GT3000
03-28-2012, 06:09 AM
In an effort to consolidate the bugs in game into one single list, put all your bugs into this thread. I will compile and eliminate the bugs in this thread (and the list) as we go along. Here's my personal observations both in-game and via the forums.
1. Units breathe too rapidly.
2. Artillery units do not go below the global 0 degree point when at a tilt.
3. APC slides sideways at random intervals
4. Netcode issues (High ping, etc.)
5. Auto-detect option not working.
6. Screen goes All black/green. It fades in and out.
7. Artillery has odd controls
8. Sniper rifle lacking scope
9. Game crashes when a new match starts.
10. RPG has no firing animation, you hear the sound but have no visual.
11. Infantry models get warped and bent, Cant reproduce it but it happens.
12. Game goes into slowmotion but I stay at 80 fps or so
13. Mousewheel incremental zoom too sensitive.
14. Tanks not balanced for combat with other units (Can attack zepplins/Overpower infantry)
15. Scenery destruction does not transfer to other clients. (Wall destroyed happens for player who destroys it but not for teammates.)
16. Zepplins "ghost" where they went down. (Appearings in spot of final kill and flickering)
17. Heavy Infantry unit when selecting single shot rifle causes hovering outside character.
18. Alt-Tab kicks player from server and returns to Main Menu.
19. Pressing Esc while playing infantry replenishes ammo.
20.Leaving one unit for another causes previous unit to run aimlessly.
21. Offline practice with army skirmish mode, if you select confederate side, bunch of soldiers and tank span next to your men then instantly die.
22: Boats continue to show velocity at x mph when they are stuck against land.
23: Many of the extra weapons do not work, mainly the RPG.
24: Both team spawn face the same direction, so unbalanced.
25: Invisible wall on Gettysburg map near the house close tot he Union Spawn.
26: Vehicle Turning circle seems to be the same size no matter what speed you are going.
27: Dead player controlled Zeppelins will not fall till the player has left them.
28: The dead Zeppelins as well as the Boats seem to respawn where they died then teleport tot he spawn area. May be linked with "Ghosting."
29. Unit retains weapon from previous unit when killed.
30.Tank seems to reload faster when not aiming down sights.
31.Tank turret can rotate instantly by just free looking in the direction then aiming down the sight.
32.APC turret can shoot the top of the APC itself it looks like. Noticeable when your trying to shoot something close to you.
33. You can respawn in the same spot you died while being in the vehicle.
34.Zeppelins yawing fins have no motion tween (only see straight,left and right)
35.Crouching does not affect your characters ability to aim
36. When standing still rotating the camera pivots your character
37. No Anti-Aliasing and Anisotropic Filtering support
38. no vertical sync (can potentially damage GPU cards)
39. fences/walls don't stop bullets
40. skybox has low color depth (or at least in appearance)
41. Cavalry only has hit box on horse (rider is 'ghost' like)
42. Zeppelins have a area of effect damage with cannon balls?
43. ID markers can reach insane distances
44. animations are very low detail (2d even) at distances more than 20m
45. Gatling gun needs slightly better accuracy
46. When using Nvidia Control panel to override game settings the game becomes choppy and FPS drops below 60 from 80+
1. Units breathe too rapidly.
2. Artillery units do not go below the global 0 degree point when at a tilt.
3. APC slides sideways at random intervals
4. Netcode issues (High ping, etc.)
5. Auto-detect option not working.
6. Screen goes All black/green. It fades in and out.
7. Artillery has odd controls
8. Sniper rifle lacking scope
9. Game crashes when a new match starts.
10. RPG has no firing animation, you hear the sound but have no visual.
11. Infantry models get warped and bent, Cant reproduce it but it happens.
12. Game goes into slowmotion but I stay at 80 fps or so
13. Mousewheel incremental zoom too sensitive.
14. Tanks not balanced for combat with other units (Can attack zepplins/Overpower infantry)
15. Scenery destruction does not transfer to other clients. (Wall destroyed happens for player who destroys it but not for teammates.)
16. Zepplins "ghost" where they went down. (Appearings in spot of final kill and flickering)
17. Heavy Infantry unit when selecting single shot rifle causes hovering outside character.
18. Alt-Tab kicks player from server and returns to Main Menu.
19. Pressing Esc while playing infantry replenishes ammo.
20.Leaving one unit for another causes previous unit to run aimlessly.
21. Offline practice with army skirmish mode, if you select confederate side, bunch of soldiers and tank span next to your men then instantly die.
22: Boats continue to show velocity at x mph when they are stuck against land.
23: Many of the extra weapons do not work, mainly the RPG.
24: Both team spawn face the same direction, so unbalanced.
25: Invisible wall on Gettysburg map near the house close tot he Union Spawn.
26: Vehicle Turning circle seems to be the same size no matter what speed you are going.
27: Dead player controlled Zeppelins will not fall till the player has left them.
28: The dead Zeppelins as well as the Boats seem to respawn where they died then teleport tot he spawn area. May be linked with "Ghosting."
29. Unit retains weapon from previous unit when killed.
30.Tank seems to reload faster when not aiming down sights.
31.Tank turret can rotate instantly by just free looking in the direction then aiming down the sight.
32.APC turret can shoot the top of the APC itself it looks like. Noticeable when your trying to shoot something close to you.
33. You can respawn in the same spot you died while being in the vehicle.
34.Zeppelins yawing fins have no motion tween (only see straight,left and right)
35.Crouching does not affect your characters ability to aim
36. When standing still rotating the camera pivots your character
37. No Anti-Aliasing and Anisotropic Filtering support
38. no vertical sync (can potentially damage GPU cards)
39. fences/walls don't stop bullets
40. skybox has low color depth (or at least in appearance)
41. Cavalry only has hit box on horse (rider is 'ghost' like)
42. Zeppelins have a area of effect damage with cannon balls?
43. ID markers can reach insane distances
44. animations are very low detail (2d even) at distances more than 20m
45. Gatling gun needs slightly better accuracy
46. When using Nvidia Control panel to override game settings the game becomes choppy and FPS drops below 60 from 80+