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View Full Version : So.. CIVilized magesty?


Porcupeth
04-26-2012, 11:04 AM
Is that what this game is? Screenies look interesting, good price too.

Dazzled
04-26-2012, 11:07 AM
Looks very promising but it all depends on how buggy it will be. Will wait for player impressions before buying.

Dragoon.x
04-26-2012, 11:10 AM
Looks like the civilization 5 engine. Is this game a total conversion mod of Civ5?

Edit: This is definitely the Civ5 engine and the game resembles strongly the Fall from Heaven mod for Civ4.
http://kael.civfanatics.net/

I certainly don't mind a fantasy magic civilization game like Master of Magic.

Found a preview.

http://www.eurogamer.net/articles/2012-04-09-warlock-master-of-the-arcane-preview-reviving-microproses-magic

Dazzled
04-26-2012, 11:59 AM
Looks like the civilization 5 engine. Is this game a total conversion mod of Civ5?

Edit: This is definitely the Civ5 engine and the game resembles strongly the Fall from Heaven mod for Civ4.
http://kael.civfanatics.net/


If it's built on the patched up Civ5 engine then I will gladly buy it.

>Civ5 demo looked ugly as fck, had horrible framerate and turns took an eternity.
>Civ5 goty which I bought during the last sale: runs perfectly with everything on max, even turns finish quick.


RPS did a preview on the beta (http://www.rockpapershotgun.com/2012/01/23/hands-on-warlock-master-of-the-arcane/)

Like Civilisation V, Warlock has beautiful hex-based maps, a distinct lack of unit stacking and a fairly approachable user interface.
Technology is magic in Ardania (the world of Warlock and the Majesty games), with research discovering new spells along a path of the player’s choosing. Different types of wizard have access to different branches of magic and it’s possible to dabble in several, allowing access to lower tiers in various disciplines, or to specialise and concentrate on mentally clambering toward the spell-flinging equivalent of thermonuclear warfare.

Instead of moving to a tactical grid when entering a fight, all fisticuffs, swordicuffs and clawicuffs take place on the strategic map, Civ-style. Ranged units can actually fire across a hex to hit a distant enemy

targetbsp
04-26-2012, 11:59 AM
It's an udpated Elven Legacy engine. Nothing to do with Civ V tech wise.

There's loads of previews and videos of it.
This 'WTF is' sold me on it: http://www.youtube.com/watch?feature=player_embedded&v=0ydHz7X4GF8
I already pre-ordered it from Gamersgate. :)

Baleur
04-26-2012, 12:27 PM
Yeah it looks really really awesome.
At first i was like "LUL they just ultra-copied Civ5, the interface is a 1:1 copy wtf"

But then i saw the gameplay, art, and how much more clever it is than Civ5 in many aspects (esp unit upgrading). Not to mention the fact that when AI's take their turn, the game shows you their moves 1 unit at a time, like in Civ4 and any other turn based game, so you can actually have some idea of wtf just happened to your entire army.

Just that alone makes me more interested in this than Civ5's expansion.
Doesnt matter if i enjoy Civ5, as soon as i'm in a war i get absolutely furious everytime the game just SKIPS past 20 units attacking and moving at once on 2 different fronts, and welcomes me to a new turn with NO info what so ever on what units dealt how much damage, what direction the enemy moved etc etc.

Such a small change, and yet it totally influences what i will spend my money on.
Seems like these devs know what they are doing.

Dazzled
04-26-2012, 02:21 PM
Not to mention the fact that when AI's take their turn, the game shows you their moves 1 unit at a time, like in Civ4 and any other turn based game, so you can actually have some idea of wtf just happened to your entire army.



Oh, god please let there be an option to turn it off. There are very few things I hate more than a game forcing me to watch 8 AIs move their dozens of stacks armies around every ♥♥♥♥♥♥♥ turn, it takes more time than I spend on my own turns.

I really prefer having 3x20 stacks of doom suddenly attacking my capitol with no warning. Not sarcasm!

dicul
04-26-2012, 02:28 PM
It's supposed to be a spiritual successor to games like Master of Magic, seems to do the job well enough apart from being a bit glitchy.

Waswat
04-26-2012, 02:29 PM
@ Dazzled, it only shows movement if it's within your sight.
TB's video did get me interested.

