View Full Version : Achievement Ideas
Misfits Attic
05-06-2012, 12:43 PM
Please post any fun achievement ideas you think of, or even better names for achievements posted! I'll start it off with some I'm thinking about (credit to many who have given me these ideas):
Teamwork? - Kill a teammate by bumping them into an anti-virus drone as they try to get out of the way.
A Virus Named Balboa - Die 10 times and still beat the level.
There's Always Room! - Play 4 MP games with 3 KEYBOARD Players
Good Enough - Beat a level with a score of 1.
What Barrier? - Turn 20 Tiles on the OTHER side of a barrier
Too Proud to Beg - Beat the game without using skips/bypasses (problem: don't want this to make players not use skips that need to tho...)
Pure-ist - Beat higher level using NO mechanics/upgrades
Break the UI - get > 1,000 energy
Niban
05-06-2012, 01:06 PM
Grammar error. It should read "Too Proud to Beg."
The Barrier achievement is very creative. Kudos to whoever came up with that one.
Do you want me to post the ideas that I have already emailed you? I'll also try to come up with a few more.
Misfits Attic
05-06-2012, 01:09 PM
Good catch :)
Your call. I got em, but post what you want, maybe it'll inspire people or they can come up with good names...
It should read "Too Proud to Beg." I can compile a bunch of others I have already sent and post them here if you like. The Barrier achievement is very creative. Kudos to the person came up with that one.
TenDot11
05-06-2012, 08:37 PM
"Too Proud to Beg - Beat the game without using skips/bypasses (problem: don't want this to make players not use skips that need to tho...)"
This could be given once every level is complete while you have all available skips (rather than just completing the game and using skips)
I will be thinking of some additional ones besides the standard ones obtained though story progression.
Niban
05-06-2012, 09:50 PM
Here are some new ones:
Beginner's Luck - Beat a higher level on your first try. (Or maybe beat X levels on your first try would be better. You could have it a higher number like 10 - 15 so it can include your tutorial levels. ) If it is higher levels only, maybe only the final levels on worlds 4 - 6 or something. I don't think your tutorial levels should count. But I like the 2nd option more. We could also reword to be beat a higher level without retrying. Which means as long as you load the level from the schematic screen you can get a level towards this achievement as long as you beat it without a retry. Maybe Master Solver or Easy as Pi or Mastermind or One-Hit Wonder or Clever-er than Mega-Tech
Extermination - Rid the level of all anti-virus drones. The level must have at least 10 drones. (I will have to see what levels have a good number and test this to see what is a fair number.)
Clueless - Lose 100 times. (I was thinking a name like "Practice Makes Perfect" but I want the ending of that to be less cliché. I think "Clueless" will work.)
I've already sent the following. I thought of a name for the first one and upped the number for the 2nd. If anyone has name suggestions, please reply. I have a few more without names that I need to post.
Indestructible - Beat a level containing indestructible anti-virus drones without dying.
Brute Force - Fail and retry a level 10 times in a row.
Watch Your Back - Collect 10 energy from the backs of blue anti-virus drones. (I know how to do this if you want a video.)
Freeloader - Collect all the energy on level 4.09. (or any other level you think would be appropriate with indestructible drones.)
OCD! - Rotate 2,500 Puzzle pieces. (A single 90 deg rotation counts as 1.)
Chained 20! - Get a 20 energy chain. (It would be a good idea to have an achievement for 5, 10, 15, 20 & maybe 25. I've not practiced to see how high I can get. I think a 5 energy chain can happen on accident and when they give the achievement they will investigate and find the others.)
Brainiac - Score higher than Tim on 3 levels. (The preset score of Tim.)
Houdini Create and maintain 5 (or 10??) infection sources from power bugs at the same time.
I will post a few more that are not named and more as I think of them. Hopefully this gives some ideas. When thinking of achievements I try to think of a single game mechanic and see what I can do with it.
Niban
05-06-2012, 10:47 PM
"Too Proud to Beg - Beat the game without using skips/bypasses (problem: don't want this to make players not use skips that need to tho...)"
This could be given once every level is complete while you have all available skips (rather than just completing the game and using skips)
Maybe we can attach a number. ie. "Beat three areas without using a skip."
As long as they beat an area without skipping a level it counts. I think they would have a good chance of beating 3 of 6 areas in this manner. It does scale back the difficulty of this feat, but it may help some people push through some levels that they may not otherwise.
Edit: My initial thought with suggesting that achievement was that they would want to replay the whole game to get it; that is if they weren't stubborn like me and refused to skip the first playthrough.
Niban
05-09-2012, 05:54 PM
I've nearly come up with names for all of them and updated my post...
Edit: Just one left now.
LanceLake
05-12-2012, 01:01 PM
Kind of specific, but those in the know will get a big laugh..
Caboose - Kill a teammate or be close to him when he dies.
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.