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View Full Version : Craching when loading level 1


capycorp
02-05-2012, 07:18 AM
I've been waiting for quite some time now, thinking there would be a fix out soon. Still nothing..

Here's my dump:

Log started on Sun Feb 05 16:17:17 2012
OpenAL devices:
Generic Software
Selected Generic Software
AL_VENDOR: Creative Labs Inc.
AL_RENDERER: Software
AL_VERSION: 1.1
256 channels
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon (TM) HD 6850M
GL_VERSION: 4.1.10358 Compatibility Profile Context
Version 4.1
GL Extensions:
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_tessellator
GL_ARB_ES2_compatibility
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_histogram
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_swap_control
WGL Extensions:
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_ATI_pixel_format_float
WGL_ARB_pixel_format_float
WGL_ARB_multisample
WGL_EXT_swap_control
WGL_ARB_pbuffer
WGL_ARB_render_texture
WGL_ARB_make_current_read
WGL_EXT_extensions_string
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB
WGL_ATI_render_texture_rectangle
WGL_EXT_pixel_format_packed_float
WGL_I3D_genlock
WGL_NV_swap_group
WGL_ARB_create_context
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_create_context_profile
WGL_NV_float_buffer
Max texture size: 16384
Max vertex attribs: 16
Max varying floats: 64
Max texture units: 8
Max texture image units: 16
Using regular vertices padded to 0 bytes
CG_GL_VERTEX profile arbvp1, limited: yes
CG_GL_FRAGMENT profile arbfp1, limited: yes
Building shader library (31 entries)...

*** Exception: Access Violation at 0x005447c5 ***

--- Registers ---
EAX = 00000000
EBX = 07ef33e0
ECX = 00938c40
EDX = 0018f9a0
EBP = 00000000
CS:EIP = 0023:005447c5
SS:ESP = 002b:0018fa7c
DS:ESI = 002b:0018fc00
ES:EDI = 002b:00000000
FS = 0053
GS = 002b
Eflags = 00010246

--- FP/MMX Registers ---
ST0 = 2.048000e+003
ST1 = 7.200000e+002
ST2 = 2.048000e+003
ST3 = 1.000000e+000
ST4 = 1.000000e+000
ST5 = 1.000000e+000
ST6 = 7.920551e-001
ST7 = 0.000000e+000
MM0 = 8000000000000000
MM1 = b400000000000000
MM2 = 8000000000000000
MM3 = 8000000000000000
MM4 = 8000000000000000
MM5 = 8000000000000000
MM6 = cac41f0000000000
MM7 = 0000000000000000

