake series before Arenas. Tight corridors, atmospheric, jump-out-of-my-seat kind of games. But RAGE...
RAGE is open, and too brightly-lit. I did see some occasional dark "dungeons," but it seems most of the game takes place outside, under the sun.
And yeah, having people claim that this game is "best" before its release kinda gives away fan-service out-right.
Oh, another question, does this game have an SDK released ON the release date? Because that would just totally nullify all the game's little mistakes (that is non game-breaking mistakes) and make the game second GOTY for PC 2011 (second to Skyrim that iz) hands down. Know why?
Look at PC gaming, when's the last time developers love PC players so much, they work some overtime to package an SDK for us to modify our games to the maximum extent? I think Oblivion was the last time, which is like 5 years ago?
schism84
10-02-2011, 03:22 AM
Nobody said anything about fan service... We just said anticipation for a new id game is natural for the PC community. You said yourself this game doesn't try to just be a Quake-x or a Doom-x, it's its own IP and style. As a matter of fact you say you liked those games, so how can something different that disappoints you be fan service?
Also yes id have confirmed that they are distributing the SDK to all PC customers as they always have. It's not in my folder at the moment but that's either because they're not releasing it right away or because it will be an independant tool (as many SDK are with steam games). Perhaps the retail version comes with SDK by default but the steam one has it as optional content.
danjako43
10-02-2011, 03:28 AM
Nobody said anything about fan service... We just said anticipation for a new id game is natural for the PC community. You said yourself this game doesn't try to just be a Quake-x or a Doom-x, it's its own IP and style. As a matter of fact you say you liked those games, so how can something different that disappoints you be fan service?
Also yes id have confirmed that they are distributing the SDK to all PC customers as they always have. It's not in my folder at the moment but that's either because they're not releasing it right away or because it will be an independant tool (as many SDK are with steam games). Perhaps the retail version comes with SDK by default but the steam one has it as optional content.
Fan service in terms of the ID engine 5, just like Unreal Tournament 3, made all in dedication of Epic's new Unreal Engine 3.
Also, if they delay the SDK by 2 weeks after the release, the death of this game (in terms of popularity) is INSURED, just like any PC game which have no SDK for 2 weeks+ after release.
we better have the portal wrench on the release date of this game if this so-called "SDK" comes out on release date...
I've heard about devs that released half-assed gimped-up SDK's that only allow users to unlock like 10% of the game engine's potential. That's not a Software Development Kit, it's a Shlt Development Kit.
schism84
10-02-2011, 03:37 AM
Let me go back to your original post and answer that question easily for you, as to why many people anticipate this game. It's simple, many people loved other id games and from the footage we've seen it looks amazingly fun. That's why we play games and in that department, this one looks like it delivers. Maybe that would've made things simpler.
When I look at Skyrim and get excited, I get excited because it looks fun. Not because it ships with a SDK or doesn't, or because it's selling Bethesda technology to other developpers or not.
Nitronumber9
10-02-2011, 03:41 AM
It sort of strikes that thin RPG/Shooter line like Stalker did, its NOT! an RPG, its a shooter with RPG elements, I'm ticked off with seeing it being compared to Fallout 3/NV and Borderlands(both of which, are RPGs)
The only game you can really compare Rage to is Stalker(possibly Metro 2033 but that lacks an open world)
I loved Stalker and Metro 2033, so logically, Rage will be right up my street.
danjako43
10-02-2011, 04:06 AM
Let me go back to your original post and answer that question easily for you, as to why many people anticipate this game. It's simple, many people loved other id games and from the footage we've seen it looks amazingly fun. That's why we play games and in that department, this one looks like it delivers. Maybe that would've made things simpler.
When I look at Skyrim and get excited, I get excited because it looks fun. Not because it ships with a SDK or doesn't, or because it's selling Bethesda technology to other developpers or not.
For any true die-hard PC gamer, the release (or non-release) of an SDK makes (or breaks) a game in terms of enjoyment, longevity, and awesomness.
also, the comparison was made to Fallout 3/NV only in terms of its open-worldness. I never said "omgah, RAGE = Falllout 3, wtf?!" No, never said that.
FenderRed
10-02-2011, 05:09 AM
Fan service in terms of the ID engine 5, just like Unreal Tournament 3, made all in dedication of Epic's new Unreal Engine 3.
