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View Full Version : Thx for the X-Mas Challenge *Spoiler*


Dahli
12-19-2011, 03:06 AM
EDIT: Video Tutorial is online. was a hell of a match and it felt almost during the hole match close to loosing :)

Part 1: http://youtu.be/fesNG7xhU-Y
Part 2: http://youtu.be/2kaYCCDfxK0

Hey Guys...

i just wanna say thank you for the Christmas Challenge. I know that it´s meant to be played just on Chistmasdays, but seriously. There are soooo many games with challenges on these few days and playing Computergames is for shure the last things to do on these days, so i´m glad that it´s possible to get access by setting you system-date to 24th/25th.

I hope writing this doesn´t bother you princec, other pls delete my post!

I just wanted to says thank you for this great bonus-map. I just managed to kill every of the 5 superyetis yesterdays, using every trick i learned from beating the campain to survive it and it was damn fun. I really love how the game is sooo difficult and in the end soooo fair and doable.

barricades, powerups, capacitors, cheaptower-placing-on-aliens, explosives, shield-towers, robot-factorys.... you just need to use nearly every weapon available in this game and i was skin of my teeth in the end, when the last titan bites the dust.

Great challenge!

princec
12-19-2011, 03:09 AM
Don't worry about the spoiler, it's active from today till Jan 8th, so plenty of time for everyone to have a go at it :)

Very glad you enjoyed it.

Cas :)

Stoib
12-19-2011, 05:04 AM
Wasted too many hours of my life trying for this xmas achievement to be honest, unless someone knows an uber hint or glitch, I'll probably add this to the list along with super meat boy of ones to forget about. :(

cl4ym4n
12-19-2011, 06:05 AM
Wasted too many hours of my life trying for this xmas achievement to be honest, unless someone knows an uber hint or glitch, I'll probably add this to the list along with super meat boy of ones to forget about. :(

The DISAPPOINTING PRESENTS achievement isn't that hard actually.
It took me quite a few attempts because I kinda suck with this game, but unlocked it in the end.

Just build refineries near those crystal thingies to earn cash, then spam the path with blast towers and collect everything that randomly drops on the map (cash, powerups). Invest the money into more blast towers and safe the power ups for the big ♥♥♥ yeti.


However, they seem to have added 4 more Christmas-related achievements with no description on how to obtain them, so it's probably not over (until the fat yeti sings..haha), yet.

Scorcher24
12-19-2011, 06:16 AM
DRUNKEN FAMILY ARGUMENT
Hurrah! Christmas is finally over!
I'd like to know how to achieve this one :p.

princec
12-19-2011, 06:34 AM
The first yeti is just... the first! There's another 4 ultrayetis of increasing menace. The level lasts exactly 30 minutes.

Cas :)

Dahli
12-19-2011, 08:10 AM
i´m thinking about recording a video for you guys how to beat the hole level. perhaps i will do it later if FRAPS is not killing my mood again :)

cl4ym4n
12-19-2011, 09:15 AM
i´m thinking about recording a video for you guys how to beat the hole level. perhaps i will do it later if FRAPS is not killing my mood again :)

That would be awesome as the sheer amount of available towers/buildings/powerups is quite irritating. I just kept spamming loads of the cheapest towers on the map and barely got the first achievement... lol

Dahli
12-19-2011, 07:51 PM
here you are. i hope it helps. it was like the frist time: It feels like almost loosing for 27 min :) but i did it.

Have fun with it

Part 1: http://youtu.be/fesNG7xhU-Y
Part 2: http://youtu.be/2kaYCCDfxK0

Phoenixst
12-20-2011, 02:26 AM
Thanks for the bonus map ...was an epic battle!!

Here is my 5 kills (http://www.youtube.com/playlist?list=PL7C49A303C9B8B23C) , a different style from Dahli :)

princec
12-20-2011, 06:21 AM
That would be awesome as the sheer amount of available towers/buildings/powerups is quite irritating. I just kept spamming loads of the cheapest towers on the map and barely got the first achievement... lol

Heh, you probably want to practise a bit with the normal game and find out what some of them do first :) I recommend Endless mode.