--- Disassembly ---
00544740: xor [ecx-17d7db94], cl
00544746: cmpsb
00544747: rol byte ptr [edx], 1
00544749: add [ebp+5124244c], cl
0054474f: mov ecx, esi
00544751: mov [esp+3c], ebp
00544755: call 00544600
0054475a: lea ecx, [esp+24]
0054475e: jmp 005447b8
00544760: cmp ebx, ebp
00544762: jbe 00544775
00544764: push ebx
00544765: call 0044e8c0
0054476a: mov ecx, eax
0054476c: call 0044e900
00544771: mov edi, eax
00544773: jmp 005447c5
00544775: jnz 005447c5
00544777: push ebp
00544778: lea ecx, [esp+1c]
0054477c: mov [esp+20], ebp
00544780: mov [esp+24], ebp
00544784: mov [esp+1c], ebp
00544788: call 005717f0
0054478d: lea edx, [esp+18]
00544791: push edx
00544792: mov ecx, esi
00544794: mov dword ptr [esp+3c], 00000001
0054479c: call 00544600
005447a1: mov eax, [esp+1c]
005447a5: push eax
005447a6: call 0044e8c0
005447ab: mov ecx, eax
005447ad: call 0044ece0
005447b2: mov edi, eax
005447b4: lea ecx, [esp+18]
005447b8: mov dword ptr [esp+38], ffffffff
005447c0: call 005717b0
005447c5: mov edx, [edi] <---
005447c7: mov eax, [edx+28]
005447ca: push esi
005447cb: mov ecx, edi
005447cd: call eax
005447cf: mov ecx, [esp+30]
005447d3: mov eax, edi
005447d5: pop edi
005447d6: pop esi
005447d7: pop ebp
005447d8: pop ebx
005447d9: mov fs:[00000000], ecx
005447e0: add esp, 2c
005447e3: ret 0004
005447e6: int 3
005447e7: int 3
005447e8: int 3
005447e9: int 3
005447ea: int 3
005447eb: int 3
005447ec: int 3
005447ed: int 3
005447ee: int 3
005447ef: int 3
005447f0: push 00
005447f2: call 005446d0
005447f7: ret
005447f8: int 3
005447f9: int 3
005447fa: int 3
005447fb: int 3
005447fc: int 3
005447fd: int 3
005447fe: int 3
005447ff: int 3
00544800: mov eax, [esp+04]
00544804: mov [ecx+08], eax
00544807: ret 0004
0054480a: int 3
0054480b: int 3
0054480c: int 3
0054480d: int 3
0054480e: int 3
0054480f: int 3
00544810: push ebp
00544811: mov ebp, [esp+08]
00544815: push esi
00544816: mov esi, ecx
00544818: mov eax, [esi+10]
0054481b: push edi
0054481c: push eax
0054481d: mov ecx, ebp
0054481f: call 00543d40
00544824: xor edi, edi
00544826: cmp [esi+10], edi
00544829: jle 00544847
0054482b: push ebx
0054482c: xor ebx, ebx
0054482e: mov edi, edi
00544830: mov ecx, [esi+14]
00544833: add ecx, ebx
00544835: push ecx
00544836: mov ecx, ebp
00544838: call 005445a0
0054483d: inc edi
0054483e: db 83
0054483f: ret

--- Call Stack ---
0x005447c5: FinalDGameGL.exe!0x001447c5
0x0057eea7: FinalDGameGL.exe!0x0017eea7
0x0057efb1: FinalDGameGL.exe!0x0017efb1
0x005447f7: FinalDGameGL.exe!0x001447f7
0x004dc449: FinalDGameGL.exe!0x000dc449
0x004dcce3: FinalDGameGL.exe!0x000dcce3
0x005083f7: FinalDGameGL.exe!0x001083f7
0x004f40cd: FinalDGameGL.exe!0x000f40cd
0x005447cf: FinalDGameGL.exe!0x001447cf
0x0054ef51: FinalDGameGL.exe!0x0014ef51
0x005a1e33: FinalDGameGL.exe!0x001a1e33
0x005a21e1: FinalDGameGL.exe!0x001a21e1
0x0057eea7: FinalDGameGL.exe!0x0017eea7
0x0054fa1e: FinalDGameGL.exe!0x0014fa1e
0x0054fbbc: FinalDGameGL.exe!0x0014fbbc
0x0049169e: FinalDGameGL.exe!0x0009169e
0x004918e1: FinalDGameGL.exe!0x000918e1
0x0043dba4: FinalDGameGL.exe!0x0003dba4
0x0057efb1: FinalDGameGL.exe!0x0017efb1
0x007229e1: FinalDGameGL.exe!0x003229e1
0x0069bd74: FinalDGameGL.exe!0x0029bd74
0x0041fd2f: FinalDGameGL.exe!0x0001fd2f
0x0057106b: FinalDGameGL.exe!0x0017106b
0x005a5b23: FinalDGameGL.exe!0x001a5b23
0x00727202: FinalDGameGL.exe!0x00327202
0x006d4717: FinalDGameGL.exe!0x002d4717
0x76c7339a: kernel32.dll!BaseThreadInitThunk [0x76c60000+0x13388+0x12]
0x77819ef2: ntdll.dll!RtlInitializeExceptionChain [0x777e0000+0x39e8f+0x63]
0x77819ec5: ntdll.dll!RtlInitializeExceptionChain [0x777e0000+0x39e8f+0x36]