Loopychicken
04-26-2012, 03:03 PM
It's supposed to be a spiritual successor to games like Master of Magic, seems to do the job well enough apart from being a bit glitchy.

Argh.. but they're still missing essential parts to what made Master of Magic one of the best games of all time. No stacking units, no heros, no artifact creation for your heroes and combat that takes place on the strategy map as opposed to the battle map that MoM did so well.

Still, I'll buy, but damn I'd like to see a proper sequel to MoM.

Dazzled
04-26-2012, 03:35 PM
@ Dazzled, it only shows movement if it's within your sight.
TB's video did get me interested.

That seems reasonable.

Sammual
04-26-2012, 03:36 PM
Argh.. but they're still missing essential parts to what made Master of Magic one of the best games of all time. No stacking units, no heros, no artifact creation for your heroes and combat that takes place on the strategy map as opposed to the battle map that MoM did so well.

Still, I'll buy, but damn I'd like to see a proper sequel to MoM.

I loved being an artificer in MoM and tricking out my best hero to the point where he could single handedly win me the game. That said I haven't missed the Combat map or Heroes yet in Warlock. There is such a large variance between the starting units and the end game units (Summons and God Champions) that the higher end units feel like heroes. The 1 unit per hex (1UPH) main map is so much nicer then the stacks of doom and a battle map. That said I do miss items. Who knows, if the game sells well enough maybe we can get items and more wizard customization in an expansion. (The two things the game needs most)

Baleur
04-26-2012, 04:04 PM
That seems reasonable.

And you can just spam the left mouse button and it skips it, thank god.
I mean, in Civ5 they don't even give you the option. This is such an elegant and obvious solution, left mouse click skips. Why Firaxis couldnt figure that one out is a mystery to me.

λεєrio
04-26-2012, 04:49 PM
It's an udpated Elven Legacy engine. Nothing to do with Civ V tech wise.

There's loads of previews and videos of it.
This 'WTF is' sold me on it: http://www.youtube.com/watch?feature=player_embedded&v=0ydHz7X4GF8
I already pre-ordered it from Gamersgate. :)

I can confirm that the engine is not the same in Civilization V (source (http://forum.paradoxplaza.com/forum/showthread.php?591801-Err..-civilization-5-!&p=13581499&viewfull=1#post13581499)). Even though the games look much alike, with the whole UI and art-style, Warlock is much different than Civilization V. After playing the beta for a couple of months I have grown quite fond of it =) The game lacks a few things, such as Multiplayer and more than 3 races. But overall this game has a lot of potential. Especially with parallel worlds and spell casting.


Argh.. but they're still missing essential parts to what made Master of Magic one of the best games of all time. No stacking units, no heros, no artifact creation for your heroes and combat that takes place on the strategy map as opposed to the battle map that MoM did so well.

Still, I'll buy, but damn I'd like to see a proper sequel to MoM.


The DLC that you get by pre-ordering contains two lords, The Imp Adviser and High Blademaster. I have yet to play the DLC, but it sounds much like heroes. I am not sure why it has not been mentioned somewhere else. I hope the devs will add more lords with future DLC's, as well as Multiplayer of course.

The multiplayer DLC is apparently going to be free too, so that's nice.

Dragoon.x
04-27-2012, 11:28 AM
Official forums:
http://forum.paradoxplaza.com/forum/forumdisplay.php?649-Warlock-Master-of-the-Arcane

Heids24
04-28-2012, 05:34 AM
It's an udpated Elven Legacy engine. Nothing to do with Civ V tech wise.



I doubt that. Looking at the 2nd pic at the below link, I would have thought it was Civ V until I looked much closer at it. Why? Because it looks EXACTLY like Civ V. Although I've read somewhere that they did build their own engine from the ground up. Clearly got their inspiration from Civ V though.

http://www.rockpapershotgun.com/2012/01/23/hands-on-warlock-master-of-the-arcane/

targetbsp
04-28-2012, 06:55 AM
Errm... there's nothing to doubt. It's fact. :D
The game is by the developers of Elven Legacy using their engine which pre-dates Civ V.

It's a shame everyone is familiar with Civ and not the Fantasy Wars/Elven Legacy games because they are great games. Civ is too obviously.


