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Seferod
02-05-2012, 11:41 PM
Hi, i cant play with arrows. I want to (w/a/s/d) for fighter navigation. In a game menu i can change only (kicks and punches/run/block), but not navigation. May be in configs in game folder any solutions?

Seferod
02-06-2012, 12:07 AM
ok i find it...

StoneCold
02-06-2012, 03:50 AM
ok i find it...

Did you find a way to change to movement keys for other than the arrow buttons ? If so, where did you change it, in which ini file ?

Seferod
02-06-2012, 05:08 AM
MKHDinput
-------------------------------------------
[Configuration]

[MKHDGame.MKHDInputMapping]
KeyBindings=(Target="p1",Keyname="XboxTypeS_X",Command="HighPunch")
KeyBindings=(Target="p1",Keyname="XboxTypeS_A",Command="LowPunch")
KeyBindings=(Target="p1",Keyname="XboxTypeS_Y",Command="HighKick")
KeyBindings=(Target="p1",Keyname="XboxTypeS_B",Command="LowKick")
KeyBindings=(Target="p1",Keyname="XboxTypeS_LeftShoulder",Command="Run")
KeyBindings=(Target="p1",Keyname="XboxTypeS_RightShoulder",Command="Unmapped")
KeyBindings=(Target="p1",Keyname="XboxTypeS_LeftTrigger",Command="Unmapped")
KeyBindings=(Target="p1",Keyname="XboxTypeS_RightTrigger",Command="Block")
KeyBindings=(Target="p1",Keyname="XboxTypeS_DPad_Up",Command="MoveUp")
KeyBindings=(Target="p1",Keyname="XboxTypeS_DPad_Down",Command="MoveDown")
KeyBindings=(Target="p1",Keyname="XboxTypeS_DPad_Left",Command="MoveLeft")
KeyBindings=(Target="p1",Keyname="XboxTypeS_DPad_Right",Command="MoveRight")
KeyBindings=(Target="p1",Keyname="XboxTypeS_LeftTriggerAxis",Command="AxisMove")
KeyBindings=(Target="p1",Keyname="XboxTypeS_LeftX",Command="MoveHorizontal")
KeyBindings=(Target="p1",Keyname="XboxTypeS_LeftY",Command="MoveVertical")
KeyBindings=(Target="p1",Keyname="XboxTypeS_RightX",Command="MoveHorizontal")
KeyBindings=(Target="p1",Keyname="XboxTypeS_RightY",Command="MoveVertical")
KeyBindings=(Target="p1",Keyname="XboxTypeS_Start",Command="ArcadeStart")
KeyBindings=(Target="p1",Keyname="XboxTypeS_Back",Command="PauseMenu")
KeyBindings=(Target="p2",Keyname="XboxTypeS_X",Command="HighPunch")
KeyBindings=(Target="p2",Keyname="XboxTypeS_A",Command="LowPunch")
KeyBindings=(Target="p2",Keyname="XboxTypeS_Y",Command="HighKick")
KeyBindings=(Target="p2",Keyname="XboxTypeS_B",Command="LowKick")
KeyBindings=(Target="p2",Keyname="XboxTypeS_LeftShoulder",Command="Run")
KeyBindings=(Target="p2",Keyname="XboxTypeS_RightShoulder",Command="Unmapped")
KeyBindings=(Target="p2",Keyname="XboxTypeS_LeftTrigger",Command="Unmapped")
KeyBindings=(Target="p2",Keyname="XboxTypeS_RightTrigger",Command="Block")
KeyBindings=(Target="p2",Keyname="XboxTypeS_DPad_Up",Command="MoveUp")
KeyBindings=(Target="p2",Keyname="XboxTypeS_DPad_Down",Command="MoveDown")
KeyBindings=(Target="p2",Keyname="XboxTypeS_DPad_Left",Command="MoveLeft")
KeyBindings=(Target="p2",Keyname="XboxTypeS_DPad_Right",Command="MoveRight")
KeyBindings=(Target="p2",Keyname="XboxTypeS_LeftTriggerAxis",Command="AxisMove")
KeyBindings=(Target="p2",Keyname="XboxTypeS_LeftX",Command="MoveHorizontal")
KeyBindings=(Target="p2",Keyname="XboxTypeS_LeftY",Command="MoveVertical")
KeyBindings=(Target="p2",Keyname="XboxTypeS_RightX",Command="MoveHorizontal")
KeyBindings=(Target="p2",Keyname="XboxTypeS_RightY",Command="MoveVertical")
KeyBindings=(Target="p2",Keyname="XboxTypeS_Start",Command="ArcadeStart")
KeyBindings=(Target="p2",Keyname="XboxTypeS_Back",Command="PauseMenu")
KeyBindings=(Target="p1",Keyname="T",Command="HighPunch")
KeyBindings=(Target="p1",Keyname="G",Command="LowPunch")
KeyBindings=(Target="p1",Keyname="U",Command="HighKick")
KeyBindings=(Target="p1",Keyname="J",Command="LowKick")
KeyBindings=(Target="p1",Keyname="H",Command="Block")
KeyBindings=(Target="p1",Keyname="Y",Command="Run")
KeyBindings=(Target="p1",Keyname="W",Command="MoveUp")
KeyBindings=(Target="p1",Keyname="S",Command="MoveDown")
KeyBindings=(Target="p1",Keyname="A",Command="MoveLeft")
KeyBindings=(Target="p1",Keyname="D",Command="MoveRight")
KeyBindings=(Target="p1",Keyname="Enter",Command="ArcadeStart")
KeyBindings=(Target="p1",Keyname="Escape",Command="PauseMenu")

Seferod
02-06-2012, 05:09 AM
KeyBindings=(Target="p1",Keyname="W",Command="Move Up") - w button for me (up) for example.

lysiu
02-06-2012, 05:46 AM
So it works? so both can play on keyboard after all.. We must have a sticky with ALL THRE SOLUTIONS we found so far like this and resolution, people will come and ask sooner or later..

DuckStab
02-06-2012, 05:54 AM
Aw crap. It works but it doesn't work. The WASD for movement works yeah, but it screws with the game a little bit. When you run at someone you can't do a combo like you could before. Also when you jump away on the left side of the screen your HK won't register. If you're jumping toward your opponent from the right side your HK won't register either. Also this may be due to the new control scheme but my combos only register about half the time now. WHYYYYYYYYYYYY

DuckStab
02-06-2012, 06:53 AM
Just restarted the game and the JHK bug is completely gone, my combos register as they used to now as well. Unfortunately I still can't run then combo. I have to stop running then press the keys which is kind of awkward since I'm so used to how it normally works. Oh well at least I finally got WASD movement. Thread deserves a sticky. :)

lysiu
02-06-2012, 07:15 AM
Just restarted the game and the JHK bug is completely gone, my combos register as they used to now as well. Unfortunately I still can't run then combo. I have to stop running then press the keys which is kind of awkward since I'm so used to how it normally works. Oh well at least I finally got WASD movement. Thread deserves a sticky. :)

All the solutions and TIPs in one place and stick it.

Jet Black
02-06-2012, 01:27 PM
Thanks for this! Got me to actually buy the game (wasn't going to if I couldn't remap the keyboard).

In order for it to work for me, I still had to remap the action keys in-game, and then my movement remaps worked just fine... controlling exactly how I want.