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View Full Version : Now my gmod server is segfaulting


forrestparkay
03-23-2012, 10:36 AM
I just have no luck with SRCDS servers...

This is a fresh gmod install.

./srcds_run -game garrysmod +ip 70.34.195.4 +port 27018 +maxplayers 12 +map gm_construct -verify_all -tickrate 66 -debug -autoupdate
Auto detecting CPU
Using default binary: ./srcds_linux
Enabling debug mode
Server will auto-restart if there is a crash.
INFO: Located steam: /home/gamer/gmod/steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'GarrysMod Content' version 131


Checking/Installing 'OB Linux Dedicated Server' version 152


HLDS installation up to date
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 3192.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
./srcds_run: line 372: 8023 Segmentation fault (core dumped) $HL_CMD
cat: hlds.8007.pid: No such file or directory
email debug.log to linux@valvesoftware.com

forrestparkay
03-23-2012, 05:54 PM
Apparently it was caused by an incompatibility with the latest version of gmod and older versions of CentOS. Check out this thread (http://www.facepunch.com/threads/1148247) for a solution.