View Full Version : Is it worthy?
12-24-2011, 05:15 AM
So, I'm a fan of SimCity series and I only tried the first Cities XL and it didn't gave me that feeling like SimCity used to.
But obviosly I'm willing to give it a shot,I'm thinking of buying Cities XL 2012, but I need to know if this is really worth it. Or is 2011 better?
12-24-2011, 09:56 AM
2011 was riddled with bugs, all sorts of small mechanical problems laying roads (getting them to line up), even using the pre-selected template modes you'll find properties that end up getting errors because they dont line up with the road (apparently everything MUST touch a road... even a basketball court).
I approached this one last year, and again this year, like you in the hopes of a vague sim city-like sandbox with a nice advisor to keep things growing sort of thing. It could be this, but it's so full of annoying little things that are SUPPOSED to function a certain way, and then on top of this you'll get a highly suspect advisor function that alerts you to bad things as good and vice versa - leaving me wondering if there's anything really wrong with that issue or not sometimes.
If you need a modern city simulator i suppose this is all i can think of on the market... but if you can get past that modern city part i'd suggest taking a look at tropico 4. It's incredibly polished, both gameplay and gfx wise compared to this pile of disjointed, unfinished code.
12-24-2011, 10:27 AM
Thank you for the post :)
So, as I thought, it doesn't even get near of SimCity 4..
01-22-2012, 09:16 PM
I also am a SimCity fan who had been wondering if I should get this game, I mean Tropico is kinda similar also right?...and that one is awesome!!! :)
01-23-2012, 10:34 PM
If you approach it as a completely different game than it's not awful, it's not a great as SC4 but it's a completely different type of city building game.
If you are prone to comparing other CB games with SC4 and do it in CXL, then you'll be sorely disappointed in what you get.
Cities are very static in CXL, they don't grow like they do in SC4 and that to me is one of it's most basic pitfalls in CXL and that which makes it boring to me.
Sure, you can build really pretty cities in CXL (although you can do so in SC4 too as I've seen in many city journals), however for me the fun pretty much stops there. Personally, I would have been overjoyed with CXL if they had simply made it so that the city evolves over time, plop and play games to me are rather boring, like the bastard child SimCity Societies.
If you can buy it for $9.99 or $14.99 then maybe it would be worthwhile, but not at $40 Not to me anyway.
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