onemanjunior
05-17-2012, 04:52 AM
Hello everyone. aM here.
When I got access to the GO SDK, I started making a map almost
immediately. I have some experience with the Source SDK and i tought i
could do a pretty decent job with a GO map.
So far it is called de_testbase, but I am open for name
changes/suggestions for names :)
The map is a Bomb plant/defuse map, and there are 2 bomb sites.
The idea is that the one bomb site is a place where they repair cars,
and the other bomb site is for storing materials, and this little
workshop lies in the middle of a village, repairing incoming cars and
trucks.
Here are some screenshots:
All Screenshots on the steam libarary:
http://steamcommunity.com/id/JunioRisPRO/screenshots/tab=&showdate=1&filter=app_730
(http://steamcommunity.com/id/JunioRisPRO/screenshots/tab=&showdate=1&filter=app_730)
Same Images on another Upload site:
A-Spot: http://bildr.no/view/1182900
A-Spot: http://bildr.no/view/1182901
A-Spot: http://bildr.no/view/1182902
B-Spot: http://bildr.no/view/1182893
B-Spot: http://bildr.no/view/1182895
B-Spot: http://bildr.no/view/1182897
CT-Spawn: http://bildr.no/view/1182891
T-Spawn: http://bildr.no/view/1182888
UnderGround: http://bildr.no/view/1182898
Side: http://bildr.no/view/1182899
Alley: http://bildr.no/view/1182892
Yard: http://bildr.no/view/1182890
Map Overview: http://bildr.no/view/1182911
Download link for beta testers:
http://www.mediafire.com/?2d8hz6wrdrmzjj1
Some speedmapping's I uploaded to youtube:
http://www.youtube.com/watch?v=wS_qekcgSdo (http://www.youtube.com/watch?v=wS_qekcgSdo)
http://www.youtube.com/watch?v=LshdRoW0FB0 (http://www.youtube.com/watch?v=LshdRoW0FB0)
Please note, i have not started optimizing yet, also not started doing
the skyboxes, or player clips. (some player clips are done, but they are
bad)
Thanks for your attention, please give me feedback! :)
-aM
OverView:
http://bildr.no/image/1182911.jpeg
When I got access to the GO SDK, I started making a map almost
immediately. I have some experience with the Source SDK and i tought i
could do a pretty decent job with a GO map.
So far it is called de_testbase, but I am open for name
changes/suggestions for names :)
The map is a Bomb plant/defuse map, and there are 2 bomb sites.
The idea is that the one bomb site is a place where they repair cars,
and the other bomb site is for storing materials, and this little
workshop lies in the middle of a village, repairing incoming cars and
trucks.
Here are some screenshots:
All Screenshots on the steam libarary:
http://steamcommunity.com/id/JunioRisPRO/screenshots/tab=&showdate=1&filter=app_730
(http://steamcommunity.com/id/JunioRisPRO/screenshots/tab=&showdate=1&filter=app_730)
Same Images on another Upload site:
A-Spot: http://bildr.no/view/1182900
A-Spot: http://bildr.no/view/1182901
A-Spot: http://bildr.no/view/1182902
B-Spot: http://bildr.no/view/1182893
B-Spot: http://bildr.no/view/1182895
B-Spot: http://bildr.no/view/1182897
CT-Spawn: http://bildr.no/view/1182891
T-Spawn: http://bildr.no/view/1182888
UnderGround: http://bildr.no/view/1182898
Side: http://bildr.no/view/1182899
Alley: http://bildr.no/view/1182892
Yard: http://bildr.no/view/1182890
Map Overview: http://bildr.no/view/1182911
Download link for beta testers:
http://www.mediafire.com/?2d8hz6wrdrmzjj1
Some speedmapping's I uploaded to youtube:
http://www.youtube.com/watch?v=wS_qekcgSdo (http://www.youtube.com/watch?v=wS_qekcgSdo)
http://www.youtube.com/watch?v=LshdRoW0FB0 (http://www.youtube.com/watch?v=LshdRoW0FB0)
Please note, i have not started optimizing yet, also not started doing
the skyboxes, or player clips. (some player clips are done, but they are
bad)
Thanks for your attention, please give me feedback! :)
-aM
OverView:
http://bildr.no/image/1182911.jpeg