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View Full Version : dust_fog_volume_128_128


KLUTCH-
12-11-2011, 07:50 AM
http://cloud.steampowered.com/ugc/594704696006440512/586383DD8B5F10A76DF57A27140689721AFB69B1/
http://cloud.steampowered.com/ugc/594704696006437329/4A81A598AB6C9B60DB8F5F5D40851B8A687896C0/
http://cloud.steampowered.com/ugc/594704696006438931/62CE1BB6399285FF8736B3D46C4EBCC7527B879D/

Problem File
This particle found in (particles/maps/de_dust.pcf)
Entity is called dust_fog_volume_128_128

Action
Remove or Toggle cmd server side.

Reason
Since particle is not static, intermittently disrupts players viewpoint on certain angles such as
de_dust2

Pit to A site
CT Doors to T Spawn
CT SPAWN to CT Doors etc..

broadwey
12-11-2011, 08:05 AM
I think it's on Both dust maps and it is annoying but I don't think it should be toggleable. I think the amount of it should be decreased.

Hateface
12-11-2011, 08:47 AM
I think it's on Both dust maps and it is annoying but I don't think it should be toggleable. I think the amount of it should be decreased.

I think the entire "feature" is dumb, and should just be removed completely.

broadwey
12-11-2011, 08:54 AM
Why it could look very nice and it adds to the atmosphere

Hateface
12-11-2011, 09:00 AM
Why it could look very nice and it adds to the atmosphere

The only thing it ever adds for me is annoyance and frustration.

broadwey
12-11-2011, 09:08 AM
Yes because it's too much dust. If there was less of it, it wouldn't be annoying

Hateface
12-11-2011, 09:10 AM
Yes because it's too much dust. If there was less of it, it wouldn't be annoying

If by "way less" you mean so little that it doesn't obstruct my view -AT ALL- then sure.

KLUTCH-
12-11-2011, 09:27 AM
like 5% of what it currently is

broadwey
12-11-2011, 09:30 AM
I cant tell until I see a physical change, though id guess around 20%

cortez09
12-11-2011, 12:33 PM
If by "way less" you mean so little that it doesn't obstruct my view -AT ALL- then sure.

or something that is closer to the ground, maybe only this amount of dust before a round begins