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View Full Version : Should I Add the Gold Pack to My Library or try to Trade it?


rbr8299
01-13-2012, 01:37 PM
I bought it as a gift because I'm wasn't sure if I would like this type of game, but I do like some simulators. I love F1 2010 and recently bought F1 2011. I love Train Simulator 2012 or Railworks 3. I recently bought Trainz Simulator 12, but have yet to really play it due to crippling bugs in the Steam version of it.

I'm not too good at Train Simulator 2012, but I'm learning, I manage to complete many missions, and I almost always have fun with it. F1 2010 is really the game I'm best at for some reason, although it's a bit of a cross between a simulator and an F1 arcade racer due to how you can tweak the rules and even the setup of the races. It's still incredibly realistic though, especially when compared to real F1 racing footage.

Based on all of the above, should I add this game to my library or seek someone who wants to trade for it?

Note to Moderators: I am NOT trading in this thread. I do not intend to by making this post nor will I make a trade here in response to anyone wanting the game. It is against the rules to trade outside of the trade forums and I am fully aware of this, but it seems to be a bit of a gray area. I am simply seeking opinions on whether or not I should keep this game.

DeadlyFred
01-13-2012, 01:48 PM
There is actually a demo available which you can get here:

http://www.gamershell.com/news_89040.html

All in all, this game is not so much on the simulator side of things. Most aspects of it are relatively streamlined and simplified. Though the presentation is very authentic. You have to deal a lot with the tactics aspect of the combats as well, coordinating multiple units from an overview standpoint. It is more for someone looking for an action/tactics experience in this setting rather than a fully-realized simulator.

rbr8299
01-13-2012, 02:24 PM
There is actually a demo available which you can get here:

http://www.gamershell.com/news_89040.html

All in all, this game is not so much on the simulator side of things. Most aspects of it are relatively streamlined and simplified. Though the presentation is very authentic. You have to deal a lot with the tactics aspect of the combats as well, coordinating multiple units from an overview standpoint. It is more for someone looking for an action/tactics experience in this setting rather than a fully-realized simulator.

Thanks for the long, detailed description of the game, and the link to the demo. +rep

It doesn't really sound like my kind of game, but I'll give it a try anyways with the demo. I don't do well with multitasking if I have to be quick about it, so this might just be impossible for me to play.

DeadlyFred
01-13-2012, 02:34 PM
No prob, not sure why it's not hosted on Steam. There is actually a "pause" function in game which allows you to stop the action to give orders which might help you out.

rbr8299
01-13-2012, 03:32 PM
No prob, not sure why it's not hosted on Steam. There is actually a "pause" function in game which allows you to stop the action to give orders which might help you out.

Having a pause button just might be what I need. I have no problems with strategic planning, I'm just terrible at RTS speed strategy games like the Starcraft series. I'm decent at DOTA though, however that came with practice. Games become unplayable for me when there's too many things to micro-manage at once and I'm required to do all of this extremely fast, e.g., a multiplayer match set to fastest speed on SC:II.

The human brain has been proven to be absolutely terrible at multitasking anyways, so people who are good at RTS games just have a build patterns, micro-managing skills, and most importantly event-specific reactions memorized, i.e., when to send out units and what to build in response to what they've been attacked with.

I wish the rep system was different such that I could give you more, because you do deserve it. Maybe someone else will give you rep for this post. I think you should have some more.