Imbaland
12-25-2011, 09:01 AM
The title is a bit misleading, but I know it will draw a large number of elitist epeen measurers, who can no doubt give me some semi-valid input. Because I have only ever played this game on master difficulty, and even then I only have one character, I didn't know whether to specifically complain about the difficulty of this setting, or whether the game as a whole was like this, However:
My experience of Skyrim has been one of ups and downs. On the one hand, the exploration is amazing, and Skyrim does it better than any other in my opinion. On the other hand, the combat has been the single most depressing aspect of any game I have ever played. Let me go into some detail.
I play an archer (82 archery, 87 sneak), and as mentioned previously I play on master difficulty. Fighting enemies has been horrendous from the start. My first strategy was to shoot as many arrows as I could, then fight with 1H+shield (I didn't know about sneaking yet lol). This was a joke because in most cases I would take a power hit directly through my shield which would kill me in one shot. This is how almost every encounter went. Because of the pitiful stamina, I could interrupt 2 to 3 power attacks before I was completely drained. If I somehow managed to survive an entire hit, an execution animation would almost always follow shortly after, with my character becoming uncontrollable, as he waited to be skewered.
As I learned more about the game and became less of a noob, I learned that the best (see: only) way to defeat powerful enemies was to exploit the poor AI as best I could. This would entail shooting an NPC 2-3 times in the head, and then sneaking away into the shadows, waiting for him to attribute his new head jewellery to "the wind" or "jumpy nerves". I would need to repeat this 8-12 times before the NPC died, taking about 10 minutes. Now this combat was painful and thoroughly un-enjoyable, but I did it because I liked exploring.
However, now I am expected to fight dragons. I've killed two dragons so far, both of whome were apart of quests lines, so they were really easy as someone else was around to tank the hits. At the moment however, I'm fighting a dragon without a designated tank, and it really is just plain stupid to be honest. One of three things seem to happen. The dragon circles over head and never lands, just flying at full speed, unable to be shot. Or, the dragon flies overhead, and whenever he chooses to, does a flyby frost breath, instantly killing me. Or, he lands and does a frost breath. If there is a nearby rock, I hide behind that, and get off 2-3 arrows before he flies away. This will often happen maybe once every minute or so, and those 3 arrows will deal about 3-4% of the dagons HP. I am not willing to wait this long to kill the dragon. If there isn't a rock nearby, he does a frost breath and I instantly die.
So, what I want to know is: am I missing some fundamental part of this game? The combat has seemed impossible from step 1, and it just isn't enjoyable. At the moment I do not bind 1-2-3-4 to all the various health potions and spam them endlessly, because I don't feel like reducing the combat to an even more stupid system.
My experience of Skyrim has been one of ups and downs. On the one hand, the exploration is amazing, and Skyrim does it better than any other in my opinion. On the other hand, the combat has been the single most depressing aspect of any game I have ever played. Let me go into some detail.
I play an archer (82 archery, 87 sneak), and as mentioned previously I play on master difficulty. Fighting enemies has been horrendous from the start. My first strategy was to shoot as many arrows as I could, then fight with 1H+shield (I didn't know about sneaking yet lol). This was a joke because in most cases I would take a power hit directly through my shield which would kill me in one shot. This is how almost every encounter went. Because of the pitiful stamina, I could interrupt 2 to 3 power attacks before I was completely drained. If I somehow managed to survive an entire hit, an execution animation would almost always follow shortly after, with my character becoming uncontrollable, as he waited to be skewered.
As I learned more about the game and became less of a noob, I learned that the best (see: only) way to defeat powerful enemies was to exploit the poor AI as best I could. This would entail shooting an NPC 2-3 times in the head, and then sneaking away into the shadows, waiting for him to attribute his new head jewellery to "the wind" or "jumpy nerves". I would need to repeat this 8-12 times before the NPC died, taking about 10 minutes. Now this combat was painful and thoroughly un-enjoyable, but I did it because I liked exploring.
However, now I am expected to fight dragons. I've killed two dragons so far, both of whome were apart of quests lines, so they were really easy as someone else was around to tank the hits. At the moment however, I'm fighting a dragon without a designated tank, and it really is just plain stupid to be honest. One of three things seem to happen. The dragon circles over head and never lands, just flying at full speed, unable to be shot. Or, the dragon flies overhead, and whenever he chooses to, does a flyby frost breath, instantly killing me. Or, he lands and does a frost breath. If there is a nearby rock, I hide behind that, and get off 2-3 arrows before he flies away. This will often happen maybe once every minute or so, and those 3 arrows will deal about 3-4% of the dagons HP. I am not willing to wait this long to kill the dragon. If there isn't a rock nearby, he does a frost breath and I instantly die.
So, what I want to know is: am I missing some fundamental part of this game? The combat has seemed impossible from step 1, and it just isn't enjoyable. At the moment I do not bind 1-2-3-4 to all the various health potions and spam them endlessly, because I don't feel like reducing the combat to an even more stupid system.