JimTheDog
02-19-2012, 07:18 AM
I am in LOVE with this game. Learning curve is a bit of a problem, but it's slow and thinky, and for once I'm fairly good at it. :D
I adore the cold war setting, I love the units. It's really neat that stuff like antitank guided missiles need to be launched from sneaky distances, and are then absolute tank killers, but the moment the tank can see the launcher and attack the missile operator who's guiding it in, the missile guidance goes off and almost always misses.
Every unit has its unique quirks, which I adore, though the claims that there are 300+ units in the game are not QUITE as true as they should be. Most units have multiple variants - so there are three kinds of M1A1 Abrams, or something like six T-62s. But the costing balance is great.
There is a big, big, BIG focus on spotting the enemy effectively to engage them, too, which I think is great -- although this game desperately needs a visual 'fog of war' effect, or something like that.
It's not going to be everyone's favourite, but for now, it's certainly mine.
I adore the cold war setting, I love the units. It's really neat that stuff like antitank guided missiles need to be launched from sneaky distances, and are then absolute tank killers, but the moment the tank can see the launcher and attack the missile operator who's guiding it in, the missile guidance goes off and almost always misses.
Every unit has its unique quirks, which I adore, though the claims that there are 300+ units in the game are not QUITE as true as they should be. Most units have multiple variants - so there are three kinds of M1A1 Abrams, or something like six T-62s. But the costing balance is great.
There is a big, big, BIG focus on spotting the enemy effectively to engage them, too, which I think is great -- although this game desperately needs a visual 'fog of war' effect, or something like that.
It's not going to be everyone's favourite, but for now, it's certainly mine.