pTheReaper
10-26-2011, 01:01 PM
First off: Great game, really enjoying it so far.
Unfortunately, there is a small annoyance I have not been able to circumvent: As long as my Xbox360 controller is connected to the PC, the game will only display the "Control"-screen for the pad.
Since I prefer playing with one finger per button on a keyboard, I have to unplug my controller in order to get to the keyboard customization screen.
Could you possibly implement an option that would allow the user to select their prefered input device manually?
Additionally (since I don't want to start two threads at the same time), how do you guys feel about disassemblers being used on your game?
I'm a professional .Net developer myself and enjoy looking at .Net/XNA games in Reflector, though I prefer to make sure the original developers are okay with it.
I would obviously do this for entertainment purposes only, neither altering nor making public any of your code.
Unfortunately, there is a small annoyance I have not been able to circumvent: As long as my Xbox360 controller is connected to the PC, the game will only display the "Control"-screen for the pad.
Since I prefer playing with one finger per button on a keyboard, I have to unplug my controller in order to get to the keyboard customization screen.
Could you possibly implement an option that would allow the user to select their prefered input device manually?
Additionally (since I don't want to start two threads at the same time), how do you guys feel about disassemblers being used on your game?
I'm a professional .Net developer myself and enjoy looking at .Net/XNA games in Reflector, though I prefer to make sure the original developers are okay with it.
I would obviously do this for entertainment purposes only, neither altering nor making public any of your code.