[edit]
More details about the engine here for those interested: http://forum.paradoxplaza.com/forum/showthread.php?591801-Err..-civilization-5-!

just_dont_do_it
04-29-2012, 08:22 AM
It's rather obvious that they "creatively copied" all the good stuff from Civ5. However, as people already said, it uses an updated Elven Legacy engine.

PS: Ontopic. This game has *nothing* to do with Majesty (Ino-co already failed big time on Majesty 2), it's an attempt to piece together an indirect sequel to Elven Legacy while looking at Civ5+mods for inspiration.

targetbsp
04-29-2012, 10:23 AM
I don't think it's really a simplified version of Civ. It's not trying to be the same game. It's more of a tactical wargame than Civ is. It feels more like Elven Legacy on a large scale sandbox Civ type map rather than EL's campaign structure or Civ's tech/infrastructure focused style of play.

Frankly, this is pretty much my dream game!

As for majesty, it's just supposed to be in the same world with the lore of that game - not related to it in any other way. It's not like it even attempts to use the series name?

amirfoox
04-29-2012, 10:58 AM
Don't get me wrong, here, I loved the demo and already pre-purchased, but when I first started playing, I was actually laughing out loud to myself at how much of a Civ 5 clone this game appears to be.

It plays differently and it's much more unique and fun than Civ 5, but still, you can't and you don't have to defend everything the devs did just to show your support or attempt to find excuses for their nearly blatant plagiary. This is not even inspired by Civ 5, this has the game's entire interface, units' animation, movement and combat mechanics, building mechanics, unit leveling-up system and even the in-city interface.

I won't hold the devs to it (after all, imitation is the sincerest form of flattery), because, like I said, it's an excellent game all on its own, but it is by no means simply an expanded Elven Legacy interface. It's a Civ 5 imitation, period.

targetbsp
04-29-2012, 11:11 AM
I can't deny the look of the game but the combat mechanics, and the upgrades *are* straight up Elven Legacy if you ask me? And it predates Civ V. Paradox even see it the other way around: http://forum.paradoxplaza.com/forum/showthread.php?591801-Err..-civilization-5-!&p=13572798&viewfull=1#post13572798
Guess they are returning the favour my borrowing bits from Civ V. :D

The problem is that everyone has played Civ V and no-one has played FW/EL. :D

targetbsp
04-29-2012, 11:22 AM
Here's a copy of the first thing I wrote about this game on another forum shortly after it appeared in Steam news (before anyone was discussing it here):
"This looks worth a look!
The latest game in the Majesty series is turn based rather than RTS: Warlock - Master of the Arcane
Looks Elven Legacy-ish (which they also published)"

I didn't even see the Civ likeness until others pointed it out. So I'm not denying it to defend the game. It is my personal view of it.

Essedarius
04-29-2012, 11:38 AM
They even copied Sean Connery.

amirfoox
04-29-2012, 11:53 AM
I honestly wish no quarrel with you, but again, I disagree. This is not a matter of different points of view.

Here's Elven Legacy:
http://www.youtube.com/watch?v=SVFqeYEPM04&feature=related

which, if you ask me, looks like the battles in one of the latest Heroes of Might and Magic.

Here's Civ 5:
http://www.youtube.com/watch?v=R95W0WIs3b4&feature=relmfu

Now here's Warlock:
http://www.youtube.com/watch?v=6bZVrD6i12k&feature=relmfu

True, it's a bit more streamlined, but there's just no denying it, sorry. And it doesn't matter which came first, you can see for yourself what games look more alike.


Essedarius, you're probably trying to be cute, but I honestly love this guy's voice over from Majesty. He's one of my favorite memories from that game.

targetbsp
04-29-2012, 12:03 PM
HoMM and Elven Legacy are nothing alike. I'm really confused now. :D

Civ and Warlock are as different to me as I imagine CoD and battlefield are to FPS fans. I'm assuming they are different or this argument doesn't much work. :)

[edit]
I wonder if you can maybe play it either way? Because I see it as Elven Legacy that's how I play it. As a Tactics game with a small army where each unit is incredibly valuable, levelled up tons and geared almost RPG like.
I wonder if you could probably equally well play it Civ style churning out tons of identical and expendable but cheap (un-upgraded) units to spam at your enemy? Then the game would feel a lot more Civ like.