Also, if they delay the SDK by 2 weeks after the release, the death of this game (in terms of popularity) is INSURED, just like any PC game which have no SDK for 2 weeks+ after release.
we better have the portal wrench on the release date of this game if this so-called "SDK" comes out on release date...
I've heard about devs that released half-assed gimped-up SDK's that only allow users to unlock like 10% of the game engine's potential. That's not a Software Development Kit, it's a Shlt Development Kit.
Completely disagree with everything you're saying in this thread. Wondering if you're trolling.
The reason this game is such a huge download is because of the amount of work that went into giving every object in the environment its own design. Because of that, the game's environment should be more interesting than just about anything we've ever seen from a game. It's ID's first shooter in years. Given all this, I don't know how you can ask what makes this game remarkable or "great". They didn't need to design a game world with this level of detail just to demo a new engine. As their first game in years, they most obviously want to make a great impression.
Comparing a game of this much design to Unreal Tournament 3? What? No. Not even close. What are you smoking? As far as a single-player experience goes, there isn't even anything to actually compare!
As for the SDK, what're you even rambling about with this "10%" business, as you obviously haven't seen it yet...? And no one is going to care if the SDK is "delayed" a few weeks, as it really won't have any bearing on this game as far as your average customer is concerned. Do you think most people who buy games are impatient software developers looking for kits to work with? No, most of us are looking for a fun game, and after so many years, that is undoubtedly what ID seeks to give us.
And this isn't the Elder Scrolls/FO3. Not every game requires mods in 3 weeks time to become interesting and make a good impression. A well-designed game shouldn't even need all those mods. Don't get me wrong, I love mods, but the idea that a PC game can't be successful without them? Stupid.
Valfader
10-02-2011, 05:13 AM
It's developed by id software. The guys that literally defined the FPS genre. It's bound to be good. Bethesda are probably the best choice out there for a post-apocalyptic scenario (with them having made Fallout).
All in all I am unsure if it will be "the" best game ever, but I have no doubts that it will be entertaining and well worth the money I spent on it.
enemyofportal
10-02-2011, 08:43 AM
I don't understand why people try to compare with fallout game because environment is only the reason to be similar. NO. story, characters are completely different. this game has 8 different clan including authority, mutants. fallout is happened by nuclear bomb. but Rage is related with asteroid fallout. fallout is 100% RPG (partially focused on first person shooter). Rage is entirely FPS with small element of RPG (but it's hardly). weapons, armor modification, or mini games are everywhere regardless of genre today. I think that Borderlands is closed. but the game isn't my style. honestly, I don't like graphic which is used in borderlands. it looks like animation. of course, it's unique. but I feel like playing arcade game. anyway, I can't wait to play Rage soon. preload is almost done.
AudioCG
10-02-2011, 09:16 AM
It sort of strikes that thin RPG/Shooter line like Stalker did, its NOT! an RPG, its a shooter with RPG elements, I'm ticked off with seeing it being compared to Fallout 3/NV and Borderlands(both of which, are RPGs)
The only game you can really compare Rage to is Stalker(possibly Metro 2033 but that lacks an open world)
I loved Stalker and Metro 2033, so logically, Rage will be right up my street.
Took the words outta my mouth!
(Love Stalker and Metro too!)
Lucian
10-02-2011, 11:24 AM
It sort of strikes that thin RPG/Shooter line like Stalker did, its NOT! an RPG, its a shooter with RPG elements, I'm ticked off with seeing it being compared to Fallout 3/NV and Borderlands(both of which, are RPGs)
The only game you can really compare Rage to is Stalker(possibly Metro 2033 but that lacks an open world)
I loved Stalker and Metro 2033, so logically, Rage will be right up my street.
It will be much smaller than STALKER and a heck of a lot less realistic too. The combat will be at a heck of a lot less distance too. Maps... a ♥♥♥♥ ton smaller. And STALKER had wildlife and random AI in the world doing their own ♥♥♥♥.
STALKER didn't have to be limited by consoles.
And it will be no where near as EPIC as METRO. Again, METRO is not a port, won't even run on consoles. The environment and physics will be no where near METRO's level.
Again, console limitation.
Lucian
10-02-2011, 11:28 AM
Besides the "Its developed by iD!!!", I don't see anything special about this game YET. Just another console port to me.
azmza
10-02-2011, 11:50 AM
Its showing the muscles of the engine thats what i think for now, alot of games and most r similar like Fallout, Borderland,Stalker and Rage in shape of game except Dead island with zombies style, If there a different games with different enemy like Werewolfs,Demons and Vampires thats will looks something new.
apoc_reg
10-02-2011, 11:54 AM
Whats great about it?
