PDA

View Full Version : Will Max Payne 3 mp be "bad/horrible"?


StreetGamer
03-28-2012, 12:58 PM
I liked and enjoyed Max Panye 1 and 2.
Im looking forward to Max Payne 3.
Today i saw the MP Trailer and i liked the ideas.
But there are three things who keep me from buying or want buy it.

1. GTA IV was horrible, in peformance and at all as PC port.
2. DRM, gta iv has a lot of bad DRM in it, also the latest Rockstar Game had a stupid DRM called "gameshield".
3. The last and most important thing:
CHEATER KIDDIES!
GTA IV was full of them, there wasn't any server without any cheating/trainer using idiot.
I mean it looks like rockstar games gives a sh*t about pc gamer...

What do you think about max payne 3 and the multiplayer, do you care?
Well, i do, because after you pay 50 bucks and finish the singleplayer, you want still play the game.

spyrochaete
03-28-2012, 02:33 PM
I love the GTA series but don't care much about Rockstar's other games. Between DRM and using another writer I am very skeptical of MP3. I'm not buying it until I read some reviews but might just wait for it to go on sale for $20 before buying it.

I don't give 2 hoots about multiplayer. Max Payne has always been a game about a loner.

paischu
03-30-2012, 03:56 PM
It'll be like RDR and GTA IV.

Infinite XĂr0
04-03-2012, 02:48 PM
the MP looks like it will be a lot of fun, especially since it looks like it's going to be rabidly fast paced. that and I'm holding out for a 'the specialists' revival mod :P

Squallboogie01
04-03-2012, 07:06 PM
Looks horrid. This game was never about the mp. I don't understand why game developers think they have to tack on mp modes to every game.

BlackOps101
04-04-2012, 12:05 AM
While I agree this game was NEVER about MP I'm sure it'll be good. RockStars got a good history with these things so i trust it'll be fun. I hope the singleplayer game is great though, from the previews this games a bit different from the other two games... If that's a good or bad thing I'll find out soon enough...

Deadly_Target
04-06-2012, 12:16 AM
1. GTA IV was horrible, in peformance and at all as PC port.
I never had any performance issues with IV after the patches, but here you go:

Max Payne made its original debut on the PC, which was also where I was first exposed to the series, personally. Since then, I have continued the tradition, playing its sequel, Max Payne 2: The Fall of Max Payne, on the same platform the first day it launched. After having seen the series' third installment in action on NVIDIA's new 680 hardware, I can't see this PC trend breaking anytime soon for me.

Rockstar stressed that Max Payne 3 was not a PC port. The game has been developed from the ground up with this platform in mind, even incorporating several DX11 features -- which is still oddly uncommon in a lot of games, for some silly reason. So any of you PC elitists who yearn for the days of old when console games were the afterthought, rest assured that MP3 will have plenty more than what the 360 and PS3 versions can offer.http://www.destructoid.com/preview-fun-with-guns-in-max-payne-3-single-multiplayer-224751.phtml
Tessellation is a fancy expression for a DirectX 11 technique that divides up the surfaces created by polygons, resulting in more rounded, detailed characters and craggier faces. If anyone needs a bit of facial Tesselation, it’s Max Payne. Luckily, he’ll be getting that much-needed beauty treatment in Max Payne 3. DSO gaming have spotted an interview on German site, PC Games Hardware in which Rockstar PR chief, Simon Ramsey, confirms that the PC version will come with DirectX 11 support.

He also says that the PC version of Max Payne 3 is being developed alongside the consoles, so it won’t be a rushed port job tacked onto the end of the process, hopefully. Rockstar also say they’re working closely with Nvidia, which is good news for those of us with GeForce cards. Maybe we’ll end up seeing some PhysX support similar to the sort of thing we’ve seen added to Batman: Arkham City in the past. Check out the new PC screens below for a look at how MP3 is shaping up. It’s out on May 29 in the US and June 1 in Europe.
http://www.pcgamer.com/2012/03/23/max-payne-3-pc-will-have-directx-11-support-new-pc-screenshots-arrive/

