[OCS]Junki
12-28-2004, 02:24 PM
i have created a large custom map. it's a very clean map and done properly (i think) i ran tons of tests as i was developing the map on a windows dedicated server. but now that i have completed the map we are moving it to a linux dedicated public server for hl2mp and it crashes every time we try to start it up. it gives a segmentation fault.
we were able to remove all the entities from the map except for just 2 info_player_deathmatch and _starts and it worked.
my question is. has anyone seen a similar problem? or know of any entity that would cause problems in linux only? this is very frustrating.
thanx in advanced to anyone that helps.
we were able to remove all the entities from the map except for just 2 info_player_deathmatch and _starts and it worked.
my question is. has anyone seen a similar problem? or know of any entity that would cause problems in linux only? this is very frustrating.
thanx in advanced to anyone that helps.