Have you heard of something called an FPS? .... yeah, these guys created it....
Why would it not be great, they have more than earned my benefit of the doubt
Sinhealer
10-02-2011, 11:57 AM
Its showing the muscles of the engine thats what i think for now, alot of games and most r similar like Fallout, Borderland,Stalker and Rage in shape of game except Dead island with zombies style, If there a different games with different enemy like Werewolfs,Demons and Vampires thats will looks something new.
You mean like http://www.darkdaysarecoming.com/
;)
blix2006
10-02-2011, 12:15 PM
You mean like http://www.darkdaysarecoming.com/
;)
sadly everything funcom touches is crap.
Garrett2112
10-02-2011, 02:06 PM
First, let me state I'm a big fan of ID and always have been. But have to say I'm not very hyped at all for this game - as from what I can tell it's more of a arcade like run and gun shooter set in a Fallout landscape. Doesn't appear to even have much of a story from what I can tell - but rather just repetitive run around killing mutants and etc and then move to another area.
At least with Fallout, it had a very good story to immerse the player into the game & with Doom 3, it had the dark gloomy feeling to it and once again a story (even if it was pretty repetitive).
Will definitely have to wait for reviews (both from the community in here and game websites) before I consider purchasing it.
JSBrayker
10-02-2011, 02:19 PM
And it will be no where near as EPIC as METRO. Again, METRO is not a port, won't even run on consoles. The environment and physics will be no where near METRO's level.
Again, console limitation.
I don't know if you've heard, but Metro 2033 lauched on 360 & PC at the same time.
schism84
10-02-2011, 02:22 PM
I own the first Metro and honestly, while the engine and artwork/design were AMAZING, the gameplay itself was lacking in quite a few departments. Also enough with the "port port port" ramblings. We've heard them all. Id has been clear every step of the way that Rage focused on performance rather than the highest rendering, while still using the new tech to give a distinct look to everything. If you want your benchmark, you'll have to wait for the next Doom.
Just because a PC game is not a PC exclusive and isn't developped to be a benchmark and run like crap on low end PCs does not mean it's a console port.
cart000
10-02-2011, 02:54 PM
From what I've seen, this game is just a standard open world FPS game with guns and a boomerang, like Fallout 3/NV
man i wish there was more generic open world FPS games like fallout with almost unlimited mod support, that'd be sweet. yep im a man of simple tastes who likes generic standard FPS like fallout...... derp.
Nitronumber9
10-02-2011, 03:00 PM
It will be much smaller than STALKER and a heck of a lot less realistic too. The combat will be at a heck of a lot less distance too. Maps... a ♥♥♥♥ ton smaller. And STALKER had wildlife and random AI in the world doing their own ♥♥♥♥.
Ok, apart from the fact Stalker trys to kill you, Rage is pretty much in the same sub genre, a first person shooter with RPG elements.
STALKER didn't have to be limited by consoles.
And it will be no where near as EPIC as METRO. Again, METRO is not a port, won't even run on consoles. The environment and physics will be no where near METRO's level.
Again, console limitation.
Uh hm? You did know Metro 2033 was released on consoles right? Heres a review
http://uk.gamespot.com/xbox360/action/metro2033thelastrefuge/index.html
Lets see how it comes out shall we? At the end of the day, the most important feature of any shooter is in Rage. The fact you can carry as many guns as you can get hold of, not the fancy "you can only carry 2 guns because we have run out of buttons to assign weapons to" of the console shooters.
brood_98
10-02-2011, 03:43 PM
It's anticipated because it's an FPS coming from one of the most respected FPS developers in the industry.
Whats the question here? Are you asking whats innovative in it or something?
God forbid people anticipate an FPS made by the leading FPS developer.
wuliheron
10-02-2011, 04:52 PM
Rage is quite possibly the last of the great carpel tunnel inducing pixel pushing clickfest run-n-gun corridor shooters. The Id tech 5 engine uses a unique form of data compression developed over ten years to make this possible and Id went to extremes to debug and optimize Rage for nonstop action without so much as a hiccup. More competitive players will want a 120hz monitor to keep up with the action, while less competitive players may want an IPS monitor to fully appreciate all the eyecandy.
