View Full Version : Had a thought about double standards..

10-15-2011, 11:08 PM
It occurs to me that its ok for movies to show zombie children but not ok for video games to do it? What kind of crap is that? Quarantine has a zombie kid, as do many other zombie movies. The devs need to patch the game so it has kids in it, infected, walkers, and survivors.

Movies with disturbing things get R ratings, video games get M ratings, but the R rated movies get away with a hell of a lot more for some stupid reason. If its a "more sales in all countries thing" then let the countries with less restrictive game rating systems have the full blown version of the game and sell a special version in places like Australia and such. Problem solved. I am tired of castrated zombie games just because some countries are all anal about what they let be sold.

Double standards suck.

10-15-2011, 11:11 PM
This thread is both new and original. Since... like... the original Resident Evil game.

10-15-2011, 11:14 PM
I know its not new but I never really thought about it till just now as I was watching Quarantine. I just want some game company to have the balls to actually make a post infection outbreak city like it would actually be, and tell the media to go to hell as its a game that they don't have to buy or play.

10-16-2011, 12:00 AM





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man unit
10-16-2011, 07:16 AM
... The devs need to patch the game so it has kids in it, infected, walkers, and survivors.

You get your token Infected child (http://i53.tinypic.com/ztvuz7.jpg) to scratch off your zombie bucket list.

10-16-2011, 01:05 PM
Forgot about that part.

10-16-2011, 03:05 PM
You mean the normal female skin infected that was just scaled down slightly and had a different nametag?

I guess we could all just rescale all the floaters to 0.2 of the normal scale and call them fat puking toddlers. That'd mean that there are zombie babies in the game! Right? Right?!

shadow 10099
10-16-2011, 03:51 PM
Movies you have no power over.
In a game... You could rip everysingle organ from it's body, cut it's skin off and wear it, then burn the remains for good measure. That is what people want to avoid.

10-16-2011, 04:14 PM
When a movie features the tragedy of a child's death, it's viewed as "dramatic," "emotional," and "artsy." That can not be applied to video games. As Shadow pointed out, the main difference between a movie portraying a dying or zombified child, and a game like Dead Island, is that your character, the "HERO" or the story, and by extension, you, will be actively killing said child. Given the mechanics of the game, you could also butcher, burn, and mutilate them. Nobody likes child mutilation, and even movies usually stay away from that.

I'm sure that still, a lot of people wouldn't mind, for the sake of realism. But it's not as easy as "getting the balls to face the media." Do you know how many angry mothers or media outlets would urge people to boycott the game? They'd call lawmakers, and nag them until the models were removed, or the game was outright banned in some countries. Plenty of countries are hesitant enough about GORE in their video games; attach a kid to that, and it ain't happening.

So their choices were, add some child models, and risk having their title black listed in some countries, negative coverage from media, as well as angry soccer moms, or just skip over child models entirely and have a relatively acceptable game.

The video game industry is a pretty harsh one, you can't just throw yourself to the wolves for the sake of being able to essentially murder children.

10-16-2011, 05:48 PM
You guys are off base with some of your thoughts. corporations don't do things because of its level of morality. It's all about the bottom line. Including content that would earn a more mature rating would reduce its market share since half of the demographics that play games are children who's parents decide whether or not to purchase a game based on a rating. How can i sell more units?

10-16-2011, 06:47 PM
apparently watching someone else do the act and actually having to do it yourself are two different things.

shadow 10099
10-16-2011, 07:10 PM
apparently watching someone else do the act and actually having to do it yourself are two different things.

Watching someone isn't nearly as gruesome as you doing it yourself.
I guarantee you that over half the people would go out of their way to slaughter that kid in every means available.

10-16-2011, 07:59 PM
For what it's worth, Dead Island is one of the few games that could have gotten away with no child zombies, but they showed that stupid trailer.

From what we know of the island, 4 of the 3 areas would have no/extremely few kids, who will likely have died quickly, and likely been ripped appart completely. (like the skinless corpses you see) The only exception is the town.

It doesn't really bother me that much, but what does is that they copped out. Had they not made a big deal about it in the trailer I wouldn't have cared. Much like nudity, shying away from it all the time makes games look childish.