Cas :)

Snorkel
12-21-2011, 06:22 PM
I managed to get 3 of the big ones down and then it all turned to custard.

I'll have to look at what all these extra things do that I haven't seen before.

How many will we need for the achievement treasure hunt?

SpectralJulian
12-21-2011, 11:02 PM
I've got the 3rd megayetitan, but that 4th one is nuts.

princec
12-22-2011, 01:30 AM
I managed to get 3 of the big ones down and then it all turned to custard.

I'll have to look at what all these extra things do that I haven't seen before.

How many will we need for the achievement treasure hunt?

I think you need to get all 5.

Cas :)

Spaqin
12-22-2011, 07:51 AM
There are 5 superyetis? I killed 4 and the level was over... and I can't see that Drunken Family Argument achievement :( What have I screwed up?

princec
12-22-2011, 08:17 AM
There are 5 superyetis? I killed 4 and the level was over... and I can't see that Drunken Family Argument achievement :( What have I screwed up?

Oh, probably nothing... sounds like a bug! We didn't get a lot of time to test it all :/ I'll see if I can find out what might cause that to happen. I have an idea.

Cas :)

SpectralJulian
12-22-2011, 09:05 AM
Finally got all 5, I never built a rocket & none of the yetis made it to my capacitor weapons battery. I had two weapon batteries that the titans all pathed between & it crushed them all.

Spaqin
12-22-2011, 10:41 AM
That would be a very complicated bug, because the achievement isn't visible even on Steam...!

It's visible when I choose global achievements, but when I want to compare them to my own, it says "No stats are available at this time".

Scorcher24
12-22-2011, 10:45 AM
It does not matter if it is not visible on your userpage. That are hidden achievements.

barsanuphe
12-22-2011, 11:05 AM
that 5th one has a tough skin. or fur.

Spaqin
12-22-2011, 11:06 AM
So Steam has now hidden achievements which make me unable to compare global to my own? Wow.

Snorkel
12-22-2011, 12:10 PM
I think you need to get all 5.

Cas :)

Oh no!

*head explodes*

Well I've finished most of the others for games I own, it'll give me something to work on :)

Snorkel
12-22-2011, 10:03 PM
Yeah! Completed it! That was a good diversion!

h4ngedm4n
12-23-2011, 06:14 PM
I had a good time, took 3 tries to crack it. I was surprised the 5th yeti came out alone. Either his escort fodder moved way too fast and left him behind, or this was intended? Anyway, I thought the aggressive guys who go after the structures were much more tougher to deal with than the yetis. The aggressive guys were the only ones who managed to take down barricades and turrets.

Mr. Hat
12-23-2011, 08:31 PM
I managed to kill the first Yeti but the achievment didn't pop?
This was my last try cause now I'm going home for christmas and there is no pc to play :eek:

Edit: Nevermind, apparently I just didn't see it.
Really nice game, I guess I'll play some more after the holidays.
There are yetis to be slain :D

Perducci
12-23-2011, 10:01 PM
So Steam has now hidden achievements which make me unable to compare global to my own? Wow.

If you really want to see the global statistic % for the achievement you can access it through the link in the store page: http://steamcommunity.com/stats/93200/achievements . You aren't able to directly compare these achievements with your own, but you can at least see which achievements are more rare.

Also, the percentage of people who earned the achievement is somewhat misleading since the achievements were added after the game was already released on Steam for some time. So most people who played it early on weren't exposed to the achievements and never went back to earn them. It's a common trend that happens with most games that add achievements later.

I'm not sure if that answered your question but hopefully someone finds this information useful.

Scorcher24
12-23-2011, 10:03 PM
Or just look at it on AStats:
http://wonders.mine.nu/astats/Steam_Game_Info.php?AppID=93200

You can also add yourself (http://wonders.mine.nu/astats/User_Achievements_Per_Game.php?AppID=93200&steamID64=76561197978037893) there and see this way which achievements you still need. I don't use steam at all for that :P.

princec
12-24-2011, 02:05 AM
I had a good time, took 3 tries to crack it. I was surprised the 5th yeti came out alone. Either his escort fodder moved way too fast and left him behind, or this was intended? Anyway, I thought the aggressive guys who go after the structures were much more tougher to deal with than the yetis. The aggressive guys were the only ones who managed to take down barricades and turrets.

