dgackey
03-01-2012, 10:48 AM
Hello SOL fans!
The beta version of the SOL v1.12 update is now live and we'd love any feedback you may have.
To get the beta update, please follow these steps:
Exit Steam and ensure it’s actually dead (kill tray icon and ensure it isn’t running in task manager)
Find your main Steam executable (not the SOL Exodus executable) shortcut in the start menu or desktop; right click and select properties
Append the following to your shortcut "Target" (if your shortcut is in quotes, place this outside the quotes): -beta c@lh0llund
Save shortcut then launch that shortcut, login to Steam
Beta update should begin downloading.
Once the update is done and the game launches, the new things you should see:
New "game settings" options screen which offers virtual joystick mode, game difficulty selection and cockpit view
Difficulty levels: Easy, Normal, and Hard.
* EASY: No collision damage, escape pod activated, and reduced damage from enemies.
* NORMAL: Collision damage, no escape pod, increased damage from enemies.
* HARD: Increased collision damage, no escape pod, greatly increased damage from enemies.
Your ship now takes damage when colliding with ships and environmental objects on normal and hard difficulty levels.
Checkpoints: within a mission, you can now reach checkpoints during the mission, and if you die, you restart at the nearest checkpoint. If you quit the mission prior to completing the mission, you will have to restart from the beginning at your next playsession, however.
New cockpit view should be on by default, but if for some reason it is not, you can enable it in the game settings.
Various other smaller updates, balance tweaks and fixes.
Please take a look and let us know what you think. We are particularly keen to make sure there are no bugs with the checkpoint system, so if you happen to find anything that fails to function after restarting from a checkpoint please let us know immediately.
You can post the bugs directly in this thread.
Thanks!
Dan
The beta version of the SOL v1.12 update is now live and we'd love any feedback you may have.
To get the beta update, please follow these steps:
Exit Steam and ensure it’s actually dead (kill tray icon and ensure it isn’t running in task manager)
Find your main Steam executable (not the SOL Exodus executable) shortcut in the start menu or desktop; right click and select properties
Append the following to your shortcut "Target" (if your shortcut is in quotes, place this outside the quotes): -beta c@lh0llund
Save shortcut then launch that shortcut, login to Steam
Beta update should begin downloading.
Once the update is done and the game launches, the new things you should see:
New "game settings" options screen which offers virtual joystick mode, game difficulty selection and cockpit view
Difficulty levels: Easy, Normal, and Hard.
* EASY: No collision damage, escape pod activated, and reduced damage from enemies.
* NORMAL: Collision damage, no escape pod, increased damage from enemies.
* HARD: Increased collision damage, no escape pod, greatly increased damage from enemies.
Your ship now takes damage when colliding with ships and environmental objects on normal and hard difficulty levels.
Checkpoints: within a mission, you can now reach checkpoints during the mission, and if you die, you restart at the nearest checkpoint. If you quit the mission prior to completing the mission, you will have to restart from the beginning at your next playsession, however.
New cockpit view should be on by default, but if for some reason it is not, you can enable it in the game settings.
Various other smaller updates, balance tweaks and fixes.
Please take a look and let us know what you think. We are particularly keen to make sure there are no bugs with the checkpoint system, so if you happen to find anything that fails to function after restarting from a checkpoint please let us know immediately.
You can post the bugs directly in this thread.
Thanks!
Dan