What we have yet to find out is how the game actually plays, but Id is one of those developers who tends to get the dynamics right from the ground up and the early reviews all indicate this one is a definite winner.
BoomSlang
10-02-2011, 05:29 PM
Rage is quite possibly the last of the great carpel tunnel inducing pixel pushing clickfest run-n-gun corridor shooters. The Id tech 5 engine uses a unique form of data compression developed over ten years to make this possible and Id went to extremes to debug and optimize Rage for nonstop action without so much as a hiccup. More competitive players will want a 120hz monitor to keep up with the action, while less competitive players may want an IPS monitor to fully appreciate all the eyecandy.
What we have yet to find out is how the game actually plays, but Id is one of those developers who tends to get the dynamics right from the ground up and the early reviews all indicate this one is a definite winner.
You sound like you've got a masters in Marketing and Advertising. Sure you don't work for id?
Also, what's the point of 120hz monitors when you don't run 3D and the game is optimized for 60 fps? Competitive what? Besides the car races RAGE is primarily an SP game. IPS will give you more accurate colors but who really needs that for a game? RAGE isn't Photoshop.
BTW, I'd like to see these early reviews...
cart000
10-02-2011, 05:44 PM
Besides the "Its developed by iD!!!", I don't see anything special about this game YET. Just another console port to me.
yep you can tell its console port because like all games on consoles its 18 GBs(3 disc on 360), requires a hard drive and on the ps3 you actually have to install the game before you play it.
totally a console port!!!
sounds like console gamers have to go through more stuff then usual for just another console port.
schism84
10-02-2011, 06:33 PM
yep you can tell its console port because like all games on consoles its 18 GBs(3 disc on 360), requires a hard drive and on the ps3 you actually have to install the game before you play it.
totally a console port!!!
sounds like console gamers have to go through more stuff then usual for just another console port.
This. They barely managed to work around the PS3 hardware and Sony's refusal to let them install more onto it to get the game to work decently. They struggled like crazy on the Xbox as well to have it look sharp (but lower than on PC). 21,5GB installs are not exactly common for console games...
lawina
10-02-2011, 07:11 PM
It will be much smaller than STALKER and a heck of a lot less realistic too. The combat will be at a heck of a lot less distance too. Maps... a ♥♥♥♥ ton smaller. And STALKER had wildlife and random AI in the world doing their own ♥♥♥♥.
STALKER didn't have to be limited by consoles.
And it will be no where near as EPIC as METRO. Again, METRO is not a port, won't even run on consoles. The environment and physics will be no where near METRO's level.
Again, console limitation.
Yeah, I really hope Rage will be as epic as Metro. I will never forget about the terrible AI and hilarious voice acting, the annoying save system and the ridiculous story and linear game play.
/sarcasm off
I am quite positive Rage will ♥♥♥♥ on Metro2033. Metro was all flash with no substance. That turd was only epic for people with a low IQ.
CannibalBob
10-02-2011, 07:14 PM
Rage is made by iD ('nuff said there) and while it doesn't have anything very innovative from a gameplay perspective, that doesn't mean the game won't be good. A game doesn't have to have something new and shiny in order to be "good".
Judging from some developer commentaries, it looks like Rage will be a hit. They're focusing on making the gunplay fun and satisfying (ie tonnes of weapons available; reactive damage to enemies etc). While this doesn't sound like a big deal, it really is; there are a lot of shooters out there that have lost sight of the goal of simply making the weapons fun to shoot and the enemies fun to kill.
DShadow
10-02-2011, 07:32 PM
I am still not sure about this game.
ID is famous for corridor shooters, and this game is calmed to be open world. That lives a question can they deliver open world possibilities or it will be invisible walls all over the place that guide u to the objectives. I also didn't see the character jumping in any of the videos so far, may be I missed it but if there is no jumping that reduce the amount of fun and exploration by limiting ur movements.
I guess we have to wait and see how fun it will be.
schism84
10-02-2011, 09:01 PM
It is not an open world game. Many missions take place in corridor style environments. Consider it as semi-open world.
wuliheron
10-02-2011, 09:17 PM
You sound like you've got a masters in Marketing and Advertising. Sure you don't work for id?
Also, what's the point of 120hz monitors when you don't run 3D and the game is optimized for 60 fps? Competitive what? Besides the car races RAGE is primarily an SP game. IPS will give you more accurate colors but who really needs that for a game? RAGE isn't Photoshop.
