View Full Version : Mirror's Edge DX10 in HD!
10-27-2011, 04:48 PM
Enjoy me playing Mirror's Edge in DX10 in HD!
10-27-2011, 04:58 PM
That's directx 9. Mirrors Edge doesn't use 10 at all.
10-27-2011, 11:13 PM
LOL...dude seriously I even had a frend who owns the game look at my vid already on steam and he clearly can tell ya that the vid looks better than the ingame default HIGHEST settings...and that is because of the settings I talked about in my other thread that DOES activate D3D10 which is DX10...so ya...
Try and tell me you cant tell how the lighting in the video is a lot sharper and stronger than that of the game running with DX9...I will laugh...as a fine example for me to point that out is the main menu in my video...the city in the background is a lot more shiny looking than usual...not as much blue but more white...this is due to DX10 improving the lighting effects in game a lot more...
P.S. even the creators of this game stated upon release that DX10 is supported...meaning that there more than likely are features ingame of it...the problem is they jest never added the option in game to toggle that one setting in the config/ini file to switch D3D10/DX10 on or off...instead like I said in my other thread you needa switch it on and off manually...
Mirror's Edge DOES support DirectX 10.
11-12-2011, 03:13 PM
how about some comparison pics instead of youtube quality
11-13-2011, 04:27 AM
I've tried this and personally, I haven't noticed a difference. While the game doesn't throw up an error when DX10 is set to 1, that doesn't necessarily mean there's any DX10 specific features included in the release. It may have been a planned feature, but that doesn't mean it got shipped.
11-15-2011, 01:49 AM
same yot This game just doesnt really need it how it is set up it is all just so clean now i guess. I liked it without dx10 so eh
01-01-2012, 03:27 PM
Its hard to tell from a youtube video, but that looks pretty much the same as it does for me with all the in-game settings maxed.
Its a pretty game.
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