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View Full Version : CXL2012 - why should i build satisfacturing buildings - who cares?


Ozi
10-31-2011, 03:25 PM
Schools, police, firemen, basketballfields, pools....
they all serve a purpose: fullfilling citizens needs for satisfaction in a certain area.

BUT
who cares that? Does satisfaction have any effect?

In a test game i built a industrial city with all four citizen types. I built no schools, no police, no firemen, no basketballfields, no pools etc... AND.... the city runs fine and runs enourmous amounts of money...


So anyone knows the effects of a happy population?

uhhsam
11-17-2011, 01:55 PM
it makes you feel good and not like a tyrant?

ELFswe
11-28-2011, 05:40 PM
Have to try this.