Yes, the last Ultrayeti is quite slow and his minions will have scurried on ahead to batter down your defences.

Cas :)

barsanuphe
12-24-2011, 02:45 AM
I finally got it! I hadn't played in some time, this reminded me the errors of my ways. Had quite a lot of fun, and some panic at 5th wave when the yetis started to use another route and go for my buildings. Thankfully the last ultrayeti went down the old, fortified path.

OmikronAnubis
12-25-2011, 08:19 AM
Havent played this game for a while and somethin ate my achievments, but i'm really proud to've saved christmas (or killed it? i bet thet last yeti was santa clause!) and gained these achievements, even it im not an achievementhunter. The third run was the one which lead me to victory with the good old Disruptor as base of my defense. Lost the Missile Turret right after Yeti #3 and the Disruptor to #4 and it was just luck (or my mighty "die, die die" thinking) to toast the last one.

What i really dissliked was a problem with placing refinerys.... Seems like free space, but you are not able to place one. Really time-intensive to find a spot for those while little white snowball-monkeys eat your turrets.

But all in all a nice idea (und luckily no ghosts! yay!) and at the end my little tank & robot army saved my day right behind the last walls of my defense line while santa yeti roared at the other side. Mission complete, well done Princec. ;)

HellFlyer
12-26-2011, 03:43 PM
http://steamcommunity.com/id/pikabat/screenshot/630734417001884390

http://steamcommunity.com/profiles/76561198000762494/stats/appid/93200/achievements

Just finished it :D So much fun , thanks a lot guys . I'm so glad I got this game on Steam

Ircza
12-28-2011, 11:31 AM
Well i just finished it. What a hell ride! I had enought luck to get ultrayetis 4 and 5 bugged somehow (they just circled in my tower area).
Everything was dead and i just had these two circling around till beign killed.

Vesmic
12-28-2011, 11:55 AM
I think if you make the daily steam achievement something that isn't approachable to new players, you have completely missed the mark. I have already talked to several people who are passing on this game because the achievement just simply takes too much time. I think this is a great game, and a great challenge to add, but to make the daily achievement take as much time as it does, I will have continue to suggest to my friends that this is not worth their time.

Cilph
12-28-2011, 12:02 PM
I think if you make the daily steam achievement something that isn't approachable to new players, you have completely missed the mark. I have already talked to several people who are passing on this game because the achievement just simply takes too much time. I think this is a great game, and a great challenge to add, but to make the daily achievement take as much time as it does, I will have continue to suggest to my friends that this is not worth their time.

Look at it this way. The difficulty of the achievement is creating controversy, which means publicity, which means sales.

Vesmic
12-28-2011, 12:04 PM
Look at it this way. The difficulty of the achievement is creating controversy, which means publicity, which means sales.

Re-read what I just said. People are not buying it because of the achievement. Just talking about something doesn't mean it will actually turn into sales.

Daren
12-28-2011, 12:05 PM
Re-read what I just said. People are not buying it because of the achievement. Just talking about something doesn't mean it will actually turn into sales.

Yeah if I hadn't already had the game the difficult of the achievement would have turned me off from even considering buying it.

Brandon90
12-28-2011, 12:10 PM
You guys do know people buy games for the game and not for the achievement, right?

Daren
12-28-2011, 12:12 PM
You guys do know people buy games for the game and not for the achievement, right?

You do know a lot of people are buying cheap indie games just for the holiday gift pile right? So by giving a really hard achievement they are turning off a lot of people who want to pick up the game cheap for the gift pile alone. Lost sales are lost sales.

Brandon90
12-28-2011, 12:14 PM
You do know a lot of people are buying cheap indie games just for the holiday gift pile right? So by giving a really hard achievement they are turning off a lot of people who want to pick up the game cheap for the gift pile alone. Lost sales are lost sales.

just like everyone hates Origin right?

you != a lot

JeanLuc
12-28-2011, 12:19 PM
just like everyone hates Origin right?

you != a lot

I would say the "a lot" is accurate...look in other forums and you will see a lot of people only getting games for the achievements.