Essedarius
04-29-2012, 12:35 PM
...trying to be cute...

Not cute. Actually, I am devilishly handsome but that is besides the point.

Although I do like the cloned Connery voice, I think it just takes away from the uniqueness of the game and gives it instead a Hollywood-esque feel. Hollyweird is something I'm not too fond of personally.

Wait! :eek: What am I typing?!?! Come to think of it, there actually is nothing unique about this game at all! Every aspect of it is from something known all ready. But that won't keep me from buying it. I will consider a purchase after a few months, provided that reviews/scores be above average and bugs be a'zapped...bzz//bzz//zap..

targetbsp
04-29-2012, 12:39 PM
You have to have the Sean Connery sound-alike in a Majesty game. It's tradition!

Borks
04-29-2012, 12:46 PM
I got to come back at my previous statement.. from watching some gameplay videos/previews it really gives the impression of being the same as civ 5, but in fact i have just played the demo a few hours, and i am actualy pleasantly surprised by how different the gameplay feels compared to civ type games, the only thing i find a bit disappointing is the lack of any worthwhile diplomacy system, but im definitely going to give this game a try.

amirfoox
04-29-2012, 01:41 PM
HoMM and Elven Legacy are nothing alike. I'm really confused now. :D

Civ and Warlock are as different to me as I imagine CoD and battlefield are to FPS fans. I'm assuming they are different or this argument doesn't much work. :)

Ummmm, perhaps I didn't explain myself properly - I wasn't saying it has the same GAMEPLAY as Heroes of M&M, I was saying its interface and overall look and feel is similar, that's all. But that is not the point of this argument.

Anyway, instead of repeating myself over and over, I'll agree to disagree with you and leave it at that ;)
What's important here is that, just like you, I really look forward to this game already.

Essedarius, oh my...you were serious, weren't you? This is not some Sean Connery wannabe, it is Majesty's advisor, which gave this old game most of its personality. I really missed him and I'm glad to have him back. As far as I know, Sean Connery hasn't patented the Scottish accent just yet ;)

Hliey
05-01-2012, 01:01 PM
The reason I like this game is the slight similarities to Age of Wonders. Surprised I've not seen anyone mention that one yet, also a great game I've loved for ages.

I do hope they add more races as well as wizards. Certainly look forward to possibly playing some multiplayer with friends later down the line too.

targetbsp
05-08-2012, 04:46 AM
I don't think it's really a simplified version of Civ. It's not trying to be the same game. It's more of a tactical wargame than Civ is.


I'm not alone in my assessment that this is more Wargame than a Civ type game: http://www.quartertothree.com/fp/2012/05/07/does-warlock-master-of-the-arcane-understand-the-art-of-war/

:)

amirfoox
05-08-2012, 05:05 AM
I'm not alone in my assessment that this is more Wargame than a Civ type game: http://www.quartertothree.com/fp/2012/05/07/does-warlock-master-of-the-arcane-understand-the-art-of-war/

:)

Why, oh WHY did you give me that link? I want the game even more badly now! :(

Fine, you win, give me my Warlock now!

AgingHobo
05-08-2012, 05:09 AM
I'm not alone in my assessment that this is more Wargame than a Civ type game: http://www.quartertothree.com/fp/2012/05/07/does-warlock-master-of-the-arcane-understand-the-art-of-war/

:)

good read.

wurenben
05-08-2012, 09:26 AM
In my opinion , it's a rebirth of Master of Magic (http://www.gog.com/en/gamecard/master_of_magic)
using Civ5 engine.
Can't wait until it get unlocked!

Dragoon.x
05-08-2012, 09:51 AM
In my opinion , it's a rebirth of Master of Magic (http://www.gog.com/en/gamecard/master_of_magic)
using Civ5 engine.
Can't wait until it get unlocked!
The first time I saw the game on Steam I thought it's a CIV5 total conversion mod. But not of Master of Magic instead the CIV IV Mod Fall from Heaven. http://kael.civfanatics.net/
The mod dev was talking about that he was approached to make a retail version of the MOD, so I thought they finally did it.
Turns out the game use it own engine and CIV5 is more a knock off that. Anyway I pre-ordered the game immediately. As I loved Master of Magic and Fall from Heaven too much to resist.