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carlwill
12-26-2004, 09:22 PM
My Windows DS running srcds will not switch maps?

My mapcycle.txt looks like this:

cs_italy
de_aztec
de_cbble
cs_office
de_dust2
de_chateau
de_prodigy
de_dust

What is missing?

r5a
12-27-2004, 12:49 AM
Expand on the problem more? Does it freeze/stay on the same level/take ages to change?

:asphalt:
12-27-2004, 08:06 AM
I have this same issue, my maps will cycle as long as there are people playing and are on both CS and Terrorist teams. As soon as people leave and there is only one person left, the maps wont cycle. Timelimit ,sv_timelimit 45 has expired and the sv_winlimit is set to 0 but that map wont advance to the next map in mapcycle.txt. If there are no players on the server at all, the map wont even change even if the timelimit has expired. I do have mapcyclefile "mapcycle.txt" located in my config as well. Anyways, hope this is enough info, thanks.

ziggo0
12-27-2004, 08:14 AM
Try setting mp_timelimit - if thats still the command for CS:S

Black ZR-1
12-27-2004, 10:06 AM
mp_timelimit needs to be set in your server.cfg file. Without an mp_timelimt cvar, there is no timelimit thus your map will never change.

carlwill
12-27-2004, 11:37 AM
My maps are set to rotate in a certain order but I think I never set up a time limit or map cycle time.

They will not change reguardless if there are people playing or not.

How or where do I tell the server that I want 45 minute map cycle time.

Sorry for not being specific.

:asphalt:
12-27-2004, 09:30 PM
Sorry, I posted sv_timelimit earlier when in fact it is mp_timelimit. Here are the commands I have set in my server.cfg file currently that pertain to mapcycle:

mp_timelimit 45
mp_chattime 10
mp_winlimit 0
mapcyclefile "mapcycle.txt"

Maps will not advance to the next one in order in mapcycle.txt when there is noone on the server but, will once game has started with players connected. When timelimit runs out, map just hangs and does not rotate.

ziggo0
12-28-2004, 06:53 AM
Ya know the funny thing is after running my dedicated server - the maps took about 2x as long to change - probaly because no one joined maybe? After i got a few people going it eventually started to change every 30 minutes

dksw2k3
12-28-2004, 08:11 AM
asp's advice seems proper.... thats basicly the main setting right there... mp_timelimit..... that should definately make them continue moving.

carlwill
12-31-2004, 10:52 AM
I guess I am just being [color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color][color="#FF66FF"]♥[/color] because I am still a bit confused...

aspalt said:

mp_timelimit 45
mp_chattime 10
mp_winlimit 0
mapcyclefile "mapcycle.txt"

is what he has listed in his server.cfg file.

Where is that and how can I edit the server.cfg?