Daren
12-28-2011, 12:19 PM
just like everyone hates Origin right?

you != a lot

Actually I was basing what I said on having heard people saying they weren't getting the game cause the achievement was hard on a few game forums I go to. But sure, jumping to conclusions and assuming is fun.

CDHarris
12-28-2011, 12:45 PM
Look at it this way. The difficulty of the achievement is creating controversy, which means publicity, which means sales.The publicity overwhelmingly comes from being a gift pile objective, not from the controversy.

Brokenie
12-28-2011, 12:46 PM
You do know a lot of people are buying cheap indie games just for the holiday gift pile right? So by giving a really hard achievement they are turning off a lot of people who want to pick up the game cheap for the gift pile alone. Lost sales are lost sales.

Hardly a great loss to the world. The concept of buying games just for the achievement is bizarre, but well done to Steam for convincing people it's seemingly a good idea.

Don't see why people are so turned off by a bit of a challenge in an achievement. It shouldn't just be an absolute cakewalk like most of them so far have been. Maybe it'll result in a few lost sales, but they'll have more respect from the more..."hardcore" gamer. As much as I hate that word.

Kilgore
12-28-2011, 01:22 PM
Beh, I give up. I'm not good enough to do this challenge/achievement.

Also depends on what map you get given..some are just a straight easy path to your base, some have passages everywhere so all the mobs split up.

Still...10 or so attemps and an hour wasted, I give up lol.

princec
12-28-2011, 02:46 PM
Beh, I give up. I'm not good enough to do this challenge/achievement.

Also depends on what map you get given..some are just a straight easy path to your base, some have passages everywhere so all the mobs split up.

Still...10 or so attemps and an hour wasted, I give up lol.

Try a disruptor buffed with a couple of reactors near a choke point, and back it up with a laser behind the base with some scanners.

Cas :)

princec
12-28-2011, 02:49 PM
Hardly a great loss to the world. The concept of buying games just for the achievement is bizarre, but well done to Steam for convincing people it's seemingly a good idea.

Don't see why people are so turned off by a bit of a challenge in an achievement. It shouldn't just be an absolute cakewalk like most of them so far have been. Maybe it'll result in a few lost sales, but they'll have more respect from the more..."hardcore" gamer. As much as I hate that word.

Yeah, actually nobody really told us what the achievement stuff was all about or how it was going to be used or anything, we just did what we normally do, that is, make a game. I didn't realise achievements were supposed to be handed out just for starting the game!

Even so, it is perfectly doable even in one attempt if you've played the game a bit beforehand. Maybe taking it up to level 10 in the campaign first might be a good idea, that takes about 30 minutes as well, and shows you the ropes.

But... hm yes just to reiterate, we had no real idea who the achievements were for or what they were for, we made them for the people who already had the game rather than to lure new purchasers! Then again actually it'd be nice if some people actually enjoyed the game for what it is instead of the crazy Steam metagame.

Cas :)

Sminky
12-28-2011, 02:56 PM
It's a good game, but the frustraiting achivment means that as a new player (even thoug hi;ve has it sitting around for a while), means i kinda never want to touch it again.

A protential preasent for buying cheep games that you might enjoy will always be an insentive for some (including me).

It's a real shame Valve didn't say what the achivments were for. As i feel the difficulty of some (including this one) actualy makes for a negative assotiation to a publisher/ devloper and their future titles. Due to being linked with a frustraiting experiance.

Phoenixst
12-28-2011, 03:03 PM
It is not that hard , you just got used to achievements that are too easy.

It wouldn't be an achievement if it wasn't something challenging.

A Corpse
12-28-2011, 03:05 PM
Yeah I had played it a little bit earlier (I think I picked it up as part of a previous Humble Bundle) but the christmas one is just nuts. I have no idea how many refineries to build. I can't figure out if I'm supposed to build the refinery boosting buildings, and if so, which and how many. I tend to get swamped before even the second ultrayeti gets to my lines (corridor).

