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View Full Version : suggested option for mouse control


Berq
12-12-2011, 02:27 PM
I really like Capsized. My only real gripe is constantly losing my aiming reticle at the screen edges during fights. Looking at the gun barrel angle and shooting a lot ("tracers") ends up nearly being my sole mode of aiming. As a result, engaging enemies tends to be more frustrating and ammo hungry than I think it was meant to be.

This could be fixed simply by adding an option to lock the reticle at a fixed radius from the player (as long as it didn't break the ability to extend your view by moving the mouse to the screen extents, which is often why I'm losing the reticle to begin with). A laser sight might work, too. Either way, that one change would improve the game from a B to an A for me.

Keep up the good work.