iikkakeranen
11-15-2011, 12:39 PM
This update is a bit larger than the previous ones. In addition to bug fixes, it introduces a couple of new features based on user feedback.
In particular, we hope the new difficulty level selection will make the game more enjoyable to those players who have found it frustrating. The new "normal" skill setting gives the player three lives per level - dying will only take you out of the game for a few seconds rather than force you to replay the level. The original skill level is preserved as the "hardcore" setting.
Change list:
- added a difficulty level selection to make the game more approachable to new players
- added a way to track your achievement progress during the game
- added an option to restart the current level
- fixed mouse cursor not disappearing during the game
- fixed spacebar not working correctly in the keyboard setup
- fixed "how to play" not displaying 1000-point bonus for getting all the rings
In particular, we hope the new difficulty level selection will make the game more enjoyable to those players who have found it frustrating. The new "normal" skill setting gives the player three lives per level - dying will only take you out of the game for a few seconds rather than force you to replay the level. The original skill level is preserved as the "hardcore" setting.
Change list:
- added a difficulty level selection to make the game more approachable to new players
- added a way to track your achievement progress during the game
- added an option to restart the current level
- fixed mouse cursor not disappearing during the game
- fixed spacebar not working correctly in the keyboard setup
- fixed "how to play" not displaying 1000-point bonus for getting all the rings