2. DRM, gta iv has a lot of bad DRM in it, also the latest Rockstar Game had a stupid DRM called "gameshield".
I don't recall too many people having issues with IV's DRM. If you dislike GFWL and/or social club, just install xliveless (http://www.gtaforums.com/index.php?showtopic=388658). As for L.A. Noire's DRM, it's completely harmless and unnoticable. I don't think anyone has even reported having any problems with it on here.
3. The last and most important thing:
CHEATER KIDDIES!
GTA IV was full of them, there wasn't any server without any cheating/trainer using idiot.
I mean it looks like rockstar games gives a sh*t about pc gamer.I agree with you here. The obvious reason for that was because Rockstar didn't implement any kind of anti-cheat protection. But I guarantee you Max Payne 3 will use some kind of protection for this.

kmrking
04-06-2012, 06:30 PM
the mp for MP3 actually looks better than i expected, but the proof is in the pudding, we wont know till its out

Heegu
04-08-2012, 07:00 AM
The thing I'm worried about is equipment slots that can be used to directly counter other equipment. In one of the interviews they mentioned that using an ID tag would prevent you from being affected by the burst that makes you see your friends as enemies. Things like that make it a huge gamble in what equipment you choose.

There's also the subject about weapon balance. They will probably get it right with the relationship between dual and single wielding but I'm afraid that one of the assault rifles could, for example, be just ultimately better than the others.

The multiplayer also seems to be somewhat of the "I saw you first so you lose" -type, which I despise.

kmrking
04-08-2012, 08:08 AM
The multiplayer also seems to be somewhat of the "I saw you first so you lose" -type, which I despise.

this is how all MP should be. i shouldnt spot an enemy and start firing at him, for him to turn round and kill me.

PeZzy
04-08-2012, 10:57 AM
Max Payne's multiplayer will be full of hackers spoiling everyone's experience. I was actually surprised they would release the PC version shortly after the console versions.

Why?

1) GTA IV for the PC was hacked like crazy. The good hacks made the game look better, but players mostly hacked to do crazy things like spam rockets.

2) VAC is useless. MW2 and MW3 are full of hacking players and very little can be done about it. The in-game reporting system is terrible and I suspect Rockstar will give PC users the same treatment Infinity Ward did. Rockstar is new to PC multiplayer and I suspect they don't understand or don't care.

3) Very few console developers actually care about PC users.

No matter how good this game is, I cannot force myself to use a console. Using your thumbs to control a character in a 3D shooter game was always a bad idea. It's like putting bicycle tires on a Ferrari.

I don't see any point in buying a XIM3 or Eagle Eye because consoles are so limited in what they can do, so I hate turning on my PS3.

Zoidberg
04-11-2012, 06:27 AM
the MP looks like it will be a lot of fun, especially since it looks like it's going to be rabidly fast paced. that and I'm holding out for a 'the specialists' revival mod :P

With or without the cheating DLC giving you more painkillers in MP?

Pomakik
04-11-2012, 04:14 PM
the MP looks like it will be a lot of fun, especially since it looks like it's going to be rabidly fast paced. that and I'm holding out for a 'the specialists' revival mod :P

IF only
Specialists v2 & sven co-cop 2

zombieh
04-11-2012, 09:31 PM
With or without the cheating DLC giving you more painkillers in MP?

this is ridiculous, it's literally like saying "give us your money early and we'll let you hoard moar pillz." preorder incentives like this piss me off : /

kudoboi
04-12-2012, 02:53 AM
I agree with you here. The obvious reason for that was because Rockstar didn't implement any kind of anti-cheat protection. But I guarantee you Max Payne 3 will use some kind of protection for this.

tbh i think rockstar acturally wants mods on gta IV, they sometimes post articles on mods for gta 4, maybe R* might use steam workshop for it's future games so it would be controllable

Infinite XĂr0
04-12-2012, 10:46 PM
With or without the cheating DLC giving you more painkillers in MP?

wait, srsly?? i mean, from a raw standpoint, the basic feel of the MP looks right... I however loath lvling unlocks, perks, etc. all that ♥♥♥♥ is just a cheap and easy way of keeping ppl playing a game, if only for the sake of getting all the unlocks. of course, when it comes to that, is one really playing the said game for its own sake, or just for the unlocks?

