Johnnykey
03-16-2012, 11:33 AM
Surprisingly very good game, I didn’t think it was this good, otherwise I’d have bought it sooner. Not too long but it’s about twice as long as Trine, so it’s not short either. Awesome gameplay, considering it mixes 360º platform gameplay (you can climb walls and ceilings), Trinity (Matrix)-like and cat movements (the jumps are awesome). The story is good and (as it’s easy to tell) the voice acting is very good.
After finishing the story (or at any given time) you can repeat previous levels to look for the chests you might have missed (as well as money to buy more upgrades/costumes), going for 100% completion on many things not only rewards you with achievements, but also gameplay-wise extra costumes. Which by the way, costumes here are fully displayed even on story cutscenes, this is not so common among games.
The only real downside of this game is that it’s capped at 30fps, this is best played on a HDTV with a controller (I played it on my 400hz HDTV so I got 60fps’s worth of fluidness), though the game also looks quite smooth on my PC monitor. The fights also don’t have much depth, but they’re good enough to keep you entertained.
If you’re one of those people that look at and care about metacritic scores, please do disregard that score about this highly underrated game.
(^This is the long version of my copy/paste Steam recommendation btw)
P.S. - While Trine did get me ALL PUMPED UP and excited right when I started to play it, it left some bad aftertaste in my mouth when i finished it (also cause one of the last skills that I got near the end literally turned me off cause it did... nothing. The explanation I directly got from a dev was also quite vague, the in-game description was much more vague though).
Blade Kitten kind of slowly grew on me till like halfway through the story, and after finishing it I do feel like replaying it (also for the reasons mentioned above).
So in other words, I guess I prefer it to Trine, even though Trine is clearly superior in graphics and animations, combat, and obviously physics.
After finishing the story (or at any given time) you can repeat previous levels to look for the chests you might have missed (as well as money to buy more upgrades/costumes), going for 100% completion on many things not only rewards you with achievements, but also gameplay-wise extra costumes. Which by the way, costumes here are fully displayed even on story cutscenes, this is not so common among games.
The only real downside of this game is that it’s capped at 30fps, this is best played on a HDTV with a controller (I played it on my 400hz HDTV so I got 60fps’s worth of fluidness), though the game also looks quite smooth on my PC monitor. The fights also don’t have much depth, but they’re good enough to keep you entertained.
If you’re one of those people that look at and care about metacritic scores, please do disregard that score about this highly underrated game.
(^This is the long version of my copy/paste Steam recommendation btw)
P.S. - While Trine did get me ALL PUMPED UP and excited right when I started to play it, it left some bad aftertaste in my mouth when i finished it (also cause one of the last skills that I got near the end literally turned me off cause it did... nothing. The explanation I directly got from a dev was also quite vague, the in-game description was much more vague though).
Blade Kitten kind of slowly grew on me till like halfway through the story, and after finishing it I do feel like replaying it (also for the reasons mentioned above).
So in other words, I guess I prefer it to Trine, even though Trine is clearly superior in graphics and animations, combat, and obviously physics.