PDA

View Full Version : On sale, a spectacular 70% off.


Mogh
06-09-2012, 04:57 PM
But is the game worth it? I already have Uplink, is this better?

Mogh
06-09-2012, 11:48 PM
Almost 200 views but no replies? Noone's played this game? :confused:

FericJaggar
06-10-2012, 01:52 AM
Almost 200 views but no replies? Noone's played this game? :confused:

Godd question, but eh, there is a demo if you want a taste of the game...

geldon
06-10-2012, 02:37 PM
I'm glad I played the demo: I wasn't impressed. The gameplay is a handful of bad mini-games tied together with the pretext they're being done to "hack." The minigames in the demo break down to:
Firewall: Click once. Wait.
DOS Attack: Move four sliders to the right position. Wait for attack to complete.
EMP Attack: Click (to start rotation). Wait for a satellite to spin to proper orientation. Click (to stop rotation). Wait for attack to complete. (If you mis-click somehow, you're stuck until the slow hunk of space junk rotates another 360 degrees, losing a ton of "trace." Where's my cancel button?)
Voice Authentication: Move three sliders to the right position. Click to complete.
Interface: Select something. Click Download/Upload/Transfer. Wait.These are not feature complete enough to really call mini-games. If anything, they're more effective at reminding me I'm unable to instantly move a slider to a precise position. Why is that? Do I need to tweak my mouse sensitivity? Does my mousepad offer too much resistance? Is my posture bad?

The overgame itself is a bit more interesting. You're stringing together a limited aperture of hacked computers and firing off your EMP/DOS attacks in the right sequence to overpower the firewalls of your scenario targets. Meanwhile, any AI you managed to anger are slowly demolishing your gateway. (This is probably how you're going to lose the scenario.)

It comes down to a mad clicking dash and puzzle game as you try to figure out the right sequence of computers to hack, which is alright. However, having to slog through the awful minigames constantly ruins a great deal of the fun. It'd be better if the buttons just did what they were supposed to do without you having to play the minigames. If the computer knows where the sliders need to be already, it sure doesn't need me to clumsily navigate an interface to make it happen.

netsez
06-10-2012, 09:43 PM
Almost 200 views but no replies? Noone's played this game? :confused:

Mo one played this AND Uplink so we cannot compare the 2.

damp
06-11-2012, 11:40 AM
Mo one played this AND Uplink so we cannot compare the 2.

They are two entirely different games despite the superficial similarity in looks. If you are after a similar experience to Uplink then this probably isn't the game for you.

Geldon in post #4 (http://forums.steampowered.com/forums/showpost.php?p=31117837&postcount=4) pretty much described the entire hacking process.

If you liked the uplink system of needing to have different software levels, upgrades and so on to break systems then there is none of that. If you liked the Uplink way of breaking a network or LAN then there is none of that either. Hack a server's firewall and log out, reconnect and either upload or download a file and logout again. No need to delete logs, cover you tracks or frame someone etc.

Want to make tracing difficult? Think bouncing of other servers will do that? Oddly enough the answer is "sort of", certain servers will behave differently when using a bounced connection, connect to an AI controlled server and they instantly know who you are and will attack :confused:

If you liked Uplink and are expecting more of the same then I strongly suggest you check out the demo first, as a fan of Uplink I got this in the sale and I managed to get to the 2nd level (1st one being a tutorial) before I just admitted to myself I had wasted £5 and deleted it from my HD.