EliminatorJr
04-23-2012, 07:14 AM
If it's anything like RDR, it will be ♥♥♥♥ing amazing.

A. James
04-23-2012, 12:13 PM
http://kotaku.com/5904303/max-payne-3-multiplayer-is-good-essential-and-rockstars-boldest-move-in-year/

Hopefully this will alleviate some fears?

Dave3d
04-23-2012, 12:21 PM
Not mine.
I play SP, not MP.
:(

http://kotaku.com/5904303/max-payne-3-multiplayer-is-good-essential-and-rockstars-boldest-move-in-year/

Hopefully this will alleviate some fears?

AGMZ
04-23-2012, 12:46 PM
http://kotaku.com/5904303/max-payne-3-multiplayer-is-good-essential-and-rockstars-boldest-move-in-year/

Hopefully this will alleviate some fears?

Lol, if anything, I'm now even further from buying it than I ever was before. I was pretty much about to pull the trigger on this purchase, was just waiting for some MP news/gameplay and if that article is accurate, I'll be waiting until the game is on sale for $10-$15.

Live2bcool
04-23-2012, 02:33 PM
Lol, if anything, I'm now even further from buying it than I ever was before. I was pretty much about to pull the trigger on this purchase, was just waiting for some MP news/gameplay and if that article is accurate, I'll be waiting until the game is on sale for $10-$15.

I don't get this post. The guy just praised the game... which made you not want to get the game?

Senescent
04-23-2012, 05:12 PM
A lot of people just want to jump on the band wagon that's currently rolling. "This game isn't noir anymore! It doesn't need multiplayer!" Ignore them and they will pass.

AGMZ
04-23-2012, 06:36 PM
I don't get this post. The guy just praised the game... which made you not want to get the game?

Pretty much. The more "COD-like" a multiplayer game is, the less I want to play it. I'm absolutely positive single player will be a blast to play but if the multiplayer aspect won't keep me interested, than in my book it ain't worth the $60.

Thomasr
04-23-2012, 07:35 PM
I'm going to be dumb, but I still can't get over Max's face. I won't be able to consider it a Max Payne game with that look...

Inarborat
04-23-2012, 07:52 PM
Looks horrid. This game was never about the mp. I don't understand why game developers think they have to tack on mp modes to every game.

Yeah, why on Earth would a shooting game have mp? :rolleyes:

I think the modes sound awesome and will be a lot of fun as long as it isn't infested with cheating dorks.


I'm going to be dumb, but I still can't get over Max's face. I won't be able to consider it a Max Payne game with that look...

You do realize they modeled Max Payne after the voice actor...? What a silly reason to pass on a game.

Sifer2
04-23-2012, 08:52 PM
this is how all MP should be. i shouldnt spot an enemy and start firing at him, for him to turn round and kill me.


Tell that to the people that grew up playing games like Quake or UT. Or hell even Halo. All those games give the more skilled player a fighting chance against the noob that got lucky enough to spawn behind you. Personally i'm with him I hate the whole glorified game of hide an seek shooter gameplay. That mostly just rewards campers.

But I wasn't expecting good MP out of Max Payne anyway. It will be just like it was in GTA4 or RDR. Something you mess around with for a few hours, and then never touch again probably. Only fun MP I have seen Rockstar put out yet was the racing modes in GTA4. But even then the physics were all kinds of glitchy online.

Iruns0bad
04-24-2012, 02:09 PM
http://kotaku.com/5904303/max-payne-3-multiplayer-is-good-essential-and-rockstars-boldest-move-in-year/

Hopefully this will alleviate some fears?

Not really. The article makes the mp sound epic but there is no mention of how Rockstar will keep the hackers out. A friend of mine who is a huge pc nerd and modder told me that if R* is using the same game engine as GTAIV and RDR, then there is already an aimbot available for MP3. And who knows if the hackers will come up with more than just an aimbot. I'm seriously hesitant on dropping cash on this game if I have to deal with aimbot, infinite bullet time and ammo, super speed, no reload, etc. I put up with it enough in IV and don't wanna play with that anymore.

