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Violet_Shift
10-06-2011, 07:29 PM
Just thought I'd bring this to everyone's attention. I was playing the Frenzy level, and managed to get around a... 900 kill combo. At about 400 kills, I noticed that my score went negative... eventually it went positive, and then negative again... I managed to make it wrap around 3 times.

Looking at the numbers, it seems that the devs used a 32-bit signed int for the scores, which... well considering the ludicrous kill counts you can get in Frenzy, just isn't enough.

I don't know if the devs read this forum or not (I think I saw a dev post), but maybe a better way of representing score is needed.

Here's the proof:

http://cloud.steampowered.com/ugc/577810212137425919/13A201DB9C7A9106681D4ED0D89AF6D9E9CFE49F/

And no, I wasn't cheating or anything... it got to the point where enemies spawned so fast that I could increase my combo just by holding the trigger and driving around.

AdmiralTails
12-16-2011, 01:30 PM
I question why score would be a signed integer to begin with...

Granted, since you said you managed to bring it back into positives, you probably would have overflowed the value anyway, even if it was unsigned.

Agret
12-29-2011, 07:19 PM
I think they probably give way too many points, after all you haven't even got 500 kills. They should've addressed this yes but it's by Meridian4 they are bargain bin devs.

Friendliest
12-30-2011, 01:05 AM
fun stuff!

hope it gets fixed, cuz I'm planning on getting some high scores! ;)

panu_OG
12-30-2011, 01:06 AM
Thanks for reporting this. The UI has issues displaying the score correctly but it's correctly tracked though.