BTW, I'd like to see these early reviews...
Nope, don't work for Id and never worked in sales and marketing. I just know my Id better then Freud ever did.
The human eye can discern over 300 fps and the only reason most TVs and monitors are 60 is because that's the slowest people are willing to put up with and faster is more expensive. The more expensive 120hz is ideal for most practical purposes and even with a game running at 60 fps it helps to noticeably smooth out the picture and improve reaction times. Basically the monitor just displays whatever the graphics card spits out a little bit faster to reduce stuttering.
Little kids tend to love bright colors and some adults do too so they prefer IPS monitors. Personally I like Colombian coffee with milk and sugar. Whatever floats yer boat. Its just a game and I'd be the last person to criticize someone's personal taste.
As for competitive gaming and previews of Rage, I suggest that Google is your friend.
Lucian
10-02-2011, 09:26 PM
Yeah, I really hope Rage will be as epic as Metro. I will never forget about the terrible AI and hilarious voice acting, the annoying save system and the ridiculous story and linear game play.
/sarcasm off
I am quite positive Rage will ♥♥♥♥ on Metro2033. Metro was all flash with no substance. That turd was only epic for people with a low IQ.
You sure you checked your IQ lately? You seem to be suffering from ♥♥♥♥♥♥♥♥♥♥♥ syndrome. Everything you said is total bull♥♥♥♥ and you ♥♥♥♥ing know it, whats the matter? ♥♥♥♥ty computer couldn't handle it? That got you frustrated?
I understand you not getting the story, that fits with the the syndrome effects.. but everything else is not true.
Lucian
10-02-2011, 09:32 PM
Nope, don't work for Id and never worked in sales and marketing. I just know my Id better then Freud ever did.
The human eye can discern over 300 fps and the only reason most TVs and monitors are 60 is because that's the slowest people are willing to put up with and faster is more expensive. The more expensive 120hz is ideal for most practical purposes and even with a game running at 60 fps it helps to noticeably smooth out the picture and improve reaction times. Basically the monitor just displays whatever the graphics card spits out a little bit faster to reduce stuttering.
Little kids tend to love bright colors and some adults do too so they prefer IPS monitors. Personally I like Colombian coffee with milk and sugar. Whatever floats yer boat. Its just a game and I'd be the last person to criticize someone's personal taste.
As for competitive gaming and previews of Rage, I suggest that Google is your friend.
Before you continue talking out of your ♥♥♥... do you even know what a Hz is?
Mexbot
10-02-2011, 09:33 PM
I am quite positive Rage will ♥♥♥♥ on Metro2033. Metro was all flash with no substance. That turd was only epic for people with a low IQ.
Are you kidding me? you really need to learn to play games the right way. here a video (http://www.youtube.com/watch?v=otWBmVRQvi8) to disprove you about metro 2033
wuliheron
10-02-2011, 09:56 PM
Before you continue talking out of your ♥♥♥... do you even know what a Hz is?
I studied electronics, specifically radios, and have contributed to the hardware section of this website for years. Perhaps with your two star reputation and 200 posts in the gaming section you can enlighten us all as to meaning of Hz.
c4maniac
10-02-2011, 10:34 PM
id changes the way games are made. Everything going forward from this game will set the tone for every other company to follow suit with this engine, idTech 5, or revamp their own engine.
Also expect every game in dev after this one to be multi disks for 360. Which makes me think its at the end of its cycle. (Had to add something to anger the trolls with.)
Also, if they delay the SDK by 2 weeks after the release, the death of this game (in terms of popularity) is INSURED, just like any PC game which have no SDK for 2 weeks+ after release.
Right, the game took 6 years to develop. But, 2 weeks without an SDK would hurt all these brilliant modders who are going to write a mod in half an hour?
:rolleyes:
Ace0751
10-02-2011, 10:47 PM
This game is the best cause it has.... wait cause its.... ummmm..... I know cause it uses.....
.....I'll get back to you in a few days.
danjako43
10-02-2011, 10:58 PM
This game is the best cause it has.... a desert with texture resolution so high, it takes up 30 gigabytes of space
wait cause its.... a generic FPS in open world crafted by "hand"
ummmm..... I like cookies and creampies
I know cause it uses..... the long-forgotten ID Tech engine
.....I'll get back to you in a few days.
I'll see you in a few days mate.
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.