View Full Version : "Strong vs .."

10-04-2011, 08:03 PM
Hey there,

Found no documentation about the "strong vs." attribute on certain units, how is this calculated?

Is it offensive, defensive? Does it do full damage to a unit which it is strong against, or do extra bonus damage?


10-04-2011, 08:20 PM
units seem bloody confusing at the best of times - i've found the strong vs. to be offensive but in general tanks have far far more defence than equal statted infantry and can take more anti-armour hits than an infantry can take of the same type - they are faster too and often have splash dmg but cost more to deploy.

wiki is undeveloped so guess you just need to try stuff, not helped by an omniscient AI that is quite happy to cluster up and blast your scouts.

10-05-2011, 08:28 PM
As far as I can tell there are three damage types:

Bullets (Symbol is a copper bullet)
Shells (Symbol is a large silver shell)
Explosive (Symbol is a yellow explosion)

Each unit (while in battle) has a chart where it will show one or more symbol followed by either a green + or a red -

Each + means more resistant to that damage type

Each - means less resistant to that damage type

Each unit with an attack will also have a damage type symbol next to their attack damage, this is the type of damage that they deal.

10-06-2011, 05:39 AM
Nice work, thanks for sharing.

10-07-2011, 01:11 PM
cheers for that vaemer, would love to have that info on production/unit selection too though.

10-08-2011, 08:17 AM
Thanks. What's the red target symbol with a number 1 on it mean?