Biskwik
01-01-2012, 01:19 PM
There are so many threads in here that deal on the same gripes & counter gripes..
So many that it's tough to pick what one to add your two cents to, never mind help someone make a purchasing decision..
Well, lets try to deal with it in our own way then..
For $6.50 this is a good way to start MGT if your new to it and want to try it before you start shelling out your hard earned cash on the real deal..
Anyone who has ever tried to teach someone new to MTG how to play the game on the table will fully understand what a great teaching aid this is.. The timers along with the continue and stop timer buttons can be annoying, but they do teach the phases of the game and player spell cast timing very well.. The only thing the game does not effectively teach is the way the stack works.. A new player may find this difficult to translate onto the table, since the computer takes care of stack resolve for you..
I have to admit, I do not like the fact that you cannot tap your own mana.. The computer does screw this up for you once and a while, but not very often. I do however understand the reason for doing this. If you do not, then you do not, 'nuff said there..
If you wish to buy this game to play solo against the AI, then don't do it, you will be disappointed.. You will get 1 good game out of 10 against the AI. The computer cheats huge.. To many ways to list ranging from the subtle, "I want you waste that awesome X destruction spell on this 1/1 flier and you are going to get mana screwed until yo do," to the blatant, "I will only tap 3 mana and cast two cards that should have cost me 5..
You will also get sick of the same starting plays over and over again buy the cpu.. The 1 good game out of 10 that you do get has the potential of being a great match.. I have on several occasions come close to making the computer deck out..
The experienced player will snicker when these games come around since they are usually a Mexican stand off. The CPU is afraid to force the issue if it has a whack of critters and you have a whack of critters, but if it did, you would be toast the next round.
If you wish to play real people on line, then do buy it, you will have fun.. Yes you will get mana starved or poisoned, but so will your Friends, so the field will always be level..
Clearly from reading the forums, the biggest ♥♥♥♥♥ is the shuffle system and the hard to ignore clumping of mana as well as like spell cards.. The only thing more annoying then getting mana clumps is getting all your auras in Ajani's deck, and no critters to put them on.
You will hear tekkies say it's true random, and they will go on to explain that shuffling in real life is not mathematically random and all that horse S**t.. That's not where the problem lies..
The real problem is the deck is shuffled from a set sorted position.. All the mana is together and all the like spells are together just as if you had bought a premade deck.. If you are an experienced player, you will know a new deck takes an awful lot of shuffling to get it mixed well.
The problem is a lack of imagination from the game designers here.. Simple solution is this..
Once you have gone into the deck manager and edited your deck the game should take you to a have to do one time only post edit deck readying phase..
A simple way to do this is to have the computer lay down 5 cards at random from your deck, face down. Two of these cards will be lands and three will be spells. The player then picks two of the cards then the process repeats until the deck has been fully picked and stacked using this method..
Why? Simple.. On your first pick you have a 60% chance of choosing a spell and a 40% chance of choosing a mana.. If you choose a mana first, you now have a 75% chance of picking a spell and a 25% for the last mana.. if you were to pick a spell first, you then have a 50/50 for the mana on the second..
Now your deck is not in suit before it is shuffled, save your edit here and your deck is just like a real deck you bring to the table, already well mixed before you start shuffling it to play..
The deck editor in this game to put it bluntly, sucks balls.. It will not let you go below 60 cards in the deck which is very very annoying and unnecessary..
Let me kick out all the cards I want, all of them if I choose to do so.. Now I can move in what I want using whatever system I may have for making my deck, then when I hit save, that's when you should tell me I don't have enough cards in my deck and I will have to attend to that..
Not being able to set the mana in a mono deck, not such a big issue, but in dual colour or triple decks.... Hmmmmm...
I give this game a 3 out of 5, It has potential, but as I said before, it is a tool meant to get you interested in the real deal. I doubt the makers intent is to make the game an award winner.. Take it for what it is..
So many that it's tough to pick what one to add your two cents to, never mind help someone make a purchasing decision..
Well, lets try to deal with it in our own way then..
For $6.50 this is a good way to start MGT if your new to it and want to try it before you start shelling out your hard earned cash on the real deal..
Anyone who has ever tried to teach someone new to MTG how to play the game on the table will fully understand what a great teaching aid this is.. The timers along with the continue and stop timer buttons can be annoying, but they do teach the phases of the game and player spell cast timing very well.. The only thing the game does not effectively teach is the way the stack works.. A new player may find this difficult to translate onto the table, since the computer takes care of stack resolve for you..
I have to admit, I do not like the fact that you cannot tap your own mana.. The computer does screw this up for you once and a while, but not very often. I do however understand the reason for doing this. If you do not, then you do not, 'nuff said there..
If you wish to buy this game to play solo against the AI, then don't do it, you will be disappointed.. You will get 1 good game out of 10 against the AI. The computer cheats huge.. To many ways to list ranging from the subtle, "I want you waste that awesome X destruction spell on this 1/1 flier and you are going to get mana screwed until yo do," to the blatant, "I will only tap 3 mana and cast two cards that should have cost me 5..
You will also get sick of the same starting plays over and over again buy the cpu.. The 1 good game out of 10 that you do get has the potential of being a great match.. I have on several occasions come close to making the computer deck out..
The experienced player will snicker when these games come around since they are usually a Mexican stand off. The CPU is afraid to force the issue if it has a whack of critters and you have a whack of critters, but if it did, you would be toast the next round.
If you wish to play real people on line, then do buy it, you will have fun.. Yes you will get mana starved or poisoned, but so will your Friends, so the field will always be level..
Clearly from reading the forums, the biggest ♥♥♥♥♥ is the shuffle system and the hard to ignore clumping of mana as well as like spell cards.. The only thing more annoying then getting mana clumps is getting all your auras in Ajani's deck, and no critters to put them on.
You will hear tekkies say it's true random, and they will go on to explain that shuffling in real life is not mathematically random and all that horse S**t.. That's not where the problem lies..
The real problem is the deck is shuffled from a set sorted position.. All the mana is together and all the like spells are together just as if you had bought a premade deck.. If you are an experienced player, you will know a new deck takes an awful lot of shuffling to get it mixed well.
The problem is a lack of imagination from the game designers here.. Simple solution is this..
Once you have gone into the deck manager and edited your deck the game should take you to a have to do one time only post edit deck readying phase..
A simple way to do this is to have the computer lay down 5 cards at random from your deck, face down. Two of these cards will be lands and three will be spells. The player then picks two of the cards then the process repeats until the deck has been fully picked and stacked using this method..
Why? Simple.. On your first pick you have a 60% chance of choosing a spell and a 40% chance of choosing a mana.. If you choose a mana first, you now have a 75% chance of picking a spell and a 25% for the last mana.. if you were to pick a spell first, you then have a 50/50 for the mana on the second..
Now your deck is not in suit before it is shuffled, save your edit here and your deck is just like a real deck you bring to the table, already well mixed before you start shuffling it to play..
The deck editor in this game to put it bluntly, sucks balls.. It will not let you go below 60 cards in the deck which is very very annoying and unnecessary..
Let me kick out all the cards I want, all of them if I choose to do so.. Now I can move in what I want using whatever system I may have for making my deck, then when I hit save, that's when you should tell me I don't have enough cards in my deck and I will have to attend to that..
Not being able to set the mana in a mono deck, not such a big issue, but in dual colour or triple decks.... Hmmmmm...
I give this game a 3 out of 5, It has potential, but as I said before, it is a tool meant to get you interested in the real deal. I doubt the makers intent is to make the game an award winner.. Take it for what it is..