A. James
04-25-2012, 11:47 AM
Not really. The article makes the mp sound epic but there is no mention of how Rockstar will keep the hackers out. A friend of mine who is a huge pc nerd and modder told me that if R* is using the same game engine as GTAIV and RDR, then there is already an aimbot available for MP3. And who knows if the hackers will come up with more than just an aimbot. I'm seriously hesitant on dropping cash on this game if I have to deal with aimbot, infinite bullet time and ammo, super speed, no reload, etc. I put up with it enough in IV and don't wanna play with that anymore.

There was an anti cheat all along with GTAiv...but it was buried in the cell phone. We always had the ability to kick player, but no one ever used that feature. Then, in a future patch, R* segregated the people that used trainers and mods to a different base of players. They seemed to do go to decent lengths to work on preventing hackers/cheaters in GTAIV and their final patch with the segregation of modders and vanilla players helped immensely. I have faith that they will maybe introduce a more visible kick system.

Iruns0bad
04-25-2012, 02:08 PM
There was an anti cheat all along with GTAiv...but it was buried in the cell phone. We always had the ability to kick player, but no one ever used that feature. Then, in a future patch, R* segregated the people that used trainers and mods to a different base of players. They seemed to do go to decent lengths to work on preventing hackers/cheaters in GTAIV and their final patch with the segregation of modders and vanilla players helped immensely. I have faith that they will maybe introduce a more visible kick system.

Yep thats true. R* got it right by letting the host have the ultimate power to kick a hacker. The problem was that if the host was a noob or didn't believe the person was hacking then that hacker would never get kicked. There were so many ppl that didn't know how to kick and/or didn't understand english that the vote would never pass.
Segregation was cool but it wasn't complete. Sure, if a player's trainer won't work if he comes into someone elses server won't work but kids still find a way to destroy a good dm. If u go into a deathmatch server now, u can't go more than 10 minutes without some raging kid coming in and crashing the server by spawning a million tugboats, using rapid fire and so on. Things like that have been happening since the beginning.
But I'm with you dude. They need a more visible system, and educate the players on how to use it. There also needs to be a better way to report the hackers to R* so they can get perma-banned. This is a pipe dream but may we please have dedicated servers? Until I see a drastic improvement with the anti-cheat system, I can imagine the mp being so infested that its unplayable in almost every server.

silverz
04-25-2012, 03:34 PM
I could not care less about multiplayer, I buy max payne games for their single player. I expect if anything the mp will just be something I have a quick play of just to see what it is like as opposed to something I would regularly chose to play over my other online games.

dixieflatline07
04-25-2012, 08:16 PM
Pretty much. The more "COD-like" a multiplayer game is, the less I want to play it. I'm absolutely positive single player will be a blast to play but if the multiplayer aspect won't keep me interested, than in my book it ain't worth the $60.

You don't want it to be like COD. Fine. What do you want it to be like? Doom? Counter Strike? Gears of War?

By saying you don't want it to be like COD, you're basicly saying you don't want any unlocks, no player customization, and no player variety.
Hate to break it to you, but those are ALL things that COD brought to the modern market.

Listen, I'm with you -- totally. I had my fun with Modern Warfare about 5 years ago and its worn out its welcome in a big way, especially with all the imitators. But everything I've read in that article points to MP3's multiplayer as being highly innovative.

Yes -- it kept some COD-like elements, but they are the elements that bring variety to game modes -- like the ability to customize a character and weapon so you can play a role you enjoy. The rest seems to be very unique -- from bullet-time gameplay, shifting objective modes that change in real time, and fast, fluid 3rd person gun play.

Don't knock it just yet. Everyone hears "Call of Duty" and they head for the hills. All this journalist was saying is that the game allows players to customize his/ her character and load-out in a big way. The first (mass-market) game to do that was COD:MW, thus he provided a reference point for his readers.