Letokteren
12-28-2011, 03:08 PM
Well, Sminky, I'm quite the opposite. I got the game from an Indie bundle, and barely played it, like you did, but God... Even if it took 10 or more trys, I really enjoyed it and made want to play it more.
It was a real challenge, and I am proud of my one coal as hell.

If you got stuck, the "walktrough" videos in this thread really help.

By the way: the winning and the game over screens deserve wallpapers!
SPOILER! (http://img803.imageshack.us/img803/8544/yuletide.jpg)

freakn1ck
12-28-2011, 03:09 PM
how do you deal with the friendly fire? that i don't get it.

loktar
12-28-2011, 03:14 PM
Don't worry about the spoiler, it's active from today till Jan 8th, so plenty of time for everyone to have a go at it :)

Very glad you enjoyed it.

Cas :)


NOOO... anyway you guys could *please* just keep this mode in, maybe as a theme for survival or something?

Lunk
12-28-2011, 03:18 PM
But... hm yes just to reiterate, we had no real idea who the achievements were for or what they were for, we made them for the people who already had the game rather than to lure new purchasers! Then again actually it'd be nice if some people actually enjoyed the game for what it is instead of the crazy Steam metagame.

Yeah, I enjoyed it very much, but I can see how it would be off-putting for someone who hasn't played through the campaign. I uploaded a save file in another thread on here hoping that it would stem some of the negativity that might have been discouraging new players/potential buyers. Hope you don't mind.

Thanks for the fun update! :)

nether1n
12-28-2011, 03:23 PM
Just wanted to say thanks.For me this is the best xmas objective.In my first try i raged because last boss destroyed base with %5 health lol.But i refused to use save game and finally completed the bonus level(so many assault cannons).Thanks for the great game and awesome update.

Xadera
12-28-2011, 07:14 PM
Yeah, I actually enjoyed this X-mas achievement. It was challenging and took some time, but it wasn't dumb and difficult due to a broken and poorly developed game *cough-bunchofheroes-cough*. I have difficulty in the normal campaign trying to figure out the precise research for later levels and stuff, but with this you have everything available and it always starts the same, so you know it's at least possible.

For those having extreme difficulty, here's some tips:

1.) A map where you can easily control where the yetis go is very helpful. The map is randomly generated, so if the one you have is too open/cramped, just "Quit" (not "restart") and go back into the X-mas bonus, it'll generate a new map.

2.) For the first 20-25 minutes (out of 30), you can use Scarecrows to block off open spaces you don't want the yetis to go. Scarecrows have a good range, so you don't need many to block a large gap, allowing you to cheaply funnel them into your desired choke point. At the last 5 minutes, there's yetis that will go out of their way to clear stray buildings, even scarecrows, so be careful.

3.) Save power ups (freeze, berzerk, and smartbomb especially) for the super-yeti bosses. Activating one at a key moment can kill the boss without losing a single building.

4.) Late game, when you're getting swarmed, if you have a lot of resources then it's a good idea to toss some cheap buildings in their path. When a non-boss attacks one of your buildings, they take a large amount of damage, likely dying instantly, allowing you to kill them without wasting shots on them, as well as providing defense for your other things.

5.) The reprocessor and collector are kinda useless here, unless you have a nice cluster for a reprocessor. Otherwise the match lasts so long you don't really need a collector.

6.) Don't forget the weapon-boosting buildings (scanner, reloader, etc.). They can make your setup much more powerful, providing range and speed and power. They stack with each other in range, up to a max of 4 per building (so if you have 5 scanners around a single building, it'll only have its range boosted 4 times).

7.) Barricades (steel, nano, titanium) are really good for giving your buildings a buffer, especially since you'll need to block the path at some point. They will have to slowly eat through the barricades to get to your buildings, giving you more time to shoot them down.