I could describe Ghost Recon's Multiplayer as being like Counter Strike because it doesn't have respawns and uses real-world weapons in a modern setting... and I would be right. But Ghost Recon and Counter Strike are still very, very different games.

BS24
04-25-2012, 10:54 PM
i am more worried that the single player will be horrible rather than the multiplayer. I know it's the third in the series, but :P

It's a single player game first.

dixieflatline07
04-26-2012, 01:50 AM
i am more worried that the single player will be horrible rather than the multiplayer. I know it's the third in the series, but :P

It's a single player game first.

I worried about this too -- but then I remembered I loved Max Payne for three reasons:

1. The gunplay
2. The Story
3. The characters

1. It seems pretty clear that a lot of effort has been put into the gunplay -- new physics, a ton of new weapons, spot on aiming, incredible (and brutal) damage models... Just looking at screen shots makes me want to play it.

2. We have private security contractors, wealthy elite, New York, Brazil, a kidnapping (of a woman who is clearly not all she seems at first glance), a money exchange gone wrong, a gang war, some special forces types... They have more than enough puzzle pieces here to create a satisfying picture, filled with enough questions and twists that i'm already asking questions.

3. Who is Passos? He seems intriuging. The voice acting for max has never sounded better, and he seems to be spiraling even deeper into his personal hell. Now that ratings have lightened up a bit, we can see a character who really abuses himself, making for a darker character. why is this woman being kidnapped? Why does the money-exchange go to hell? Who's the bad guy here? Who can I trust? Again... enough pieces that they can make some very interesting characters.

And then... multiplayer (which has gotten nothing but glowing previews from everyone who has tried it) is gravy. I stopped worrying a long time ago :)

bragole
04-27-2012, 12:38 AM
Story, Characters and Style/gunplay look great.

GTA IV had some Max Payne references in it R* obviously love the original games.

I would much rather Rockstar do the best they can, unlike Remedy who killed off max in Anal Wake and chose to forget about him completely, ♥♥♥♥♥♥s.

Batuhan87
04-29-2012, 03:29 PM
I never had any performance issues with IV after the patches, but here you go:

http://www.destructoid.com/preview-fun-with-guns-in-max-payne-3-single-multiplayer-224751.phtml

http://www.pcgamer.com/2012/03/23/max-payne-3-pc-will-have-directx-11-support-new-pc-screenshots-arrive/


I don't recall too many people having issues with IV's DRM. If you dislike GFWL and/or social club, just install xliveless (http://www.gtaforums.com/index.php?showtopic=388658). As for L.A. Noire's DRM, it's completely harmless and unnoticable. I don't think anyone has even reported having any problems with it on here.
I agree with you here. The obvious reason for that was because Rockstar didn't implement any kind of anti-cheat protection. But I guarantee you Max Payne 3 will use some kind of protection for this.

Lucky you.A LOT OF people had performance problems including me.It was the worst port i have ever played.

Thomasr
04-30-2012, 11:15 PM
You do realize they modeled Max Payne after the voice actor...? What a silly reason to pass on a game.

I didn't say I'd pass on it, but I'd just find it hard seeing him as the same Max as the one in the other 2 when seeing how different it looks

I'll still most likely play it, though!

nejco
05-01-2012, 11:16 AM
One thing is for sure, there will be a lot of extra paid DLCs.

nejco
05-01-2012, 11:18 AM
I'm still haveing performace problems with GTA IV. It multiplayer would be much more funner if it would work on 60 fps or more. If you want to try this, make all settings on low, including resolution, and turn off V-Sync. You should get around 80 fps, and that's how the game should work on medium settings.

forumuser622
05-02-2012, 01:35 AM
Techniology wise GTA IV is one of the worst PC port there is. It doesn't scale past console capabilities. I have had a GTX580 SLI setup and this game just doesn't know how to really utilize the hardware resources. Even after modifying the hell out of conf files that game just doesn't perform like other games. 60FPS does not feel like 60FPS in this game, enough said. It runs PS3 mode on your PC no matter what. Maxpayne would have me worried if I bought it.

nejco
05-02-2012, 01:43 AM
Yes, you are right gta iv is worst console port ever made.