I myself start with a couple small cannons alongside the path as I build up minerals. Only 1 refinery per mineral patch, generally, this level lasts so long you'll mine it all anyways. Eventually (~5 minutes in) I prefer to make a |_| gauntlet-like shape with barricades, with the _ blocking the path (turn it 90 degress if you're going sideways, of course). Then behind the barricades I place 3-4 Assault Cannons and a whole bunch of Blast Cannons, with powerups behind them (especially scanners to make sure the turrets can all fire into the "trap"). I also use Scarecrows to make sure the yetis funnel into the gauntlet. I'll have a laser at the end of the gauntlet to fire back through it and eventually a tank and droid factory. From there it's just a matter of replacing barricades and growing the gauntlet, saving up minerals for the end when I need to toss buildings in their path. If getting overrun at the end of the gauntlet, toss a couple mines amidst the masses and they'll blow up.

I'm not sure if the Disruptor hurts yourself (there's normally a research thing that prevents it), though I would imagine it doesn't here. The Rocket turret definitely does hurt you, so I use the 1 cloak you get to hide it up the path to take pot shots as they pass by.

If you're unsure of how something works, just check the wiki: http://rott.wikia.com/wiki/Revenge_of_the_Titans_Wiki

The game isn't that complicated, just takes a bit of experience. It might take a couple tries, but if you're a fan of Tower Defense games, you'll catch on. This is definitely one of the best TD games on Steam.

Sorry for the giant wall of text, btw :P

rainbowlove
12-29-2011, 01:48 PM
Yeah, actually nobody really told us what the achievement stuff was all about or how it was going to be used or anything, we just did what we normally do, that is, make a game. I didn't realise achievements were supposed to be handed out just for starting the game!
Cas :)
Weren't you aware previous Christmas and summer steam "treasure hunts"? I thought it was marketing pinnacle for indie devs to get into one!

Scorcher24
12-29-2011, 01:53 PM
Yeah, actually nobody really told us what the achievement stuff was all about or how it was going to be used or anything, we just did what we normally do, that is, make a game. I didn't realise achievements were supposed to be handed out just for starting the game!

Even so, it is perfectly doable even in one attempt if you've played the game a bit beforehand. Maybe taking it up to level 10 in the campaign first might be a good idea, that takes about 30 minutes as well, and shows you the ropes.

But... hm yes just to reiterate, we had no real idea who the achievements were for or what they were for, we made them for the people who already had the game rather than to lure new purchasers! Then again actually it'd be nice if some people actually enjoyed the game for what it is instead of the crazy Steam metagame.

Cas :)

Cas, don't worry about it. Many people appreciate and like a challenge. Don't listen to those people that just buy the games to get the achievements for the metagame.
There are a lot of people that enjoy it how it is and enjoy a challenge. Not all voice their opinion on the forums. I, in fact, liked the challenge. So don't worry.
Yes, some are too hard like the SMB Achievement, but yours was okay. Maybe they should have made the achievement to kill 2 Yetis instead of all, that would have been possible.
But even if you hand it our for launching the game, there will be someone who cries about the fact he needs to download it or to buy it.

princec
12-29-2011, 03:26 PM
Weren't you aware previous Christmas and summer steam "treasure hunts"? I thought it was marketing pinnacle for indie devs to get into one!

No, no-one told us anything really... I barely even get to play games these days! (2 kids, and Revenge taking 4 years of my life away)

Cas :)

nintyuk
12-29-2011, 05:05 PM
It's a shame this seems and feels like a great game but I get flustered and confused and make all the wrong decisions with tower defence games like this one. This game and me don't mix, and If I hadn't got it as part of a support for several good causes it's probably a game I wouldn't own. I used the save file from another thread after two complete failure attempts of my own.

princec
12-30-2011, 03:20 AM
It's a shame this seems and feels like a great game but I get flustered and confused and make all the wrong decisions with tower defence games like this one. This game and me don't mix, and If I hadn't got it as part of a support for several good causes it's probably a game I wouldn't own. I used the save file from another thread after two complete failure attempts of my own.

Have a play through the campaign (which is a tutorial), or Endless mode, which is just a relaxing progression of levels with enemies unlocked at more or less your own pace.

Cas :)

Dahli
12-31-2011, 06:29 AM
here you are. i hope it helps. it was like the frist time: It feels like almost loosing for 27 min :) but i did it.

Have fun with it

Part 1: http://youtu.be/fesNG7xhU-Y
Part 2: http://youtu.be/2kaYCCDfxK0

does it actually help anybody recording this videos?